
Grow a tiny fire until it's bigger than the Sun! A short incremental game about throwing things into a fire, starting a cult, experimenting with builds, and creating chaotic chain reactions.
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About
My Fire Is Bigger Than Yours is a physics-based incremental game about growing a tiny fire until its bigger than the sun. It is a short, escalating experience about discovering synergies, experimenting with builds, and creating chaotic chain reactions.
Throw objects into the fire and keep it alive as the sun tries to drown it out
Adapt your strategy across 3 phases as your fire grows from a tiny campfire to a celestial force. Start your own cult to feed the flames, then expand your operation to the Moon.
Discover and unlock 200+ upgrades to create unique builds that change how your fire grows, spreads, and reacts.
Specialize in one flammable type, discover cascading reactions, or craft the perfect automated layout.
However you choose to grow, the Sun must be defeated.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Japanese
Engagement
Reviews
Themes across 205 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
THE BEST 100% EVER 10/10 play this NOW
Great
I love this game already! I defeated the sun, and got to max fire level of 867.3! Great game! If there is going to be another update, I can't wait! I also got all of the eighteen achievements. If there is going to be another major update, then maybe a new nemesis. Like a Quasar, or something. Would ABSOLUTELY recommend this! Keep up the good work!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 206 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
什么叫我打完了并拿完了全成就游戏时间才117分钟?合着我还能退款呗?体量太小了,后面俩模式尽快端上来吧
Aussi amusant que addictif, hâte de pouvoir jouer au prochain mode de jeu en préparation !
This is a pretty decent game. However, it does feel a bit indifferent from the demo, but because it is decently new, I will give it the benefit of the doubt, I had a great time playing this game. Although, I got a few things that may improve the game. 1. There are way too little achievements. Players enjoy hunting down achievements as it gives engagement, this game lacks a bit of potential around that areas. Some more fun achievements could be secrets, challenges, or genuinely grindy stuff (for example how Muck or Balatro did their achievements) 2. Electricity is way too powerful, and in the recent update, the power scaling on cultists takes the cake. Throughout early game and mid game, I find electricity to be taking the majority of both fire and money earnings, which is a bit lame! Sure, it may be cool to some, but that explosion, comets, trees and moons more of a side-show, makes it a bit lonesome. 3. There are very little upgrades in the comet pool as of the moment, it would be far more fun if there were more upgrades that were more difficult to get with the comet points earned, as once you finish the 3 upgrades, there is not much else to gain. Other from that, I look forward to more game modes and updates. I hope some more niche ideas and challenges comes to this game. I give it 3/5 on a rating scale, mainly for having good fun gameplay, but lost potential along the development.
哎哎 内容有点少
It's alright. A pretty blatant rip of "A Game About Feeding a Black Hole". I'd recommend that over this.
It's fun while it lasts, but there's not a lot of game. Steep, steep price for what you get. I'll still recommend it, but it's maybe 70 minutes of gameplay and then ~10 more to get the final achievements. Adjust your expectations accordingly.
génial
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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