
Myth of Empires: Throne is a free seasonal multiplayer warfare sandbox. Explore vast lands inspired by multiple civilizations, tame creatures, forge powerful weapons, and build your guild. Lead cross-server expeditions, conquer territories, and compete with players worldwide for the ultimate throne!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best US #70, worst CN #78 · 2 markets collected
About

Myth of Empires: Throne is free worldwide. No base game purchase required. Step into vast lands inspired by Zhongzhou, Dongzhou, and Xizhou. Begin from nothing in a living world of dynamic day-night cycles and complex ecosystems as you explore, survive, and build your power.
Season mechanics significantly boost resource production and development efficiency, shortening the early progression phase. Unlock over 1,300 crafting recipes and equipment systems as you rapidly build strongholds and prepare for war.
NPCs, horses, and wild beasts can all be trained and raised to become trusted combat and transport companions. Grow your guild through breeding and training as they aid you in exploration, warfare, and long-range expeditions.
Wield over a hundred melee weapons alongside siege engines and defensive structures. Coordinate troop formations and tactical cooperation to experience diverse warfare across sieges, field battles, and fortress defense.
Servers reset periodically so all players begin from the same starting point. Expand your dominion through County Battles, Fortress Battles, and cross-server expeditions while competing for world dominance through alliances, diplomacy, and war.
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 1.2Kreviews | 61% | — | $0 |
| Free | — | — | — | not modelled |
Engagement
Reviews
Themes across 352 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一键切职业这么难做?感觉能职业秒切就没这么多问题了,,职业平衡这块儿也没这么大争议了,突出各职业特点就行了
после 3 недель игры перестала заходить, грузиться, восстановление файлов не помогло
能不能出个驯马的神将,现在赛季那么长,你马训练上来就是13个小时,一个赛季搞匹好马根本搞不出来
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| $0 | 2.2K | 63% | Free | |
| — | 0 | — | — | |
| $0 | 9 | 56% | Free | |
| $663.7K | 4.1K | 60% | $6.99 | |
| $588.1K | 991 | 67% | $19.99 |
Stats
Languages: Simplified Chinese, Traditional Chinese, English, French, Italian, German, Russian, Czech, Japanese, Polish, Thai, Dutch +3 more
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 352 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
新图起艘船当雇佣兵有没有搞头,就一直停PVE区域,帮客户打BOSS防骚扰,如果不给钱就打客户
好玩
幾好玩,幾有特色嘅一隻game,玩落幾有自己風格。
什么都要钱,主线任务还要先花钱才能完成,长见识了
Ótimo jogo multiplayer! Pra aproveitar de verdade, o ideal é entrar em um grupo. O jogo te dá muita liberdade pra jogar do seu jeito!
So far so good..... Great UI , great graphics, PVE choice.... Not bad at all
完完全全的半成品,一堆BUG
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.