
Just when King Arthur's heroes thought they'd earned a break, the Gremlin pulled a mysterious chest from the sea. Captain Ghost, the chest’s owner, casts Camelot’s heroes to an uninhabited island, where they must compete for their freedom!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 13 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Just when King Arthur's heroes thought they'd earned a break, their dreamy vacation turns into a cursed adventure when the Gremlin pulls a mysterious chest from the sea! Inside it: treasure, riches, and... a pirate hat?

Before long, the owner of the hat reveals himself to be Captain Ghost, a fabled phantom pirate. Bitter from the perceived looting, the Captain casts our heroes to an uninhabited island.
Now, trapped in unfamiliar territory, their only chance of escape is to win the ultimate pirate regatta. Unfortunately, they're not the only ones hoping to attain freedom. The brothers Zu, Vu, and Glu are also hunting for their way out, but only the winner gets the prize!
It's down to you to help our heroes be the first to recover the four pieces of a map that will lead them to liberation.
Do you have what it takes?

In New Yankee: Pirate Trap, as in any time manager, you have to accurately calculate the time for building, collecting resources, and timely use of bonuses.
The game offers a large variety of buildings and unique items. By collecting them, you will complete tasks and embark on unique adventures.
Together with Sir John and Lady Mary, perform a variety of tasks in a wonderful fantasy world, fight dragons, vampires, and other fairy tale creatures. You must help our heroes be the first to find the four parts of the map that will lead them to freedom!

Complete 60 levels
14 levels with mini-games
Catchy downloadable Original Soundtrack
Beautiful desktop wallpapers
Separate access to clips, character descriptions and a guide
Earn dozens of achievements
Different equipment for your heroes
Levels strategy guide
Collectible puzzle pieces

