
NanoApostle is a dark sci-fi boss rush action game featuring intense reaction-based combat and the unique "Destruction Point" system. Play as Anita, a child augmented with lethal nanomachines, as she battles against twisted cybernetic experiments to escape a top-secret facility.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.99−45% | 1.3Kreviews | 95% | — | $511.5K |
| $11.99−40% | 106ratings | 90% | — | not modelled | |
Engagement
Reviews
Themes across 120 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10/10 Game overall in my opinion. I played Rubinite before this game and this follows my expectation. I love the character attachment, the parry mechanic and also how the flash backs all add up at the end. If I get my ass beat by bosses, just hug Wenny. Will be putting it in my top boss rush games.
Very good gameplay and music. A souls-like bossrush without any wandering. Short but worth the money.
战斗爽,弹反手感特别好,音乐做的也很棒,就是体量有点小
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.33/day in the week to Aug 5 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Simplified Chinese, Russian, Japanese
| $19.99 |
| 39ratings |
| 98% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 120 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
Very fun combat with a short and sweet story
很好玩的bossrush游戏,剧情还凑合吧。boss对我来说难度都比较高,游戏可玩性很好。很有趣的游戏。
花50块钱买的,说实话性价比不是很高。 先说总结:这游戏的流程很短,难度偏高,不适合像我一样的手残党游玩。 我是键盘党,平时拿的都是键盘打游戏,鼠标辅助(基本不参与重要操作)。说起这个,就不得不说这游戏的一个缺点了——玩家用键鼠玩的时候,角色的攻击朝向是跟着鼠标指针走的,对于不经常用鼠标打游戏的人来说,让鼠标放那又不行,用鼠标打又经常找不到鼠标在哪,本来BOSS难度就高,我想改成纯键盘打还不行,然后越打越红温——咱就是说,你游就不能多一个设置选项,把键鼠的攻击朝向改成和手柄一样,都跟着角色的朝向走吗? 用手柄玩吧,攻击方向是跟着角色朝向走了,那操作又贼别扭。我手柄Xbox的,正版手柄,玩别的游戏没一点问题,玩这游戏反而延迟贼大,每次BOSS出刀,等我按下去的时候刀已经砍我身上了,有时候还会吞我按键,明明按下去了角色一点反应都没有,站原地发呆,甚至BOSS还会快慢刀,同一个招式同一个起手式非要搞个不同的出招时机,闪避防御根本来不及反应。 我就奇怪了,你游推荐玩家用手柄玩,那确实,键鼠的体验并不是很好。但你总不能让拿手柄玩的体验比键鼠还差吧?真是离了个大谱了。 言尽于此,现已申请退款申诉。 就当是训练了一下情绪控制能力吧。
[h2]泣けるぜ[/h2] Steamでたまに見かける超高性能幼女かと思ったらナノマシンの相棒が本体を動かしてるらしい。カワイイ! プレイ中はたまに堪忍袋の緒が切れそうになったけど エンディングは涙がちょちょ切れそうになった。 それなりに心得のあるプレイヤーが買ってるのかクリア率はけっこう高め。 そこのあなた、いける人ですよね? おススメですぞ!
สนุกดีครับ แต่เกมสั้นมากเลย บอสค่อนข้างง่ายมีอยู่6ตัวยากแค่ตัวที่6และปรับความยากไม่ได้ 440บาทถือว่าแพงอยู่
本来难度就不低 害你吗加个无伤成就 你老冯飞了
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 3.7K | 94% | $19.99 | |
| — | 0 | — | — | |
| $11.5K | 101 | 97% | $4.99 | |
| $8.7K | 58 | 86% | $7.99 | |
| $1.3K | 11 | 100% | $4.99 | |
| $671 | 8 | 100% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $511.4K | 1.2K | 64% | $9.99 | |
| $511.7K | 1.8K | 96% | $9.99 | |
| $511.2K | 4.7K | 80% | $5.24 | |
| $511K | 1.1K | 85% | $12.99 | |
| $511K | 710 | 74% | $13.49 | |
| $511K | 1.6K | 95% | $24.99 |