
Battle as a team of 4 to compete against other teams online! Graphically, SHINOBI STRIKER is also built from the ground up in a completely new graphic style. Lead your team and fight online to see who the best ninjas are!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 56.6Kreviews | 84% | — | $9.5M |
| $19.99 | 111.3Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1019 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
cool
蠻順的,沒問題了
very good game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.5M | 17.8K | 82% | $24.99 | |
| $9.5M | 16.7K | 90% | $16.99 | |
| $9.5M | 14.2K | 92% | $19.99 | |
| $9.5M | 18.2K | 94% | $29.99 | |
| $9.5M | 26K | 90% | $9.99 | |
| $9.5M | 25.5K | 97% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.7M | 59.7K | 90% | $19.99 | |
| $0 | 21.3K | 79% | Free | |
| $0 | 245 | 30% | Free | |
| — | 7.4K | 77% | — | |
| $0 | 22K | 81% | Free | |
| $0 | 4.9K | 77% | Free |
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 26 → 7.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
| $19.99 |
| 9.9Kratings |
| 62% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
W
IF U LIKE ACTION GAMES AND THE ANIME NARUTO THIS GAME IS FOR YOU THE MECHANICS ARE INSANE W GAME FR TRY IT (try not to get mad againts player cuz the game is kinda old not that old i joined in the late 2026)
goated
top
Honestly i see the hype i bought somthing and pay to win dosnt work it just givees you a very good move but there are better
Great in concept, terrible in excution. The only redeeming factors for this game are the graphics and gameplay- that's it. (This is coming from a Ultimate Ninja Storm player, not someone who plays gacha games particually. *yes I am considering this a gacha game as most of the items are locked behind a price tag or a gambling mechanic*) This is and foremost a online only game. You will gacha your scrolls in the hopes of getting new gear for your character and buy *yes* new ninjastu DLC for your character and pray they're actually gonna be meta for your loadout against other people. People will often have broken setups and kick your ass before you get the chance to even use an ultimate on them, its a pay to win system and its horrible. (Kinda like Shinobi Warfare in a way.) Only actual characters like naruto's semi fox form are given out for free via a update, not the skills for your character themselves. If remotely insterested in the game, buy a steam key or wait for a heavy sale on steam, buy the DLCs in bulk, NEVER sepereately as you can differ on what class based skills you like or are avalaible to you immedately. Remember to redeem your items via the gift box in case you can't find them. Modes include PVP matches against other people and the only single player mode is ♥♥♥♥♥♥♥. When forcing the game offline you are forced to remake a character specifically for offline mode and none of your online saves are matched with the game being offline- so you pretty much lose everything. All and in all I'd avoid this and buy one of the older naruto titles. 4/10.
Mekanikler ve grafikler oldukça tatmin edici. Bazı arkadaşlar p2w demişler fakat dlcler oldukça ucuz oyun zaten indirimlerle 3 dolara bile alınabiliyor şirketin para kazanabilmek için güçlü karakterleri dlc halinde satmaları kabul edilebilir. Bunun yanı sıra güçlü bir kaç jutsuya sahip ücretsiz masterlar da var isteyen arkadaşlar kullanabilir. Ayrıca oyunda şans faktörü de oldukça önemli ninja tool çıkartmazsanız biraz zayıf kalırsınız. Benim şuana kadar edindiğim bilgiler ve tecrübeler bunlar umarım yardımcı olabilmişimdir 🔥
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.