
A tactical game combining the turn-based combat of XCOM with story, exploration, stealth, and strategy. Take control of a team of Mutants navigating a post-human Earth. Created by a team including former HITMAN leads and the designer of PAYDAY.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−70% | 20.6Kreviews | 90% | — | $5.3M |
| $34.99 | 4.4Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love this weird little thing. The highly innacurate descriptions of pre-apocalypse items are hilarious and by far my favorite aspect of the game. The tin foil hat was worn by highly-regarded "free thinkers." The defibrillator displays a reclining human, meaning it is a relaxation device. A barbie doll is described as a totem of the "Hunger Goddess." I think different people will react differently to the tactical mechanics, and the game is quite hard on most difficulties. I may come back and play on a harder one, which isn't common. I like the weird animal mutants. I like the unusual tactical stealth mechanics, which allow you to pick off enemies silently before engaging larger groups. It's a weird little gem, but a gem I believe it to be.
A pig and a duck? Why would I want to play that. That held me back for awhile years ago, but after seeing positive reviews, I gave it a try. The only regret being not playing it sooner. Very little dialogue/story, but similar to a comic, what is present is surprisingly compelling. The turn-based combat is similar to others such as the typical Xcom comparison. Range penalties, cover. Squad based, but only three members to choose from at any given time. The special skills are few but more impactful than usual - they're simple but fun. It isn't true open world, but you can explore, with loot scattered around, but the core of the game is of course battle. Stealth plays a heavy part in the game - weeding out stragglers before a larger fight. Overall the difficulty isn't high for experienced players who tackle the highest levels, but for average players it will be a good balance. The expansion is short - far too short - especially when compared to the base game which has a good length. The expansion is also too easy and it has only a loose connection to the base game. If you don't play the expansion you won't miss out. If though you need just a bit more itch-scratching, it gets the job done.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 21 → 0.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $34.99 |
| 3.8Kratings |
| 91% |
| — |
| not modelled |
| $34.99 | 548ratings | 86% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
⚙️ Геймплей и механики Игра сочетает в себе два жанра: тактические пошаговые бои, похожие на XCOM; исследование в реальном времени, где игрок управляет отрядом мутантов, исследует локации, собирает ресурсы и избегает врагов до начала боя. Это необычное сочетание работает отлично. Возможность подкрасться, занять позиции и начать бой с преимуществом добавляет глубины и делает каждое столкновение более вдумчивым. Ошибка или неверное позиционирование часто стоит победы и это приятно щекочет нервы. Каждый персонаж имеет уникальные мутации и способности например, превращение в камень, рывок кабана или возможность карабкаться на возвышенности. Это делает сражения разнообразными и тактически гибкими. 🌍 Атмосфера и сюжет Мир игры это постапокалипсис с черным юмором, где люди исчезли, а Землю населяют разумные мутанты утки, кабаны и прочие гибриды. Атмосфера мрачная, но с иронией: диалоги остроумные, персонажи харизматичны, а тон балансирует между драмой и сарказмом. Сюжет подается через диалоги, находки и окружающий мир не прямолинейно, но достаточно интригующе, чтобы держать интерес. 🎨 Визуал и звук Графика хоть и не топовая по современным меркам, но очень атмосферная. Заброшенные города, заросшие шоссе и полуразрушенные руины передают дух постапокалипсиса лучше, чем многие AAA проекты. Музыкальное сопровождение лаконичное, но точное, усиливает напряжение в нужные моменты. ⚖️ Итог Плюсы: *Уникальное сочетание стелса и тактики *Отличные персонажи и диалоги *Глубокие сражения, где важна каждая мелочь *Сильная атмосфера постапокалипсиса Минусы: *Кампания сравнительно короткая *Высокая сложность на поздних этапах *Иногда не хватает разнообразия врагов ⭐ Оценка: 8.5 / 10 Mutant Year Zero: Road to Eden это умная, атмосферная и необычная тактическая игра, которая награждает терпеливых и внимательных игроков. Если вам по душе XCOM, но хочется чего то с характером, сарказмом и зверолюдьми это идеальный выбор.
Prześwietna gra. Dawno tak mnie nic nie wciągnęło. Humor, postacie, bardzo satysfakcjonujący model walki, wciągające potyczki, poszukiwanie artefaktów, ciekawe zdolności postaci, klimat - Mutant YZ wszystko to oferuje. Nic tu nie jest przekombinowane, gra nie jest jaka mega długa (ukończyłem ją z dodatkiem), a zabawa niezwykle wciąga. Mutanty, Zona wzywa!
Honestly an amazing game. Story, music, and gameplay are all engaging. DLC is solid. By the end of the game, I'm craving more and sad there is none. I waited a few years and just replayed the game again. 10/10. Really hoping a sequel will be made as the story, gameplay, and new stealth attack mechanic really does fill in the void left by XCOM2.
Nice game with good but simple strategy mechanics, standart story, pretty graphics and character's development. Don't want to play again but it was quite interesting to play one time
Un tactical turn-based satisfaisant, bien qu'il excelle davantage dans son écriture et sa diégèse que dans son gameplay. Le jeu est techniquement abouti mais ses mécanismes sont relativement simples (sans être simplistes) et la profondeur stratégique relative, ce principalement du fait d'une personnalisation assez limités des personnages. Ce relatif manque de variété dans le gameplay est compensé par un game design riche, un univers bien écrit, des personnages attachants et un scénario plutôt original (pour du post-apo ^^) : l'ensemble est servi par des visuels très agréables et ayant une identité propre. Compte tenu de son budget de développement limité, le résultat est plus qu'honorable : un bon choix pour les amateurs du genre. Le DLC est ni plus, ni moins qu'une extension narrative du jeu de base : plus de la même chose, avec quelques ajouts techniques anecdotiques (et un personnage supplémentaire sans grand charisme). Il présente cependant les mêmes qualités et, eut égard à la durée de vie relativement limité de MYZ et à son prix limité, il est également recommandé.
Absolute banger
hota grafika prikolnaya o4en odnoobraznaya i super korotkaya i sootvetstveno platit za igru na 8chasov ne rekomenduyu
Отличная история. Занимательный геймплей. Масштаб уютный, хотелось бы больше и карт и персонажей) Игра зашла! Советую любителям пошага
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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