
Band together with Virtual Idols to save Planet Emote in this music-based hack n' slash!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 491reviews | 57% | — | $86.3K |
| $39.99 | 159ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
《海王星vvv战机女神》,这一作是海王星系列的十周年纪念作品 在游戏中,4个女神和2个vtuber被转移到了一个虚拟世界去拯救一个以娱乐为根本的星球,而无脑黑则是想要摧毁这个世界的娱乐,6位女角色将在这个虚拟世界里面扮演vtuber和偶像,游戏里面把她们称作vidol 我们可以操控6位角色,这6位角色呢有不同的战斗方式和独特的技能,在游戏过程中我们可以获得一些道具,这些道具可以给这些角色增加一些效果,怪物打败后会掉落经验,随着经验的增加,可以获得新的技能。 在过场动画上,这一作进行了大胆的创新,把之前的2d平板形象变成了一种live2d的形象,让玩家更能接受这个tuber的设定。这个live2d形象做的也是非常的生动,表情丰富,动作什么的都很符合这个角色的形象,在二次元的层面看这个游戏简直是完美,就像是在玩一款带有战斗的galgame。 战斗以爽快节奏为主,玩家也可以自由探索地图,解锁一些隐藏道具和新的剧情,同时内置节奏小游戏,让战斗更有乐趣。 虽然这一作在同IP系列里面并不出彩,但是作为一个二次元粉丝向的角色扮演游戏还是比较值得一玩的 [quote]欢迎关注鉴赏家: [url=https://steamcommunity.com/groups/DCYXJLB] 大川游戏俱乐部 [/url] 欢迎加入Steam组:[url=https://store.steampowered.com/curator/45300930] 大川游戏俱乐部 [/url] 来一起感受游戏的乐趣喜欢这篇评论,也是可以顺手点个赞哟[/quote]
Game is alright, though I have several issues, while I enjoy it, these issues actually gives me grief. The game is pretty badly optimized, the borderless just makes the screen smaller and there is no option to make it fit the entire screen at all There are times where it actually crashes during boss fights and I have no way of saving well beforehand as I have backtrack so far back to even save, or even leave the entire dungeon just to do so The 3D Models during the Events looks so weird, I refuse to elaborate further on this There isn't anyway for me to set any of the controls to how I like it and I actively have to guess whats what on my Controller because I couldn't figure out whats what on my Keyboard because it doesn't actually do any of the controls as it explains it during tutorial for the keyboard control
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Traditional Chinese*languages with full audio support
| $7.99−80% |
| 16ratings |
| 66% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is not a videogame with gameplay, more like a visual novel, it has 80% cutscenes with text and 20% gameplay that is bland and repetitive. Gameplay elements are confusing adding that you get tutorials followed by many many cutscenes so you dont get to practice or try anything. The story is very weak and custcenes drag on eternally with characters that over-explain or repeat over and over the obvious stuff. The only "fun" part of the game is the Vtuber cameos and that's it. Also plenty glitches, I literally clipped through the floor at the tutorial barely 5 minutes after starting the gameplay section of the game after tons of cutscenes. This is not a good Neptunia spin-off game
懒得喷了,别买
Neptunia Virtual Stars, developed by Idea Factory and Compile Heart and published by Idea Factory International, is a spin-off entry that pushes the Hyperdimension Neptunia franchise into new territory, merging its usual self-aware humor and action gameplay with the growing culture of virtual idols and online content creators. Set in a digital dimension known as Virtuland, the story begins when the familiar goddesses—Neptune, Noire, Blanc, and Vert—are summoned to rescue this realm from digital corruption. Alongside two new characters, Me and You, who represent virtual performers from another world, the group must battle enemies known as Anti and restore the flow of content to Virtuland. The premise is an inventive blend of satire and modern internet culture, giving the series a unique opportunity to explore themes of creativity, fandom, and digital identity within its trademark comedic framework. From a presentation standpoint, Neptunia Virtual Stars carries the vibrant energy and aesthetic style long associated with the franchise. The environments are colorful, the character models are polished, and the game’s tone is consistently lighthearted. The use of virtual idols and VTuber cameos adds an unusual but intriguing layer to the visual presentation, with real-life digital personalities appearing throughout the game in short clips, holographic projections, or supportive roles. This collaboration between fictional and real virtual entertainers is one of the title’s most distinctive ideas, giving it a personality that stands out even within the already eccentric Neptunia universe. The soundtrack complements the experience with upbeat electronic tracks and catchy vocal themes that enhance the digital idol atmosphere. Some of the boss battle themes are particularly well-crafted, combining pop melodies with an energetic electronic edge that suits the rhythm and spectacle of the combat sequences. In terms of gameplay, the developers aimed for a hybrid action experience that combines third-person shooting with melee combat. Players can freely switch between the goddesses, who specialize in ranged attacks, and the VTuber duo Me and You, who excel in close-range combat. Each character has unique abilities, special attacks, and cooldown-based