
Set over the course of roughly a week, you play as a young girl who has been living in a shelter all her life. The outside world is infected with a deadly disease. Society is in chaos. Fortunately, your papa is protecting you.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English**languages with full audio support
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Reviews
Themes across 100 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very trippy and actually had me pretty scared at times. The ending would've been more impactful if it didn't rely on shock to have an impact on the player. Overall pretty good for a free horror game
I don’t think I’ve ever been this conflicted about whether I can recommend a game. On one hand, my eyes deceive is genuinely well made. It’s completely free, it looks good, plays smoothly, and does an incredible job creating an unsettling atmosphere. What impressed me most is that it manages to be genuinely terrifying without relying on jump scares. The horror comes from the atmosphere, the story, the things you slowly realise, and that horrible feeling that something is very, very wrong. The biggest positive: the atmosphere. The game understands that you don't need something jumping at the screen to make you uncomfortable. The quietness, visuals, sound design and gradual unfolding of the story all work together incredibly well. But then we get to the reason I’m so conflicted. Why was this game made? What was the point? I went into this completely blind. I knew practically nothing about it, and I was absolutely NOT prepared for how dark and disturbing it becomes. There are subjects here that I really don't want to spoil, but I would strongly recommend reading the content warning before playing. And honestly… I can't say I enjoyed it. But I can't say I hated it either. It made me feel something. Not fear in the traditional horror game sense, but discomfort, sadness, anger and just an overwhelming sense of “I wish I hadn't seen/heard that.” And perhaps that's exactly what the developer wanted. The game isn't necessarily trying to make you have fun; it's trying to make you uncomfortable and make you think. That makes it incredibly difficult for me to review. As a game, I think it's impressive for what it sets out to do. As an experience, I found it genuinely upsetting. Whether that's a positive or negative is something I'm still not entirely sure about. Would I recommend it? Honestly… I don't know If you're comfortable with extremely dark and disturbing subject matter and want a psychological horror experience that will probably stick with you afterwards, then maybe. If you want something you can actually enjoy playing, absolutely not. This is one of those rare games where finishing it left me less concerned with whether I liked it and more concerned with asking myself why I feel the way I do about it, maybe that's the point.
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Hours played at review time, across 100 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Im mildly disturbed 8/10
my eyes definitely DO in fact deceive
Okay, so My Eyes Deceive. I went into this one after watching Markiplier’s playthrough, so I kinda knew what to expect; but man, actually experiencing it firsthand? That hit different. First off, this game is heavy. Like, really heavy. It’s inspired by the infamous Fritzl case; if you know, you know; and they didn’t hold back on the details. The basement layout? Nearly identical. The house exterior? Spot-on. But here’s where it gets even darker: instead of an adult victim, the game puts you in the shoes of a small child. And yeah, that choice hurts. I’ll be honest,, I didn’t enjoy playing this, and that’s kind of the point. It’s designed to mess with your nerves, to make you feel trapped and uneasy, and it works. The atmosphere is suffocating, and the writing… well, it’s not great. Some of the dialogue and pacing felt clunky, like they were banking too hard on shock value without polishing the script. But visually? The old-school graphics actually pull you in,, there’s a creepy charm to the retro style that makes everything feel even more unsettling. Here’s the thing: this game isn’t for everyone. If you’re sensitive to dark themes; especially abuse and confinement, please, please skip this one. It’s a lot. And on top of that, the nightmare sequences? They messed with my head and my stomach. The disorienting visuals actually gave me motion sickness, which… not fun. So yeah, My Eyes Deceive succeeds at what it’s trying to do; it’s oppressive, disturbing, and leaves a mark. But whether that’s a good thing? Depends entirely on what you can handle. Personally, I don’t think I’ll be replaying it anytime soon. Proceed with caution....
"They're best when They're fresh"
que desgraça de jogo maldito é esse EU N TINHA ENTENDIDO NADA E AGORA Q EU ENTENDI EU N QUERIA TER ENTENDIDO.
I feel disgusted...
made me feel icky and bad and dirty. mid writing. good atmosphere
Minha namorada irá relatar sua experiência jogando este jogo: Terrível, não recomendo essa porra pro meu pior inimigo. Pra esse jogo ser decente precisa melhorar muito. Retrata abuso como se fosse só uma trope pra te deixar mal. Totalmente insensível. Fiquei com vontade de vomitar. Por favor apaguem da steam.
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Where this game's players are, estimated from review languages.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $39.4K | 395 | 87% | $3.19 | |
| $2.7K | 18 | 89% | $7.99 | |
| $8.8K | 76 | 83% | $5.99 | |
| $6.9K | 37 | 78% | $8.99 |