
Neighbors: Suburban Warfare is a chaotic online multiplayer party brawler where suburban rivals go to war. Team up with friends in wild PvE and PvP matches, destroy rival houses with everyday items turned weapons, and defend your home using traps, gadgets, and crazy team combos.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About

Suburban rivalries have gone way too far!
Neighbors: Suburban Warfare is a chaotic multiplayer party brawler built for loud matches, funny moments, and shared laughter with friends, where home improvements meets home destruction. Team up in up to 5v5 matches, pick your favorite neighborhood menace, fortify your house, and storm your rivals’ lawn using everyday household items turned weapons.
Every neighborhood has those people
Pick from a cast of iconic suburban residents, from crafty homemakers, bratty kids, to grumpy retirees, each with their own unique playstyle, and abilities:
Doreen, the sweet granny sporting some sick boxing gloves
Kevin, the neighborhood menace armed with his trusty slingshot
And many more characters, all ready to throw down in the backyard
Mix and match characters to create crazy team combos and outplay your rivals.
Turns out, the best defense really is a good offense.
Grab whatever you can find: frying pans, golf clubs, tomatoes and jump straight into the fight. Unlock and upgrade your gadgets, like the Seagull-130 Control Unit, capable of raining eggs and bird poop from above.
Your fence won’t hold forever.
Reinforce windows, lay traps, and deploy clever defensive contraptions to keep enemy neighbors from smashing your precious household essentials. A well-defended home can buy you time while you're destroying theirs.
Flex on your neighbors with style.
Customize your neighbors with different outfits and weapon skins. Choose your own house, from cozy cabins to over the top mansions. Each house layout changes how matches play out, creating new strategies and chaotic gameplay.
Things escalate quickly in this neighborhood. Sometimes into brawls, sometimes into robot invasions. Play with your friends across multiple different game modes:
Destruction: Smash the enemy house before they wreck yours.
Brawl: No houses, no rules, just pure fighting, knock out the enemy to win.
Prop hunt: Think chair. Be the chair! Hide as everyday objects or hunt down that sus couch.
Robot Invasion: Team up in this PvE mode and defend your house against waves of invading robots.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 2.2Kreviews | 67% | — | $481K |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 72 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Помню, на выходе это была довольно весёлая игра. Даже тогда было тяжело поиграть из-за проблем с подключением, но всё же это было весело. Отдавало вайбами старого бедварса. Но множество проблем лишь выталкивало маленькую аудиторию из игры. Новых людей не заходило. Вместо того, чтобы заняться настоящей раскруткой игры (что принесло бы денег, так нужных разрабам и людям над ними, жадным ублюдкам), разрабы решили хреначить новые карты, нового героя. Игра по своей сути не менялась (не знаю, хорошо это или плохо), и динамика была лишь на создание разнообразия для игроков, хотя по факту кому оно нужно было, если играть было не с кем. Когда игра стала загибаться, они сделали гениальный мув. Пост от октября 25 года: "And the first big step is this: "Going Free-to-Play. Yes, you read that right - Neighbors is transitioning to Free-to-Play over the next few months.". Последняя новость февраля 26 года, и игра... по скидке на летней распродаже. Большего бреда я в жизни не видел. Игра в абсолютно безжизненном состоянии, и теперь в неё даже нельзя поиграть компанией, ведь они убили баланс своими попытками спасти игру (теперь нет интересных затяжных матчей, где каждая пробоина в защите соседа была опасна). Теперь в принципе с нулевой можно идти сносить забор, и кто первый стукнет кровать, тот и победитель. Когда-то я в неё поверил.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Danish, Japanese, Simplified Chinese, Traditional Chinese, Russian, German, Spanish - Spain, Portuguese - Portugal, French, Italian, Hungarian +5 more
Hours played at review time, across 72 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
First of all, the game should be F2P; there aren't enough players to fill lobbies. The lobbies you do find are either full, password-protected, or simply have a ping over 200—making it impossible to interact with items like doors or the shop, or causing delays when trying to place abilities like the cannon. I played it as soon as it hit the store and was free. The game features microtransactions, which SHOULD NOT EXIST BECAUSE IT IS A PAID GAME. It had issues back then, and it saddens and discourages me to see that those same problems persist even A YEAR LATER. I really like this game, but certain aspects are off-putting; it feels like the devs have abandoned it. The game is cool, beautiful, and funny. However, a lot still needs improvement—though, to be fair, it is still in Early Access. I suggest balancing weapon damage; the game is too lethal. Anything can kill you instantly, blind you for an absurd amount of time, or slow you down in a frustrating way. I also suggest making adjustments so you don't rely strictly on your team; if your teammates don't know how to buy resources, you simply never get better weapons. If your team is disorganized while the enemy is coordinated, you lose the game within a single day (the game features day/night cycles, and a match lasts roughly four days).
dead game pretty sure its been forgotten. honestly such a fun game just with the state its in dont do it
хорошая игра, жаль мертвая. ей бы хорошую рекламу
Its fun but to little players.
把把遇到外挂,妈逼小孩拿弹弓改射速当他妈ak47揍我
game is so dead i cant even find a match when i try searching for one, and when i do, im pinned up against the sweatiest of sweats and meta gamers. feels like siege all over again.
Начал играть еще с демки, игра крутая, к сожалению онлайна мало и разработчики испортили игру отвратительными обновлениями
noice
я ишак
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $480.9K | 1.1K | 61% | $29.99 | |
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| $480.6K | 759 | 90% | $19.99 |
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