skills. Unfortunately, while the concept offers variety, the execution lacks precision. The shooting mechanics feel floaty, the camera struggles to keep up with the action, and hit detection can be inconsistent. Enemies are often repetitive in design and behavior, which makes many encounters feel more like button-mashing marathons than strategic battles. The leveling and upgrade systems allow for some customization, but they do little to alter the fundamental simplicity of combat. This makes the gameplay loop enjoyable in short bursts but monotonous over extended play sessions, particularly since missions and environments follow a predictable structure of clearing waves of enemies before moving to the next arena. Another system included in Neptunia Virtual Stars is the BeatTik mode, a rhythm-based mini-game that lets the idols perform dance sequences set to music. This feature initially seems like a charming addition that fits the idol theme, but it lacks the depth of dedicated rhythm games. Its limited song selection, basic input system, and minimal reward integration make it feel like a side activity rather than a meaningful component of the overall experience. Still, for fans of idol aesthetics or those who enjoy customizing character outfits and performances, BeatTik provides a bit of lighthearted fan service and visual flair. Narratively, the game retains the series’ signature self-referential tone and playful writing. The dialogue is full of meta jokes, gaming references, and cheeky commentary about online culture. The interactions between the goddesses remain one of the highlights—each character’s distinct personality ensures that the banter stays entertaining, even when the plot itself doesn’t push forward in a meaningful way. The newcomers, Me and You, bring a refreshing perspective as outsiders navigating the chaotic world of the Neptunia cast. However, the story structure is uneven, alternating between lengthy dialogue segments and shallow mission design. While the humor is endearing for fans of the franchise, the lack of narrative tension or emotional stakes means the story rarely feels urgent. The inclusion of real-world VTubers, though clever in concept, often functions more as cameo content than as an integrated narrative element, which diminishes the potential impact of this crossover idea. From a technical standpoint, Neptunia Virtual Stars performs adequately but shows signs of limited optimization, particularly on PC. The frame rate can dip during heavy action sequences, and the camera’s occasional jittering or collision detection issues can break immersion. While the character models and effects look good, some environments appear flat or under-detailed, reflecting the game’s mid-budget nature. Despite these shortcomings, the overall visual direction succeeds in maintaining the series’ colorful charm and anime-inspired energy. The music and voice acting, as usual for the series, are strong points. The English and Japanese audio options both capture the comedic tone, with performances that suit each character’s personality. Neptunia Virtual Stars ultimately feels like a game that experiments with bold ideas but doesn’t fully realize their potential. It tries to merge idol culture, VTuber fandom, and traditional action gameplay into a cohesive whole, yet each component feels underdeveloped. The combat lacks the satisfying precision of more refined action titles, the rhythm gameplay feels tacked on, and the story never digs deeply enough into its intriguing premise. Still, for fans of the Neptunia series, the charm of its cast, the humor, and the sheer oddity of the crossover make it worthwhile. The game’s self-aware spirit, colorful visuals, and energetic music maintain a sense of fun even when the mechanics falter. In the end, Neptunia Virtual Stars stands as a peculiar entry in the Neptunia franchise—a creative experiment that succeeds more in personality than in polish. It’s an uneven but entertaining blend of satire, fandom, and digital culture that appeals primarily to loyal fans who enjoy the series’ quirky characters and tongue-in-cheek writing. For newcomers or players seeking deep, satisfying gameplay, its simplicity and repetition may prove disappointing. But for those willing to embrace its eccentricities and appreciate its attempt to bridge gaming and virtual entertainment, Neptunia Virtual Stars remains a bright, eccentric, and distinctly Neptunian curiosity in the ever-growing multiverse of Compile Heart’s creations. Rating: 5/10
This is ♥♥♥♥♥♥♥ awful. Possibly the worst Nep spinoff there is (haven't played the Riders vs Dogoo yet but that could be a contender)
This is probably the jankiest game in the series. I like the new characters and their designs, but man is this one just simply not very fun to play. A bad combat system can really ruin an action RPG, and that's present here. Disappointing.
