
Niche - a genetics survival game is a turn-based strategy game combined with simulation and roguelike elements. Shape your own species of animals based on real genetics. Keep your species alive against all odds, such as predators, climate change and spreading sickness.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 28 → 0.86/day in the week after.
About

Genres
Sums Steam only; PlayStation, GOG, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 5.2Kreviews | 86% | — | $3M |
| $19.99 | 86ratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
한글패치 해주세요! 재밌어요!
it is vary fun, I spend A LOT of time jest on the computer playing it. VARY VERY FUN! 5 STARS.
love that it plays into my curiosity and love for the genetic capabilities of animals. I do wish that there were even more head types to grind for like a crocadile type head where you have to have a nicheling with the shark looking head do 100 damage or something in order to get it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 177/day in the week to Jul 16 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Spanish - Spain*, Portuguese - Brazil*, Traditional Chinese*, Simplified Chinese*, Russian*, Japanese*, Polish**languages with full audio support
| $4.49−75% |
| 66ratings |
| 76% |
| — |
| not modelled |
| $19.99 | 51ratings | 78% | — | not modelled |
| $17.99 | — | 91% | — | not modelled |
| $5.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 81 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
so much fun and i will keep coming back for more
LOVE IT the Niche game is so adorable my kid loves playing it!
funky little critters. like them
le jeu manque de quelque chose on s'ennuie trés vite, mais l'idée est bonne
Muy buen juego si te gusta la genetica mendeliana, es sencillo pero eso es lo que lo hace bueno, nunca me cansare de explorar islas y ponerme retos. Recomiendo unirse al dc de los creadores compartes muchas cosas y retos divertidos para jugar
J'aime beaucoup le concept. Par contre le gameplay devient extrêmement lent et laborieux dès lors qu'on agrandit la meute. Un système d'étiquettes pourrait faciliter la gestion pour identifier instantanément les individus qu'on souhaite reproduire, ceux qui ne serviront qu'à farmer des ressources, etc. Naviguer entre les onglets compétence et génétique de chaque animal à chaque cycle où l'on oublie qui est qui fait perdre beaucoup de temps pour rien. Un système d'automatisation de certaines tâches apporterait également du confort de jeu. Sans ce problème de lenteur, le jeu serait bien meilleur. Les graphismes sont sympas, la BO d'ambiance agréable, les bruitages bien utilisés,... Le concept génétique peut peut-être rester un peu obscure au début quand on ne sait pas déjà comment ça fonctionne, surtout que le tutoriel enchaîne tout sans vraiment laisser le temps d'intégrer les informations. Bref, beaucoup de potentiel, raison pour laquelle j'ai voté positif, mais la lenteur du gameplay passé 10 individus rend le jeu... Très lassant.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18K | 69 | 68% | $9.99 | |
| $18.2K | 54 | 63% | $9.99 | |
| $1.7K | 9 | 89% | $6.99 | |
| $1.7K | 12 | 92% | $7.99 | |
| — | 0 | — | — | |
| — | 66 | 76% | $4.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 4.6K | 96% | $22.49 | |
| $3M | 4.1K | 85% | $24.99 | |
| $3M | 4.5K | 94% | $19.99 | |
| $3M | 4.7K | 87% | $29.99 | |
| $3M | 32.8K | 90% | $3.99 | |
| $3M | 9.8K | 100% | $7.99 |