
Experience the epic journey of Nuna and Fox as they search for the source of an eternal blizzard that threatens the survival of everything they have ever known.
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Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
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Reviews
Themes across 802 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pleeeeaaaase fix the controls. I was so getting into it but my controller seems to have incompatibility issues with the button inputs. Please add support for Playstation controllers. Or maybe... if I find this game on the Playstation... I shall work with that instead. You got me invested with the story. I can't recommend it if the controls aren't working for me.
Really bad game mechanics, I had to play this game for my Native American Art History class and this has got to be the worst game experience of my life. I get having a coop game but ♥♥♥♥ the ai doesn't know what it's doing half the time so if you play by yourself you repeatedly have to swap characters in areas that if you stay still in you die. DO NOT BUY.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Danish, Dutch, Finnish +4 more
Hours played at review time, across 805 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sadly I can't recommend this game for solo play. I haven't played it with someone else so I can't say anything about that. I keep having issues with the game giving me control over both characters at once instead of only one character. You should be able to switch between characters, the character you're not playing being controlled by the game. When I get control of both characters the game is unplayable because one of them will easily fall to their death of drown. A hard quit out of the game and restarting will solve the issue for a little while so I tried to power through it. After having to hard quit for the 3rd time at the same point I gave up. It's just not playable for me. As this is not a new game I don't think they'll ever be able to fix this issue. I'm sad that I could't play the rest of the game as it looks really nice, the characters are cute and the story is interesting.
"Never Alone" (Kisima Ingitchuna) est un jeu vidéo indépendant sorti en 2014. Il offre une expérience unique en racontant l'histoire culturelle du peuple autochtone Alaskan Iñupiaq. Voici une évaluation pertinente du jeu : En français : "Never Alone" offre une plongée immersive dans la culture Iñupiaq, offrant une expérience de jeu magnifique et éducative. Les visuels sont à couper le souffle, capturant les paysages arctiques de l'Alaska avec une précision remarquable. La narration est poignante, tissée à travers les légendes Iñupiaq, ce qui ajoute une profondeur émotionnelle à l'histoire. Le gameplay, centré sur la coopération entre Nuna (une jeune fille) et un renard arctique, offre des énigmes stimulantes et une exploration engageante. La musique traditionnelle Iñupiaq accompagne le joueur, renforçant l'immersion culturelle. Cependant, quelques problèmes techniques mineurs peuvent parfois altérer l'expérience. Malgré cela, "Never Alone" reste un jeu extraordinaire qui réussit à combiner divertissement et éducation de manière harmonieuse. En anglais : "Never Alone" provides an immersive dive into Iñupiaq culture, delivering a beautiful and educational gaming experience. The visuals are breathtaking, capturing the Arctic landscapes of Alaska with remarkable precision. The storytelling is poignant, woven through Iñupiaq legends, adding emotional depth to the narrative. The gameplay, centered around cooperation between Nuna (a young girl) and an Arctic fox, offers challenging puzzles and engaging exploration. Traditional Iñupiaq music accompanies the player, enhancing cultural immersion. However, some minor technical issues may occasionally affect the experience. Despite this, "Never Alone" remains an extraordinary game that successfully blends entertainment and education in a seamless manner.
Contols in this game are made with the sole purpose of annoying the player and testing their patience.
买纪录片送游戏 [h2]不要看到是北欧背景就随便买游戏啊亲[/h2] 抛开设计理念来说,作为游戏缺点确实不少,糟糕的手感非常影响游戏体验(尤其是跳跃)!!!部分内容引导性过低需要玩家通过试错来反应,一些bug的抽搐效果略带喜感(怎么越到后面bug就越多啊),夸张一些的说是为了纪录片做了一部游戏(虽然纪录片的内容和游戏剧情在相互呼应,但我这是玩游戏不是去看纪录片的,而且纪录片观看强制算成就),有点本末倒置了,这种方式做的比较好的可以看看塞娜的献祭第一部的通关纪录片,但是游戏体验来说,和拉吉远古传说差不多 一个优点这里夸一下:待机动画可爱捏
I didn't like the controls - the reaction to press was slow and laggy. The plot is also not really interesting.
конченая игра из прошлого, много недоработок, самое ублюдское управление из всех игр, во многих моментах нужно искать микроскопические пиксели для прохождения этой помойки. начало бомбить на середине прохождения. самое адекватное - это лор игры и цель у персонажа.
A kind of plain platformer but really shines due to the cultural focus it has on native tribes of Alaska. The platforming is mostly alright and, unless you have a co-op partner, has you controlling two characters. Though the AI will take control of one to follow you, you must switch between the two to overcome obstacles. The AI does it’s best but there are moments it kind of freaks out and can even cause the character to die due to poor pathing. Which leads to the sincerely awful noises the surviving character makes when the human character dies. It’s just a bit too high pitched and whiney. Though the gameplay is nothing special, the focus on the native tribes’ mythology for the story and the rewards of documentary videos really gives the game it’s charm. Despite the game using subtitles for the narrator, it really needs it for the actual documentaries as I often had trouble hearing the people talk.
One of the worst games I've ever played, so far. Has zero value except for telling some small local legend. There are many and many of these in any nation's folklore, and even though it's nice to "play" one of them, it was truly one of the most frustrating platforming experiences I ever had in my life. It was fist-clinchingly annoying at some points. I've played it solo. Companion has no AI at all and tends to un-alive itself quite often and refuse to jump by its own into the right place to activate script to proceed forward in one place and proactive act in another. There is no [b]clear[/b] indicator for a blizzard, which makes some fragments overfly frustrating as you jump on one place and just fall down and die as wind pushes you back. Also, there is a very "fun" moment where you need to aim with this clunky mess of a weapon while wind tosses you back and forth. Character feels clunky; weapon controls are awful. It is not worth $15, nor is it worth your time. I can't see co-op experience improving it in any meaningful way. There are simply way better games if you want to enjoy co-op, for example. Hazelight Studios developer and their games: It Takes Two, A Way Out and Split Fiction
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