
Command every court with authenticity and realism Powered by ProPLAY™, giving you ultimate control over how you play in NBA 2K25. Define your legacy in MyCAREER, MyTEAM, MyNBA, and The W.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 42.9Kreviews | 59% | — | $82.3M |
| $69.99 | 54.8Kratings | 61% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 915 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
@2K 谢谢你们,NBA2K27以后不要再出NBA2k28了,顺便把你们那个亚裔游戏设计师炒鱿鱼。 然后放个NBA2K14次世代版本上架STEAM。感恩
i just love basketball but its a good game they my player mode also has to be offline
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $82.4M | 52.3K | 79% | $59.99 | |
| $83.2M | 116.8K | 96% | $29.99 | |
| $81.4M | 162.6K | 92% | $24.99 | |
| $83.5M | 156.3K | 94% | $29.99 | |
| $83.8M | 467K | 99% | $9.99 | |
| $84M | 137.3K | 89% | $34.99 |
Related
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $59.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
.
cool
客观来说这一代的动作做还不错,逼真连贯,但是当你的球员在上一个空篮都会被判定干扰时,这丝滑的打铁动作只会让你觉得恶心,2k宁愿做一个球员撞替补席会摔倒的无聊效果,也不愿意好好做下判定
yeah, the baloncesto is good but rudy gobert is too good at layups, he went 20% when i used him, should be much worse. ok bye bye
2K has just continued to go downhill over the years. Constant gimmicky garbage focused on dragging as much out of your wallet as possible. Lost sight of basketball and focused on chasing fads. Don't worry, they'll also shut down the servers of the ones you liked and grinded in so you have to start your MyCareer over again.
best game to relax your mind
勉强能玩下去
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.