Reviews
[h1] New Yankee: Pirate Trap [/h1] A resource-gathering game from 2025. Just when King Arthur's heroes thought they had earned a break, their dream vacation turns into a cursed adventure after the Gremlin pulls a mysterious chest from the sea! Inside: treasures, riches, and... a pirate hat? The hat's owner turns out to be Captain Ghost, a legendary pirate phantom. Embittered by the alleged looting, the captain banishes our heroes to an uninhabited island. (Developer) Over 13 hours of playtime across 60 levels. The individual maps feature very imaginative designs. Excellent maps, free of sections artificially designed to drag out playtime. Almost all levels can be completed quickly. The difficulty level remains moderate throughout. The game environment is suitable for children. In terms of gameplay, resource management takes center stage; clearing the many obstacles requires smart production and gathering strategies to meet the objectives. It’s all about gathering, building, and clearing obstacles—and it’s done very well. The story is wild and funny. Overall, I’d highly recommend this game to anyone looking for a bit of a challenge. Yet another successful gaming experience. Highly entertaining. Find my group and my archive of over 7,450 reviews here: https://steamcommunity.com/groups/hoi4deu 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*] [url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][*] [url=https://store.steampowered.com/curator/44688798/] Follow Third group [/url][/list] and discover more reviews from me. [h1] New Yankee: Pirate Trap [/h1] Sammelspiel von 2025. Gerade als die Helden von König Artus dachten, sie hätten sich eine Pause verdient, verwandelt sich ihr traumhafter Urlaub in ein verfluchtes Abenteuer, als der Gremlin eine geheimnisvolle Truhe aus dem Meer holt! Darin: Schätze, Reichtümer und... ein Piratenhut? Der Besitzer des Hutes entpuppt sich als Kapitän Ghost, ein sagenumwobenes Piratengespenst. Verbittert über die vermeintliche Plünderung, schickt der Kapitän unsere Helden auf eine unbewohnte Insel. (Entwickler) Über 13 Stunden Spielzeit für 60 Level. Die einzelnen Karten sind sehr Einfallsreich von der Aufmachung her. Sehr gute Karten ohne viele Stellen die bewusst auf längere Spielzeit ausgelegt sind. Fast alle Karten lassen sich zügig durch Spielen. Der Schwierigkeitsgrad ist durchweg moderat gehalten. Die Spielumgebung ist auch geeignet für Kinder. Vom Gameplay her wurde die Materialverwaltung in den Vordergrund gestellt, da viele Blockaden geräumt werden müssen und dafür eine kluge Produktion und Sammeltätgkeit nötig ist, um die Zielvorgaben zu erreichen. Hier geht es ums Sammeln, Bauen und Sperren entfernen. Dies ist sehr gut gemacht. Die Geschichte ist sehr abgefahren und lustig. Ich würde sagen dieses Game ist insgesamt eine gute Empfehlung für alle die es etwas anspruchsvoller haben wollen. Wiedereinmal ein gelungenes Spielerlebnis. Ausgesprochen unterhaltsam. Meine Gruppe und mein Archiv mit über 7.450 Reviews hier: https://steamcommunity.com/groups/hoi4deu 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*] [url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][*] [url=https://store.steampowered.com/curator/44688798/] Follow Third group [/url][/list] and discover more reviews from me.
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Languages: English, German, Russian
As always an excellent game in the series. I thought this one was much more difficult than earlier versions, but still loads of fun. The biggest issue I have with it is that two achievements will not pop. The collecting berries from 50 bushes one and using wells 25 times. Level 42 has both berry bushes and wells and I played this ad infinitum and picked at least 100 bushes and used the wells at least 50 times, still no achievement. By this point these developers should not have issues like this.
Lass mich raten, es gibt Piraten? Ich besorg mir einen Plappergei, der sülzt deren Ohren schnell zu Brei. Dann schnapp ich mir deren Schatz, für die Klunker gibts nen fetten Schmatz. :-) Das ist so ungefähr die Kurzform der Geschichte. Wir arbeiten uns natürlich durch massig viele Level hindurch, die wunderschön gestaltet und gezeichnet worden sind. Die Musik dudelt gemütlich vor sich hin, während wir auch ein paar neue Features im Spiel finden. Der mittlere Schwierigkeitsgrad ist schön knackig, ohne wirklich unfair zu sein. Wer sich bei den Extras passende Vorteile aussucht, und Gegenstände den Helden zuordnet, sollte dann auch damit klarkommen können. 100% Spielstand ist leicht möglich, es gibt ein paar Aktionen, wo man evtl. nochmal eine Mission neu starten muss. Das ist gut so. Dank Doppelrabatt konnte ich das Game sofort für sehr faire 4 Euro schießen, super! :-) Mehr brauche ich sicher nicht zu schreiben, denn wer die Serie bis heute noch nicht kennt, der hat echt was verpennt. Fazit: Tee mit Rum, das gibt mir Mum. Rum mit Tee, ich sag nicht nee. :-)
ich liebe new yankee spiele . aber bei diesem ist es in vielen Levels kaum und oft nie zu schaffen, gold zu bekommen und das ärgert mich
wie immer großer Spielspaß
New Yankee: Pirate Trap, developed and published by Alawar Casual, is another entry in the long-running time management series that continues to lean into its familiar mix of light strategy, resource juggling, and playful storytelling. This installment shifts the setting toward a pirate-themed adventure, where a seemingly routine break turns into a chaotic struggle for survival after an encounter with a supernatural pirate disrupts everything. The narrative itself is intentionally simple, serving primarily as a backdrop for the gameplay, but it maintains the series’ signature tone of humor and fantasy that keeps the experience approachable and easy to follow. The gameplay follows the classic structure of time management titles, where players are tasked with completing objectives across a series of compact maps under time pressure. Each level requires gathering resources, clearing obstacles, repairing structures, and expanding operations in the most efficient way possible. Workers must be directed carefully, and every action consumes time, making prioritization the central challenge. The mechanics are easy to understand, allowing players to quickly settle into the loop, but the real depth comes from optimizing each step and finding the most efficient path to completion. As the game progresses, it gradually introduces new elements to keep the experience engaging. Additional resource types, more complex objectives, and environmental challenges begin to appear, forcing players to adapt their strategies. While the core systems remain consistent, these incremental additions help prevent the gameplay from feeling completely static. The difficulty curve is generally well-paced, starting with straightforward tasks and slowly increasing in complexity. However, later stages can become demanding, especially for players aiming to achieve the highest performance ratings, which often require near-perfect execution. One of the defining aspects of New Yankee: Pirate Trap is its emphasis on repetition and mastery. Levels are designed to be replayed, with players encouraged to refine their strategies and improve their completion times. This creates a satisfying loop for those who enjoy optimization, as even small adjustments can lead to better results. At the same time, this structure can also highlight the game’s limitations, as the tasks themselves do not vary significantly from one level to the next. Over extended sessions, the repetition may begin to feel noticeable, particularly for players already familiar with the genre. Visually, the game embraces a bright and colorful art style that aligns with its lighthearted tone. Characters are exaggerated and expressive, and the environments are designed to be both visually appealing and easy to read. This clarity is important in a time management game, where players need to quickly identify resources and objectives. While the graphics are not technically advanced, they are polished and cohesive, contributing to an overall presentation that feels consistent and inviting. The narrative elements are delivered through short dialogue sequences that appear between levels. These segments introduce characters, set up scenarios, and add personality to the experience without interrupting the flow of gameplay. The humor is simple and accessible, relying on quirky interactions and playful situations rather than complex storytelling. While the plot does not evolve in significant ways, it provides enough context to keep the progression engaging and to give each level a sense of purpose. Despite its strengths, the game does not significantly expand beyond the established formula of the series. Players who have experienced previous entries will find much of the gameplay familiar, with few major innovations to distinguish it. This lack of novelty may limit its appeal for those looking for something new, even though the execution remains solid. Additionally, the reliance on time-based objectives means that players who prefer a more relaxed or open-ended experience may find the pressure less appealing. Replayability is primarily driven by the pursuit of better performance and completion ratings. While this can be rewarding for players who enjoy refining their strategies, there are limited additional modes or systems to extend the experience beyond the main campaign. The overall content is substantial, offering many levels to complete, but its longevity depends largely on the player’s interest in revisiting challenges. In the end, New Yankee: Pirate Trap is a dependable and well-crafted entry in the time management genre that delivers a consistent and enjoyable experience without straying far from its roots. It succeeds in providing a steady progression of challenges, supported by a charming presentation and accessible mechanics. While it may not introduce significant new ideas, it refines a proven formula in a way that remains engaging for fans of the series and the genre as a whole. Rating: 7/10
Just as good as the rest from this series! =)
Really enjoy this series and this is another good entry. They really ramped the difficulty, so you will need to go back to certain levels (like 14 or 16?) after you have some gear. The timing was tough enough on Normal mode, so I'm not sure if I'll be playing on Expert like I normally do. Edit: I had to get silver on most levels on Expert mode and just gather the gear, then go back to get the Gold. So, it is possible to get gold on Expert mode.
glld
今回も面白かった このシリーズ大好きです
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