
Nadir is a roguelike deck-builder with a twist: the cost to play a card is an enemy reaction you can predict. Craft your own cards to slay powerful demons. Gather resources, expand your city, grow in power and conquer the underworld.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Nadir is a dark deck building rogue-like adventure, with its artwork burning of infernal fire and many extraordinary inspirations, the deepest of them coming straight from Dante’s Divine Comedy. The illegitimate child of Slay the Spire and Darkest Dungeon awaits you!
Command an avatar of one of the Deadly Sins in 1v1 fights against powerful demons.
Engage in card battles where each of your cards can be played in two ways, depending on its color: blue or red. Balance between them to your advantage, but be careful, as your every action charges the abilities of the enemy.
Collect red and blue abilities on your journey and combine them into unique double cards, shaping the deck in your own way to prepare for upcoming challenges and survive as long as possible.
Gather resources during expeditions to expand the city of Nadir and unlock new characters, cards, and vendors. Develop your underworld kingdom and increase your chances in future fights until you can beat the boss and unlock new Sins.
Each of the Sins brings their own set of enemies that greatly alter your gamestyle. Learning it and developing a strategy to beat it is the key to building a powerful deck and surviving each fight.
Watch your back as you descend to the depths of Hell. It might feel familiar – from the wonders of the Divine Comedy, to the desaturated aesthetics of Sin City, and the unforgettable design of Hellboy – yet always twisted.
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a very rough game, the core premise is great and the execution is solid. However the balance is poor, and the experience short and buggy.
this game is a shell of what it could be, if it was actually finished it would be peak but now its mid af and once you unlock Hernan Cortes the game is a control snoozefest where you generate infinite resources... so engagingqg...
Mais...c'est moi où le jeu n'est pas fini?
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Polish, Russian, French, Italian, Spanish - Spain, Portuguese - Brazil, Ukrainian
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
畫風獨特,一卡雙面的機制也比較新穎,玩貞德烙印兩張秒小怪,三張秒精英,駝背啓示過牌很猛,專屬亡靈一開流血隱藏也是無限,騎士玩起來難受,沒什麽爆發幾個戰魂硬拖,啓動太慢不好無限 我是比較喜歡的,但游戲節奏太拖沓了,抽牌與棄牌動畫太長,除了玩烙印其他打法都打得很拖,幾年了才搞出五個Boss,喜歡官方加速抽棄牌,或直接在設置裏能跳過,早點更新
juegazo, cuando sabes romper el juego lo disfrutas xD
Ainda não finalizei o jogo, mas estou achando ele muito divertido. Poderia ter mais opções de personagens jogáveis, mas os três principais tem builds diversas e com uma jogabilidade muito boa. Recomendo. Não é cansativo fazer as runs.
I told myself I'd go back to playing this, but I'm not going to. I'm not huge into the whole deckbuilder concept, and what really drew me into this was the graphics. It looks great. I'd say it does the whole deckbuilding concept quite well too. Just not my jam.
Totalmente inacabado o jogo. Muitos erros de navegação e habilidades estranhas. Não compensa o preço.
This game quickly became one of my favorites, and I still can't understand why this game is bringing out overly critical consumers. The music & art are fantastic. The art direction for the characters is reminiscent of the old German artwork of "Death as a Knight". The historical fiction themes I understand aren't for everyone, I however enjoy playing as Vlad the Impaler killing demons in Hell accompanied by the spirits of Guy Fawkes, Maximilien De Robespierre, Alexander the Great, and Attila the Hun because that's ♥♥♥♥♥♥♥ badass. The only criticism I whole-heartedly agree with is that it is technically unfinished. You can, however, beat the game. It is only the last two dungeons that say the buildings that are supposed to be unlocked are "To Be Announced"... As disappointing as that is, the entire game is otherwise finished and can be beaten. If it didn't have the text to say "To Be Announced", I wouldn't even have known that it wasn't finished... Not because I'm terribly unobservant, but because literally you can unlock and play everything and beat the game. I really enjoy this game personally, and if you enjoy the concept of playing as Christian Sinners fighting Demons in Hell to earn their redemption in a deck building turn-based combat game with Vlad the Impaler, Joanne d'Arce, and Hernan Cortez as your playable characters with spirits of historical figures there to augment your character as if they were rings from Dark Souls having a selection that ranges from Sigmund Freud to Robert E. Lee, Nietzsche to Rodrigo Borgia, and Edward Thatch to Billy The Kid; then this game is for you.
有中文, 會掉卡, 算是配點藍紅可以決定對方進攻 美術簡約,音樂沒那麼激昂 玩起來很膩,流程很慢 爽度不夠,關卡又多 時間不夠建議Pass較佳
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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