
Be evil. Build your dungeon and grow your empire in this roguelite dungeon builder. Hire monsters, set traps, battle heroes, and conquer the overworld with an ever expanding legion of evil.
Modeled estimate, not a reported figure. How we estimate →
About
It's time to be evil. Build and master your dungeon, hire despicable monsters, and rise to conquer the overworld. Gaze from below as your dark tendrils creep across the land, snatching treasures from the forces of good and funding an ever growing empire. But beware! Saint Million the Hero King and his table of royal knights are always watching. Leave your dungeon weak, and a single cleave from the hero's sword will end your reign.
My Infamous Dungeon is a roguelite dungeon builder. Take time to carefully plan your dungeon, then protect it against waves of greedy heroes.
An ever-changing dungeon
Build a unique dungeon every time. Combine 6 monster clans and 15 professions to uncover devious synergies and menacing strategies. Roguelite elements bring improvisation and variety to each playthrough.
Control the pace
Heroes enter the dungeon when you allow it. Take your time to plan your dungeon and lay devilish traps, then test your work against waves of delightfully foolish heroes.
Change the world
Carefully plan your route through the overworld. Conquer different towns to earn unique upgrades, and optimize your strategy before the journey's end. Even the most evil of quests must finish at the hero's castle, where the king waits.
Grow your infamy
Each victory earns infamy. Relentlessly stretch your sinister grasp over the land until all the great monster clans know your name. Use that dark reputation to unlock new monsters, spells, and artifacts.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Aktuell ist das Spiel fad. Im Grunde muss man nicht viel tun. Man platziert ein paar Räume, setzt Monster rein und im Grunde war das. Man baut kein Labyrinth, dafür ist die Karte zu klein und es bringt auch nichts. Man hat gar nicht genug Monster um das sinnvoll zu besetzen. Im Grunde läuft es darauf hinaus, dass man 1-2 Monster maximal aufbaut und dann die Wellen kommen lässt. Bis man den Dreh raus hat, vergeht eine Stunde und läuft das immer so weiter. Man kann im Laufe des Spiels Skills, Räume und Monsterclans freischalten, aber das ändert nichts an diesem Basisspiel. Wird schnell langweilig und natürlich ist es wieder glücksabhängig, weil es besseres und schlechteres Loot in einem Run gibt und man immer wieder 3-er Vorschläge bekommt, wovon man einen wählen kann - im Pool sind aber mehr als 3 --> immer wieder neu starten, bis man das bekommt, womit man spielen will.
the patch made it easier to win while still being challenging for those of us that arent exactly great at rouge like games. Fun defiantly worth the price
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Languages: English
Hours played at review time, across 61 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its a fun time sink, not much to do yet but for the price I think it's well worth it.
This game blends the synergies of a long form RTS with the solid foundation of a tower defense auto battler. topped off with cute artwork and ascending difficulties. I'll build a dungeon I'm proud of, with a good economy & strong monsters, even a few bosses. I'm feeling good and evil, nice and powerful, and here comes that gorramed Lion Hero King to ruin my nefarious day.. What a surprising thinker this game that I'm terrible at has turned out to be.
i like
Simple to play. Hard to master.
Simple concept of manage your dungeon from heroes.
It's fun to play. The different clans add variety to the game. I'd recommend it for a quick play session. However, the game's depth and storytelling could be improved.
This game is very fun and a tad confusing at first but easy to learn and a fun time once you start. It can consume a lot of time but you will not regret it. Each species is a fun learning experience.
This is a fun game. The gameplay loop is easy to understand but the mechanics are deep enough to reward strategic planning. Art style is cute yet it's not what I would consider a "kid's game" by any means. Progression feels good thus far.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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