
Develop your newspaper and become New York’s new media mogul! In this tycoon, build and manage your newspaper from printer to toilet. Create your editorial line and lead your journalists through unique 1930's stories and dig out the latest scoops!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.88/day in the week to Jul 21 → 4/day in the week after.
About

In News Tower, dive into the chaos of 1930s New York in a management tycoon game where you build and manage your own newspaper.
From the Great Depression to the brink of World War II every Sunday brings a new deadline, and every article is a strategic decision. Between editorial dilemmas, newsroom breakdowns, and political pressure, you’ll shape the future of your newspaper to start your media empire!

Start with a blank floor and shape your newsroom from the ground up. As your newspaper grows, unlock new levels and transform each one into a fully functional hub of journalism. From printing stations and compositing desks to the legal corner for damage control, every workstation is key to keep the presses running.
Smart layout choices: walls, elevators, pneumatic tubes directly impact how efficiently your team works under pressure. And because morale matters too, add coffee machines, posters, and the essential indoor green plant to ensure your employees’ well-being!

Reporters, photographers and janitors without forgetting the unexpendable ads salesperson… Lead a diverse team across 30+ unique job roles each with their own traits, needs, and expertise.
Juggle hunger, focus and logistics to maximize productivity. Unlock dozens of upgrades from gramophone to slot machines, to turn your dingy tower into a prestigious workspace. A happy newsroom is a productive newsroom, especially when Sunday is always just around the corner.

Each week begins with one goal: getting your edition ready for Sunday’s deadline. Assign leads to your reporters, choose your editorial approach, influence public perception through your chosen tone and tags, and compose your newspaper.
Cover key topics like Crime, Politics, or Sports, and refine your story’s angle to match your editorial line. Well-researched articles or eye-grabbing headlines, will you aim for respect or reach?
Every choice impacts your readers’ perception, reactions, and sales. Nail the mix and profits soar or miss the mark and you risk backlash, lawsuits, or courtesy visits from the mob...

Four major factions partake in the city’s power struggle: the Mayor, the Mafia, the Military (in 1.0), and High Society. They’ll push their own agendas and offer shady deals in exchange for cash, influence, exclusive rewards, and vital new connections across the Big Apple. Whose truth will you print, and whose secrets will you bury?
Not everyone is in favor of freedom of the press…

Publish your newspaper across NYC districts, from Harlem to Wall Street. Each borough has its own reader profiles, preferences, and rewards. To grow your subscriber base, tailor stories to local tastes while staying ahead of two aggressive rivals: the Empire Observer and Jersey Beacon. They’ll steal your precious scoops but by targeting the right interests, you can win their audiences and become New York’s most influential publisher.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 869 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really fun tycoon game with an interesting concept! Gameplay-wise, it's very simple to understand and takes a bit of tinkering to master. It can get frustrating at times with the risk-events or when you can't seem to find the news category you need, but it's nothing of the game's fault. The progression is smooth enough as you unlock more of the map and the game at times urges you towards certain unlockable mechanics. My only critique is that the reputation system with the factions locks you out of their opposite entirely. I would appreciate if we could progress to a certain degree with all factions, although I get the reason why it is the way it is. Other than that the other aspects of the game is amazing. Visuals are great and the music is very catchy. I find myself zooming into the little animations that happen in your tower or idly listening to the background music. It's a good game that you can either play for hours on end or something that you continually pick up once in a while.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 873 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bão.
Sehr guter Gameloop, der mit dem neuen Update endlich auch etwas fordernder ist. Uneingeschränkte Empfehlung!
好玩,制作很精良所以感觉评论不应该这么少;感觉成就系统设计得不太行呢,比如选了军人线打通之后才能得到一个成就——只有结果性成就,没有过程成就。 因为喜欢模拟经营所以从Demo开始蹲蹲,后续果然补上了中文也值得好评。
Exactly what it looks like, and if that's your thing, it's a must buy.
Un petit jeu sympa se passant dans les années 30 sur le journalisme. Franchement sympa et les titre des articles me font bien rire. =)
在初期就能很快进入心流,玩法上有一个闭环,奖励的点和资源的分配趣味点都做得很密集,很好玩,美术特别是UI做的真的非常好,很久没有玩到这么好的经营游戏!
Could potentially have been an enjoyable waste of a few hours practicing restrictive budget skills (ie holding myself back from constantly having my expenditures always expanding to fit my income)... ... ...but it turns out that the budget is only calculated at the end of the week when the paper is printed. Which means you can hire on a bunch of staff at the start of the week, work them all week, then at the end of the week when the game auto-pauses before printing the weekly run, you can simply fire all your staff Hey presto! The only costs you really have is buying new furniture and replenishing your paper supplies. Not recommending for this one broken game mechanic by itself. I deserve to be commended with a few steam awards for holding myself back from making any cracks about this game's broken workplace relations and how the gameplay's HQ is based in the USA.
真的很需要一个进入游戏自动暂停的设置,一些对时间有要求的任务,如果时间过近,重进游戏直接超时,很影响体验!
я опытный настольщик, а тут прекрасная экономическая стратегия - где неделя (хоть и немного в реалтайме) раунд в настолке )) вообщем изза такой структуры - с удовольствием развиваю редакцию газеты ))
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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