
Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 36.29/day in the week to Jul 24 → 46.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 40.2Kreviews | 95% | — | $27.7M |
| $29.99 | 10.5Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2579 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Overall Review: A 2D action masterpiece rooted in Eastern philosophy Story & Visuals: Nine Sols delivers a truly deep and haunting narrative, heavily grounded in East Asian Taoist philosophies mixed with a unique sci-fi "Taopunk" setting. Visually, the game features a 2D hand-drawn art style that seems simple at first glance but is incredibly aesthetically pleasing. The color palettes, environmental designs, and smooth animations create a captivating and atmospheric world. Gameplay & Combat: The combat system is the absolute highlight of this game. The heavy emphasis on high-paced parrying instantly reminds me of Sekiro. However, Nine Sols doesn't just blindly copy; it carves out its own distinct identity. Instead of relying on a traditional Posture meter or Combat Arts, the game shines with its Talisman system, allowing you to build up internal damage. The rhythm of perfectly deflecting attacks and dashing in to detonate a talisman is exceptionally satisfying. The Flaw: My only gripe with the game lies in its early-game exploration. Before you unlock the ability to fast travel freely between resting nodes, navigating the map can be a bit of a chore. You will inevitably run into many dead ends or locked paths due to missing abilities. Forcing players to memorize these blocked routes and backtrack on foot wastes quite a bit of time. It would be a massive Quality of Life (QoL) improvement if the developers added automatic map markers for unexplorable dead ends to save time and streamline the experience. Conclusion: Nine Sols is incredibly worth playing, but be warned: it is brutally difficult. This game is not for the faint of heart. However, if you are looking to push your limits and challenge yourself, the pure rush of satisfaction you get from finally conquering its bosses is unparalleled. I highly recommend experiencing this game at least once in your lifetime!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.7M | 53.8K | 69% | $11.99 | |
| $27.6M | 31.1K | 86% | $39.99 | |
| $27.8M | 61.1K | 93% | $19.99 | |
| $27.8M | 65.6K | 90% | $19.99 | |
| $27.5M | 29.5K | 72% | $29.99 | |
| $27.9M | 73.2K | 92% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $258.7K | 528 | 91% | $24.99 | |
| $36.6K | 95 | 51% | $14.99 | |
| — | 0 | — | — | |
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| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, French, German, Russian, Ukrainian, Portuguese - Brazil, Spanish - Latin America, Italian +2 more
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
best combat in any game literally ever
Nine Sols is a fantastic and challenging metroidvania. It has extremely difficult bosses, a great story, and snappy gameplay. If you enjoy 2d metroidvanias at all, especially ones that will give you a challenge, definitely pick this one up. 10/10
Yo no acabé el juego, el juego acabó conmigo. 10/10
не игра а шедевр,сюжет классный и в меру сложная
i find the combat quite addictive, especially if you're an enjoyer of parry-like games. the exploration is quite fun, I enjoyed the QoL touches they've added so that you can easily know if you're done exploring an area. the art is beautiful and the music is banging. it also has my favorite thing about games like this, where the boss fights feel extremely frustrating *until* you beat them. then, you realize they were quite excellent actually.
El juego no me gusto para nada, ya que se basa en el bloque o parry y eso me termino por molestar por, sobre todo, ya que muchos lo encasillan o denominan como un metroidvania para mi no lo es ni de cerca mas bien es bloqueo y pegar y nada más. Aunque la estética del juego, diseño personajes y enemigos y la historia me gusto no son suficiente si te la pasar bloqueando ya que me aburre fue una mala comprar para mi gusto y por favor no me digan que es un metroidvania por que no lo es.
SLK bom demais, joguinho delicioso, amo cada minuto, é tão lindo e a historia é ainda melhor. Vou ficar MUITO tempo nesse jogo
I didn't realise how much I'd love this game. There are a couple of things I'd change (e.g. some of the bosses/mini bosses seem to have a bit too much hp), but overall this game is amazing. The art style is really cool and the story itself is 10/10. Would definitely recommend giving this a try.
its sooooooooo cool
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.