
Become symphonic in Narita Boy! A radical action-adventure as a legendary pixel hero trapped as a mere echo within the Digital Kingdom. Discover the mysteries behind the Techno-sword, lock swords with the corrupt and tainted Stallions. Save the world!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Flashback to the 80s. The Creator, a genius of his time, creates a video game console called Narita One with its flagship title being a game called Narita Boy.
Narita Boy becomes a tremendous hit! Copies of cartridges are flying off physical shelves worldwide. Within weeks Narita Boy is the best-selling video game of all time, critically acclaimed for its power-fantasy wielding Techno-sword and taking players on a journey like no other.
Meanwhile, inside the binary code, the digital realm connects with reality. Him has returned and deleted The Creator’s memories. Supervisor program, Motherboard, and her agents have activated the Narita Boy protocol.
The Stallions are coming, and the Digital Kingdom needs a hero.
Become symphonic in Narita Boy! A radical action-adventure as a legendary pixel hero trapped as a mere echo within the Digital Kingdom. Discover the mysteries behind the Techno-sword, lock swords with the corrupt and tainted Stallions. Save the world!
Pixel perfectionist – The shining example of a perfectionist at work. Experience the visuals of a retro-era brought to life with hand-drawn animations.
Explore the mysteries of the Digital Kingdom – Venture up, down, left, and right to discover the darkest depths of the broken binary code in this never-ending story*.
Max out the Trichroma – Equipped with the only weapon able to defeat the Stallion threat, take the Techno-sword and plunge it into the digital hearts of your enemies. Do not let this empire strike back, be the true blade runner.
Diehard enemies – Face foes only imagined from your darkest fever-dreams!
Show those bosses the bytes – Face-off against tons of totally radical and awesome bosses. Become the boss terminator, by overcoming the deadly Crab, DragonBot, Black Rainbow, and so much more!
Sounds of the retro-grade-times - Feel fresh waves of synth wash over you while travelling the Digital Kingdom. With kickin’ beats that will send you back to the future.
*there is an end to the story.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−90% | 1.9Kreviews | 78% | — | $54.7K |
| $4.99−80% | 1.1Kratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muy buen juego. Puede que quizás no tenga un combate tan fluido como sus animaciones demandan y como metroidvania puede ser algo corto y de bactracking limitado (así que lo tomo como un plataformas 2D y arreglao), pero, Pero, PERO: El diseño artístico, el pixel art, las animaciones no tienen sentido de lo buenas que son, la banda sonora un synthwave increíble que encaja suave, suave y la historia y la ambientación (chefkiss). Y lo mejor es que, como trichroma, estos tres elementos encajan como un guante y forman un todo coherente y cerrado que es mejor que la suma de sus partes. Me ha dejado muy feliz :)
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0.86/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $24.99 |
| 653ratings |
| 88% |
| — |
| not modelled |
| $4.99−80% | 120ratings | 70% | — | not modelled |
| $24.99 | — | 77%* | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 69 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Con un aire ochentero y una ambientación que recuerda a clásicos como 'Tron', Narita nos ofrece un juego de plataformas y acción donde hay que prestar atención a los combates y en el que la historia es una carta de amor a los amantes de la época.
Super Fun once you get the hang of the controls.
I enjoyed this. I know its not for everyone, but the combat was a lot of fun. Good work
80年代の雰囲気 メトロイドヴァニア要素のある2Dアクション ・ほぼ一本道(行き来はある) ・アクションや技を徐々に開放していくメトロイドヴァニア要素あり ・プレイ時間は10時間程度 ・マップなし ・アクションは爽快だが、癖があり馴れが必要 ・文章のとっつきにくさあり 以前switchでプレイ。ここで2Dアクションにハマったと言っても過言ではない。 久しぶりに安く買って再度プレイしたが、こんなに癖強かったか?と思うほど操作感に癖がある。 もっさりとした動きに加え、滑る床。 ゲームやりたてに出会って良かったと思った。現在積み中である。 世界観やストーリーは申し分ない。デジタル世界や日本の回想シーンのドット画はとてもよかった。 これだけのために買ってもいいくらいに。 気がつけば終わってるくらいのボリュームでありながら、ボスや雑魚ラッシュはやりごたえがあった。 一部パズル要素もあり、上記の専門用語?日本語翻訳?の難解さから解くのに時間がかかり、さらにマップはないため迷子になることもあったが、投げ出すほどの不満ではない。 なによりポップでコミカルなキャラのノリに対して、情緒のあるストーリーライン、隙のない80年代感とサイバーパンクの作り込み。 このゲームはこれに尽きる。 みんなが知ってるような有名2Dアクションに触れる前に是非キメておきたい作品。
Чи рекомендую я цю гру? Скоріше так, чим ні. Чи захочу я колись її перепройти? Скоріше ні, чим так. [h3]TL;DR унікальна по вайбу метроідванія, але місцями дуже неожидано дуже душна[/h3] По перше, це гра, яка допомогла мені з геймпадною неграмотністю, бо кнопок тут багато, а я, як впевнений користувач ПеКа, не звик до оцих ваших AXBY. По друге тут дуже крутий візуальний стиль і музика. Але все інше має неочевидні моменти: Левел дизайн і ігровий світ цікаві і самобутні, гра постійно підкидує незвичні сет піси чи декорації. Але час від часу по сюжету треба повернутись через три (іноді чотири) пiзди-коліно, щоб відкрити двері, які ти вже забув, де знаходяться. Чи ні з того ні з сього гра ставить перед фактом, що треба пройти максимально душну платформінг секцію. Сюжет і лор загалом прикольні. Іноді пробиває на емоції, іноді гра навалює мета-наратив, але іноді бувають жоскі непонятки, ну і без типових кліше теж не обійшлось. Гейплей кльовий, купа механік, одні більш нішові, інші менш. Видно що хтось дуже моцно думав, як би не дати гравцю заскучати. Але деякі боси то габела. І навіть деякі звичайні "моби" то габела. Є такі, що зустрічаються за всю гру один раз. Є такі, що зустрічаються за всю гру один раз, і слава богу. А ще ніколи не вгадаєш, який бос буде проходняком, а який забере роки твого життя (lookin` at you, Glove). [b]Фінальна оцінка десь або 4/10 або 9/10 або і те і друге одночасно, але не десь посередині.[/b]
jogo top, historia legal, gameplay divertida e a trilha sonora é insana
While Narita Boy falls flat in many aspects, it has so much sauce that I can't help but still recommend it. Yes combat is very simplistic and hitboxes are a bit wonky at times, yes platforming is more of a nuisance than an actual gameplay element, and yes the fetch quest structure produces a lot of instances of running back and forth, but this still activated some neurons in my brain that laid dormant for a good while. The artstyle is stellar, the stoundtrack is fantastically moody and the animations just ooze coolness. Even the story through the creators memories really got me good, less so the technobabble wall of texts in the digital world. It's a jank experience a lot of times, but it's still really ♥♥♥♥♥♥♥ cool.
amen
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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