
A tactical game combining the turn-based combat of XCOM with story, exploration, stealth, and strategy. Take control of a team of Mutants navigating a post-human Earth. Created by a team including former HITMAN leads and the designer of PAYDAY.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−70% | 20.6Kreviews | 90% | — | $5.3M |
| $34.99 | 4.4Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amei esse RPG! Gostei muito dos personagens.
good
si esta bien el juego pero le hace falta mas armas y mejoras al combate cuerpo a cuerpo
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 21 → 0.6/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $34.99 |
| 3.8Kratings |
| 91% |
| — |
| not modelled |
| $34.99 | 548ratings | 86% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 849 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
OK ZAIDYMAS MAN PATYKO
MYZ:RtE is a tactical videogame based on the MYZ tabletop RPG by [url=https://freeleaguepublishing.com/]Free League/Fria Ligan[/url]. The game is essentially a turn-based combat game, similar to the newer XCOM games, with the player's party and the opponents taking alternating turns, and each character having at most two actions per turn. There's a major difference, though: you walk around in real time and can try to position yourself for battle or bypass enemies that way. There are also ways of taking down enemies without being detected, so you can pick some of them off without alerting their allies. In many maps this is necessary, as you will almost always be heavily outnumbered. The party levels up frequently, and level-ups are used to add mutations or improve certain stats (health, movement points, or grenade range). You also find plenty of equipment to improve the team's capabilities, and some of it can be upgraded with [i]scraps[/i], which you find in ruins or lying around. The game has three difficulty levels: [i]normal[/i], [i]hard[/i], and [i]very hard[/i] (If I'm not mistaken, these were originally [i]easy[/i], [i]normal[/i], and [i]hard[/i], which might have been a better fit.). It recommends [i]hard[/i] if you have played similar games before, and the name fits — it is actually hard. Resources are limited, even mutant power uses. On easy, though, not only is health fully recovered after fights (unlike on the other difficulty levels), but mutant powers are restored too, which is a great boon. I did switch to easy for some parts, as I didn't really want to spend that much time on the game, and there's no way to farm since resources are fixed. Not that farming would help much for experience anyway — once you have the full mutation list, further level-ups serve little purpose, as they don't affect targeting, available equipment, or anything else. It's not a major strike against the game, but it is a surprising design decision. The DLC, [i]Seed of Evil[/i], introduces a new character, new enemies, and new maps, but no real new mechanics (aside from a few additions to the mutant powers). It was a bit weaker than the base game, in my opinion, but still fun. The story itself is relatively simple but good enough. It largely follows the first campaign from the tabletop RPG, and contains major spoilers for newcomers to the setting, so if you're planning to play the tabletop RPG you should either wait or at least mention it to the rest of the group. In summary, a fun tactical game that lets you immerse yourself in an interesting post-apocalyptic world. Recommended for fans of the TTRPG (though the feel of playing will be very different, of course) and of tactical RPGs in general. [hr][/hr] Original review at https://reviews.blulaktuko.net/posts/mutant-year-zero-road-to-eden-2026-02-17/ .
Was a nice playthrough. Would like to see more.
很推荐 难度不高 玩过战旗类游戏基本直接最高难度走起就行了 不过不推荐直接开铁人 容易初见杀 为什么?尼玛铁人模式游戏打一大半了遇到个脑控boss以为躲地下室里引进来可以直接乱枪打死 结果你告诉我他可以隔着半张地图无视野隔墙脑控?那我打个鸡毛啊 我的存档啊
对我而言这游戏还是不错的,挺爱玩的,就是不买DLC的话,游戏内容太短了,通关快,耐玩点就更好了
Класна гра, але як на мене складнувата, навіть у "простому режимі". Рекомендую.
Awesome stealth tactical squad combat, with memorable characters and setting.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $113K | 260 | 60% | $19.99 | |
| $0 | 0 | — | Free | |
| $19.5M | 13.7K | 91% | $39.99 |
Related
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|---|---|---|---|---|
| $5.3M | 8.2K | 77% | $24.99 | |
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| $5.3M | 7.6K | 83% | $19.14 | |
| $5.3M | 24K | 86% | $9.99 |