One of my favorite Neptunia games to play. I can get lost in the grinding of this game. It's super easy, but offers some challenge if you don't set up V-Cubes optimally. Enemies can get annoying sometimes. The story was good for what it was. Good representation for V-Tubers.
[h2]与V圈的联动[/h2] 两个系列,两个角色,两套模组,两种战斗方式。 [h2]游戏内容[/h2] 视觉小说+动作闯关,我们需要个根据地图上的信息指引,跟随任务目标前往下一处地点,击败所有拦路的敌人,以触发下一段剧情。 游戏讲述着的是在虚拟之地的某个行星陷入了危机,女神召唤了能够解决的勇士前来解决问题,而我们正是操控着她们解决问题。根据剧情完成任务,到最终BOSS。 游戏的战斗机制有两套,一套是海王星的角色另一套是Vtuber的。两套内容完全不同,且海王星的角色是全部由远程组成,每个角色都拥有独特的武器,攻击特效以及技能。另一边则是近战+远程的组合。我们需要根据剧情的指引完成,到后面就可以同时解锁两边了,在战斗中可以自由切换。多套攻击模组,特别是重击效果在战斗中有着非常好的作用,就比如近战的角色会将别人挑起然后自己跳到空中,然后可以在空中攻击(只是有时候平A会无法命中,甚是奇怪)在下落时又是落地冲击波了。角色大多是不共用血条的,只是需要注意妮普禔努被击败后角色就都无法使用了( 游戏的整个框架是需要我们持续战斗的,当我们彻底被击败会回到上个点,同时怪物的血量甚至也是上一次的。如果被击败不要灰心,多次重来就好。被击败前,我们可能已经经历了多次战斗,可能会出现单个角色一条命闯关(比如我)在战败后就会恢复了,非常的节俭。战斗中,可以用药加血,但是也是两种药,不互通) 不知道是真实还是麻烦了。 游戏有着跳跃与闪避的按键,在海王星那边似乎是加速。地图经常会出现有拦路挡住,比如机关或者是需要打掉的方块,遇到最多的情况是需要我们跳起来过去的。当你对地图没有空地可以前往下一关探索时,可以尝试一下在虚影方块处跳到对面(这样或许就可以过关了。 [h2]总结[/h2] 这系列游戏是战斗+剧情的,只是对于V圈我属实是不太清楚。 [quote]欢迎关注三真万法鉴赏组: https://store.steampowered.com/curator/45742107/ 欢迎加入三真万法鉴赏组:https://steamcommunity.com/groups/szwf [/quote]
Its ok!
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $213.7K | 879 | 82% | $12.49 | |
| — | 0 | — | — | |
| $6.3M | 5.8K | 91% | $49.99 | |
| $231.4K | 1.4K | 88% | $6.74 | |
| $108.7K | 389 | 96% | $11.99 | |
| $82.4K | 123 | 73% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $86.3K | 190 | 56% | $16.99 | |
| $86.3K | 128 | 52% | $39.99 | |
| $86.3K | 138 | 37% | $29.99 | |
| $86.3K | 341 | 73% | $7.99 | |
| $86.3K | 201 | 68% | $12.99 | |
| $86.3K | 226 | 90% | $19.99 |