
Mushi is a single-player idle/incremental RPG. Level up, gather loot and explore a rich fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 2 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Mushi is a feature-packed incremental idle game. From the creators of Tower Walker this is a successor to improving the Auto-RPG formula and stepping out of the tower to explore the rich fantasy world of Aldora.
Create your character and begin your rise from level 1. Battle enemies with the automatic realtime combat using Melee, Ranged and Magic skills inspired by oldschool RPGs. Level up. Loot equipment. Defeat powerful bosses. Make impactful decisions. Train new skills. Grow stronger. Progress in the world zones. Craft. Upgrade and Enchant the loot. Reach the endgame and test your character in Normal/Heroic/Brutal mode raid dungeons.
This is the ultimate idle RPG experience unlike any other.


Level up your character and learn new skills at the trainer
Loot weapons, armor, rings, artifacts and other powerful items
Progress in a zone-based rich fantasy world, explore and discover
Defeat powerful bosses to earn special unique items and rewards
Complete quests to discover lore and other hidden secrets
Trade with merchants in the basecamp or unlock secret vendors
Craft items, fully featured recipe based crafting system
Learn professions such as alchemy, blacksmithing, fishing, herbalism, cooking and more
Find and level up pets and companions with extra buffs and combat abilities
Reach the late-game and progress in raid dungeons to earn legendary items
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Been enjoying this more than I expected. The combat is basic, but the gear and character progression keep me playing.
Slow af
Honestly, I wasn't sure what to expect when I started playing this game, but it's already become pretty addicting. The setting and progression are what really get you. It's the perfect idle game to have running while you're working—you can leave it for a while and come back to it later. I also really like that you can level up and gather resources while something is crafting. If you enjoy leveling, crafting, killing mobs and bosses, and constantly progressing—but don't always have a lot of time to play—this is definitely a game for you. Even when something else comes up, you can step away and come back without feeling like you've fallen behind. Now back to my soultaker :)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its a casual grind but nice
Am I actually playing an RPG or just watching a glorified screensaver that pumps dopamine straight into my brain every time a legendary item drops? Honestly, I dontt care, its way too satisfying!!!
Satisfying. A bit buggy, but it's on its way. A bit pricey, but whatever, stuff is still releasing slowly. Still good enough!
Simple but surprisingly addictive. Always feels like there’s something new to unlock or upgrade.
This game has far less content than TOWER WALKER. I bought it thinking it would be better and more complete, but I was wrong. It's a copy of TOWER WALKER but with different sprites, and worst of all, it has half the content. NO COOKING, NO S-SET, nothing in the endgame. INCOMPLETE GAME. I was excited to play it, having played TOWER WALKER for over 180 hours, and I regret buying this incomplete game compared to Tower Walker. The game only gets to map 100 and ends there. It had everything to be as interesting as the first one, but it failed.
After beating the first game, *Ultimate Auto-RPG Tower Walker*, I moved on to this one and beat it too. I just want to thank the game's creators for bringing us a game with different maps and features—I hope there’s more content coming in the future! I'm from Brazil.
Mushi is a great game. I prefer it greatly over the previous iteration. The update allowing us to change the enemy frequency and amount is a godsend and fixes one of the biggest problems I had with the previous game. The different races and skill trees also add some variety and fun mixing and matching.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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