
NECROPOLIS: BRUTAL EDITION is a major update featuring a new playable adventurer (The Brute), a completely new outdoor environment (The Black Forest), and lots of new enemies, weapons, armor, traps, potions, scrolls, and other big improvements to the game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 802 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра хорошая, не знаю почему люди так плохо её восприняли судя по рейтингу.
Весьма приятный кооперативный souls-like рогалик. Брать по скидке и исключительно если есть компания друзей. Вчетвером проходится вообще на "ура" Плюсы: [list] [*] приятная стилизация [*] средняя, комфортная боевая система [*] процедурная генерация уровней, что толкает реиграбельность к бесконечности. Ну или пока не надоест [*] цена. (особенно по скидке) [/list] Минусы: [list] [*] иногда случаются глюки в боевке: персонаж бьет, когда не нужно. Иногда это заканчивается плачевно для товарища, ибо есть frindly fire [*] нет боссов. Вернее, он только один в конце. Но боссом назвать его сложно [*] Всего 2 персонажа? понятно, что особо ничем они не отличаются и смысла в их большом количестве нет [*] Оптимизация посредственная, но есть [/list] Резюмируя: по скидке и в компании друзей вполне хороший претендент на трату вашего личного времени. Играется приятно, весело.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Russian
Hours played at review time, across 805 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
花了22小時終於破了一輪 steam評價褒貶不一我真的有點意外 本來以為會是橘色差評 因為有太多地方可以噴了 話雖如此 我還是勉強給予好評 但站在客觀的立場上 實在是不太推薦這款遊戲 NECROPOLIS給我的感覺是想把 dark soul融合rougue like要素 但路卻走偏了 最終成為一款很吃電波的非主流實驗作品 遊戲屬探索型第三人稱視角ARPG https://steamcommunity.com/sharedfiles/filedetails/?id=2185136310 R1輕攻擊 R2重攻擊 L1架盾防禦 L2盾擊 R香菇頭轉視角 點一下鎖定敵人 L香菇頭移動 點一下可奔跑 攻擊 防禦 奔跑 滾翻會耗體力 體力沒了就等著被削人棍 玩過dark soul 連10秒都不必撐了 馬上進入狀況 另外 亂數生成的地城 隨機敵人的配置 玩家每次死亡後裝備噴光從頭開始 也是rougue-like的基本套路 NECROPOLIS同時擁有時下蠻受歡迎的兩種要素: soul-like跟rougue-like 但很可惜兩邊優點都只學到皮毛 精隨完全沒抓到 遊戲的探索感相當不錯 簡潔大方的美術方格 輕易勾勒出虛無的氛圍 尤其站在連結地城之間緩緩落下的向下電梯 從高處俯瞰被雷射光幾何交錯的無際大地 讓我充滿期待最終踏上地面時會看到何種壯麗光景 https://steamcommunity.com/sharedfiles/filedetails/?id=2185137102 給我繼續攻克下一層地牢的動力 無奈地牢設計太偷工減料 一大堆兼用場景走著走著時常就迷路了 加上沒有一個完整的故事支撐 整個遊戲就3個NPC 兩個商人加上一個時常在你耳邊喃喃自語的光明會金字塔 https://steamcommunity.com/sharedfiles/filedetails/?id=2185140885 沒有BOSS戰 只有一堆換皮雜魚 玩到最後虛無感就變成空洞感惹 最慘的是rougue-like要素真的只學半套 遊戲流程是從天空走到地面共10個地城 死掉麻煩從第一層開始 相當拖時間 但卻沒有龐大的聖物系統作加持 導致遊戲一小時就體驗完所有內容 剩下的存粹是作業時間 完全喪失rougue-like多輪遊玩的新鮮感 作為一款非主流遊戲 可能剛好電波有對到讓我撐到全破 雖然看到結局是有點傻眼啦 或許4人同樂又是另一種體驗吧 雖然高單價 但在有入包的情況下 就自行斟酌了
The game has been abandoned by the devs. It's a rough rogue-lite that needed more work to shine.
Купил по тому что люблю Dark Souls, честно говоря не ожидал нечего хорошего от этой игры но привлекало то что здесь есть c-op. Я был приятно удивлен игра очень годна всем ее рекомендую!
cool concept bad game
Worst game I have ever played . - Worst gameplay experience - Empty game, the game is basically a hollow shell with original graphics, nothing more - IA too strong + infinite ennemies respawn - slow, slow and slowwwwwwwww too slowwwwww Even if the game was free, I would be bored after 2 minutes of playing it.. Buy anything else but never this game
This game is a slow burn. It doesn't do a good job of communicating anything beyond the basics to the player. You have to infer a lot of things over time; which weapon types are good against which enemies, what the codexes and armor sets specifically do, how the shops work... I think that the game's difficulty is largely driven by this lack of communication. However, once you figure out how the damage types actually function and which armor sets or recipes you need you can make more informed decisions and make progress. It took me nearly 20 hours before I ended up winning a multiplayer game, and the achievement didn't even trigger; however, looking back on it it was pretty rewarding. The main issues I think are down to the level and enemy spawns. You can just get a bad matchup or a bad level and have a really bad time. Some playthroughs you may never see the swamp area, other playthroughs you'll get them all the time; in theory this should increase replayability but I found that the more common areas tended to dominate the levels and they get old fast. Combined with the lack of story or dialogue or characters and you're motivated entirely by your desire to figure out the mechanics or to explore and find better gear, and the combat/progression. The combat is good but now that I've finished the game I don't feel very motivated to revisit it. If you do pick it up, keep in mind there are a couple achievement bugs so you may need to install a mod to get the recipe achievement. I'm not sure it's worth the effort to 100%
Its a pretty fun game, but it really sucks that it never gets updated. Wish the devs would come back to this one.
"Очередная souls like игра , которую делал человек не понимающий - что такое souls like" Прошел практически все игры от идиота Миядзаки , который все еще не научился нормально делать игры , но который все таки осознает как балансировать сложность . Все таки мне нравится этот жанр и когда друг позвал поиграть меня в necropolis , это идея мне понравилась Взял игры по скидке и мы полетели И что я вижу ? Вижу я кал Игра не оптимизированна , поломанная , кривая и обсалютно не сбалансированна Не понимаю людей которым игра понравилась , вы капрофилы или дауны ? Что-то из этих двух вариантов , либо до этого из всего игрового опыта был только бравлстарс . Даже если смотреть на игру как на самостоятельный продукт а не поделку "аля как темные душы" игра отвратительна . Автор игры абсолютно не разбирается в гейм-дизайне и скорее всего из образования , окончил только деревенское ПТУ .
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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