
"Murders on Yangtze River" is an Ace Attorney-like detective game that takes you on a journey through early 20th century China as you solve a series of intriguing cases. Use your logical reasoning and deduction skills to uncover clues, interrogate suspects, and solve the mysteries.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Sep 11 → 3.43/day in the week after.
About

Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−40% | 21.3Kreviews | 97% | — | $4.4M |
| $19.99 | 2ratings | 50% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 977 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
流程太短了,能像逆转裁判流程长度那样就好了
小娥不死和他打不过减分,而且有没有继承权不是当地长老绅豪自己说了算?至少给个选项小娥死吧,而且没有证据啊,她口说就认了?扯淡
吾辈自强,感谢山河旅探给了我一个了解历史的机会,故事很好,值得回味
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 4.2K | 76% | $20.79 | |
| $4.4M | 4.5K | 80% | $24.99 | |
| $4.4M | 4.7K | 95% | $24.99 | |
| $4.3M | 12.7K | 94% | $17.99 | |
| $4.4M | 18.9K | 90% | $17.99 | |
| $4.3M | 9.8K | 85% | $15.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $8.9K | 75 | 81% | $10.99 | |
| $136 | 4 | 50% | $0.99 | |
| — | 0 | — | — | |
| — | 78 | 74% | — | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Jul 26 → 6.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Traditional Chinese*languages with full audio support
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 978 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常不错,值得一玩!
故事可以,节奏不错,就是整体内容稍短,体量较小,虽然某些案件上有点牵强但是对照其他同类游戏来说也差不多,总体来说值得推荐。
好游戏,很好的推理游戏
在基本原速过剧情和对话、没有特意点亮支线成就的状态下花了17h左右通关这款游戏,成就完成度是25/47,游戏内的优缺点都有值得点评的地方。 [b] 优点 [/b] : (省流:游玩流程合理自然,案件设计有新意) 1. 整体游玩体验比较通畅,虽然是类似多个剧本杀串连起来的单元剧形式,但故事主线很清晰,围绕 [spoiler] 沈仲平调查伦敦旧案 [/spoiler] 这条主线展开,剧情上也有做到伏笔和callback,前面的章节内容有几率服务于后续解谜,让人眼前一亮。 2. 案件侦破之外的铺垫挺自然的,一方面是主线在故事中的存在感很强,一直牵引着玩家往下调查,这样就不会产生某段案件告一段落之后剧情陷入停滞/日常向流水账的情况,我个人很喜欢这种紧凑且贯通的剧情节奏;另一方面是游戏中各个案件的引入方式都做了区别(e.g., 遭遇、回忆、npc邀请),这是不错的细节处理,让主角一行在形象上不至于产生“死神小学生”之类的喜剧效果hhh... 3. 推理阶段的引导循序渐进,可以有效帮助玩家梳理手头已有的信息,推理过程在兼顾剧情需要的前提下总体可以算得上逻辑严密。 4. 案件设计有新意,没有“新瓶装旧酒”的情况。 5. 在音乐、美术和配音中融入了大量的民国风貌展示,游戏内的案件地点也是“采样式”地挑选了最具有时代代表性的一批,看得出制作组在这方面做了丰富的背景调研和考据工作。 [b] 缺点 [/b] : (省流:标明16+的游戏,剧情和美术水平像8+) 1. 人物形象偏刻板和单薄,可能是过于强调人物塑造服务于整体叙事了,导致包括主角在内的全部角色都“工具人”属性拉满,在中规中矩甚至有点样板戏化的故事框架下这一点格外明显。虽然对作为重点的推理内容来说,这个缺点所造成的影响有限,但是人物缺乏深度,使得推理内容也丧失了反转等精彩展开的可能,整体是扁平的。 2. 仅就我个人的游玩体验而言,从感性上进行剧情理解和推理、和完成完整的诡计侦破流程的节奏是不匹配的,这可能是上一缺点导致的另一副作用——在我还没梳理完作案手法和动机的时候,就已经基本能从发言/人物形象/剧情走向等方面推出作案者了,作为一款推理演绎游戏,难免悬念不足。 3. 美术略显简陋,探案之外的小机制(e.g., 追逐、潜行)做得也有些粗糙,有点影响剧情的沉浸感。
马马虎虎的avg游戏
非常好玩!
牛逼好游戏
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.