
"Murders on Yangtze River" is an Ace Attorney-like detective game that takes you on a journey through early 20th century China as you solve a series of intriguing cases. Use your logical reasoning and deduction skills to uncover clues, interrogate suspects, and solve the mysteries.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Sep 11 → 3.43/day in the week after.
About

Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−40% | 21.3Kreviews | 97% | — | $4.4M |
| $19.99 | 2ratings | 50% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 980 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这个游戏是从B站上看到视频了解的,第一章看了一半就想买了,碰到打折入的。从一开始就环环相扣,基本上每一步推理都能按逻辑推导,不降智不傻逼,特别是从第六章开始,环环相扣到最后的推理,特别带入。中国人真的深有感觉,那个鸦片横行,国力孱弱的年代
非常好的一款游戏,剧情设计得十分巧妙,即使对没尝试过此类游戏的玩家来说没设置太多的障碍。此外,作为中国玩家和历史爱好者,玩到最后一章更是完全代入。最后,人物刻画得很饱满,总体十分推荐。
卧槽,牛逼
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 14.7K | 52% | $13.99 | |
| $4.3M | 4.2K | 76% | $20.79 | |
| $4.4M | 4.5K | 80% | $24.99 | |
| $4.4M | 4.7K | 95% | $24.99 | |
| $4.3M | 12.7K | 94% | $17.99 | |
| $4.4M | 18.9K | 90% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $8.9K | 75 | 81% | $10.99 | |
| $136 | 4 | 50% | $0.99 | |
| — | 0 | — | — | |
| — | 78 | 74% | — | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Jul 26 → 6.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Traditional Chinese*languages with full audio support
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 981 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很好!
没啥好说的,主人公智商全程在线,就是我看提示太多了嘻嘻,爽就对了。美工也很棒!剧情量大管饱。总的来说很棒!
非常不错的类逆转作品
Very good indeed.
全篇剧情非常紧凑,各种小知识的科普也确实学到了很多,结合游戏的时代背景,使人感概颇多。 不过值得吐嘈的一点是,全程打完的真结局竟然不算在结局里。这一点在我后续打全成就时,看着其他千奇百怪的结局列表,更是加深了我的这一想法。 (包括有个成就,需要dlc剧情才能解锁,但是dlc买不到……强迫症难受) 但是整体来说还是瑕不掩瑜的,满分10分给到9分。
不错的推理游戏,以清末为背景的推理游戏太少了,这是其中的佼佼者,喜欢玩逆转裁判的大概率会爱上它
好游戏,快出dlc
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.