
In the third game in the dark samurai action RPG series Nioh, you will need to use both Samurai and Ninja combat styles in your battles against formidable yokai as you explore a thrilling open field.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Sep 15 → 14/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.89−43% | 19.5Kreviews | 78% | — | $18.8M |
| $109.99 | 18.2Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1520 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩过魂3、只狼,包括艾尔登法环,仁1和2都是1000+小时,没有见过一款游戏优化差到这种地步,总计6小时,一半时间进不去,不是帧数低,是直接不让玩,直接进不去,打开steam直接崩,验证完整性和其他方法全试过,没啥用,真的大开眼界,这光荣优化简直了,传统美术不行都能忍,直接不让买了游戏的玩家玩,你真是牛逼,迟早完蛋,就当浪费豪华版500+了,劝入坑的兄弟小心点,即使你是仁1仁2老玩家,这仁3优化真的直接差到不让人进去游戏,直接就是玩不了,光荣牛逼
玩着玩着就腻了,没有新鲜感
去年预购的,打完dlc还是决定给差评了…… 年初体验版非常满意,刷了40多个小时,结果等玩到成品才大呼上当,没想到第一章竟是不可逾越的巅峰,但打完结局还算差强人意。然而dlc却一点诚意都没有(我本以为跳票提前了能带给我们惊喜),全程换皮怪+地狱绿色光污染,少得可怜的新武器和守护灵,以及恶心的数值,还有敷衍的绘卷新任务,剧情半途戛然而止,估计还要靠下个dlc来填坑,这体量如此之小也是无语,下次不会再入手忍组任何游戏了,偷工减料+乐色美术,到时候卧龙2肯定还是死性不改,建议吸取卧龙1教训等打包完整版再史低入手
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.8M | 23.6K | 90% | $29.99 | |
| $18.8M | 18.9K | 94% | $29.99 | |
| $18.8M | 55.3K | 87% | $12.49 | |
| $18.6M | 36K | 97% | $29.99 | |
| $18.9M | 58.4K | 93% | $14.99 | |
| $19M | 28.5K | 82% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.6M | 50.7K | 87% | $19.99 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $187.3M | 517.7K | 89% | $29.99 | |
| $32.8M | 49.1K | 88% | $29.99 | |
| $672.5K | 4.1K | 68% | $6.99 | |
| $938.5M | 1.2M | 93% | $59.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #78, worst KR #96 · 4 markets collected
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Jul 30 → 12.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean, Arabic*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
什么叫优化还更差了,一进去一坨画质加上神人大黑大红的夕阳,谁能绷住,还有这套装什么情况,2周目怪本来就肉,你这木曾子削了那玩什么
好游戏 大卖
更新后无法启动
好
DLC出來以前順暢遊玩,出來後CPU使用率從原本60 - 70 變為 100%,WINDOWS 10 玩家建議不要購買
恶心的美术风格
최적화 안 좋음 게임 재미는 보장함 겁나 재밌음
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.