
Nebulock is a short bullet-hell game with intense gameplay, where the player must destroy bosses made of blocks, collect resources and upgrade his spaceship.
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About
Nebulock is a short bullet-hell game with intense gameplay.
Get in your spaceship and fight a variety of different bosses.
Go through many levels defeating bosses made up of blocks. Destroy their armor, cannons and break the core!
Each successive boss gets more powerful, its blocks are stronger, and its projectiles do more damage. But the higher the risk, the greater the reward.
Destroyed blocks drop resources that you can spend to upgrade your ship.
If you can't defeat the boss, you can go back to previous levels, stock up on resources and return to the battle with renewed vigor.
Twin-stick shooter controls
30 levels with bosses
80+ ship upgrades
3 difficulty modes
Mouse and keyboard is preferred, but gamepad is supported.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
AMAZING INCREMENTAL. Perfect mix of incremental and bullethell. Playing on permadeath is some of the most fun I've had with incrementals in a while. Def reccomend.
Nice little incremental / bullet hell
Only red enemies, I wanna fight blue enemies. + Minimalistic + Good music
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Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Neat little incremental-lite bullet hell game It reminds me of an arcade game: pretty difficult initially but once you recognize the patterns the game simplifies a little bit. The bullet patterns have some variety and can take some getting used to and even once you know them its fun to dodge between them. It is a bit grindy (that is the incremental part) but I was able to beat hard mode in a few hours. I would have gone quicker if I had higher skill, its probably possible to beat in under an hour if you maximize your farming and upgrade paths. I have tried permadeath yet because I am not quite a glutton for punishment right now, but I will say I wish there was another layer of depth past the upgrades (or I should say, another layer of depth *to* the upgrades). In incremental games its common to have some sort of prestige option where you start over fresh with new things to try out. It seems like it would be a natural progression to have more varied enemy types and greater varieties of blocks and ship designs. For what it is, its a neat little game with a surprising amount of polish. The screenshots do not do it justice, its really quite pretty in motion, and the simple design belies a more detailed design underbelly. This game is three dollars, pretty cheap for the level of quality of game you are getting. I would love to come back to a DLC or something like that for this game. Maybe a round two. Lol.
"Just dodge!"
Beat hard mode, this game is a great bullet hell, really challenged me at points.
BTW Level 15 can easily be cheesed just don't move from where you spawn and spam bullets upwards.
why are there so many incremental bullet hells ffs, i remember playing Epic Boss Fighter during Flash games era, is this the [i][b]Renaissance[/b][/i] of these? Game's 50/50, has ♥♥♥♥♥♥♥♥ difficulty moments (bosses having TOO SMALL of an opening to the weak spot), wacky moments (yellow walls boss), cool moments ( l a z e r z ), i'd safely buy it on a sale if you're into incrementals.
SLOP
A good game but a bit short (which is probably why it's so cheap)
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