
A simplified business model of food selling shop network. Do your best to become the great businessman in the city. Enjoy the game!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
If I knew how to play this game properly, I'd enjoy it more, so I do like it but I need to learn more about this, are there any tuorials for this?
It was decently fun until I finished the last quest, at which point the game decided to remove all my stores and retain (= forever lost) the associated luxury food slots (which are by far the most profitable). Now I'm condemned to grind for the last achievement at a ridiculously slow pace because of this big handicap, not to mention the time wasted rebuilding and restocking all stores... I guess this explains why the leaderboard has so few people above ~2M. Big, massive thumb down for this. Might have been a "meh 5/10" otherwise. Other negative point: the game doesn't retain your settings from one launch to the next. So, if like me you like playing in windowed mode and with no annoying BG music, you'll have to disable/lower the volume and switch to windowed mode every-single-time you run the game. It gets old...
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 34 reviews with recorded playtime.
Стратегия + Менеджмент. Управляем собственным бизнесом. Наш бизнес – торговля с колес продуктами питания. Устанавливаем свои торговые места и развиваем бизнес. В начале можно купить только небольшие тележки, затем можно будет их улучшать до торговых фургонов и грузовиков. Торговать будем разными готовыми вкусностями и напитками. В игре все упрощено. Это скорее аркада, чем подобие «SimCity» или других экономических игр. Тут нет нудных графиков и больших отчетов. В конце дня показывают статистику «расход & доход & прибыль», а в графиках можно посмотреть лишь какие торговые места работают более эффективно. Графика в игре соответствует аркадному геймплею. Она мультяшная и яркая. Музыкальный трек не навязчивый, звуки неплохие. Размещаем торговые места, выбираем чем они будут торговать, задаем количество приготовленных порций (оно ограничено вместимостью фургонов), ставим цену. За продукты придется заплатить, как и за аренду места. Нажимаем перемотку дня и смотрим сколько удалось заработать. Будет ли день удачным или вы уйдете в минус зависит от того, сколько вы получили прибыли (доход – расход). Если у вас купят мало порций, то можно вообще ничего не заработать, ведь расход в любом случае списывают со счета. Жаль в игре нет возможности перематывать время больше, чем на один день. Каждый день таймер останавливается и выскакивает отчет. Затем снова надо жать на «Старт». Пока идет таймер, мы можем лишь смотреть отчеты и статистику, что-то менять или покупать нельзя. Придется дождаться конца дня, чтобы что-нибудь поменять или сделать очередное улучшение. Это не очень удобно. Пока таймер накручивает очередной день можно понаблюдать за торговлей в разных точках, можно посмотреть на весь город, открыв большую карту или посмотреть отчет и статистику. Не забывайте заглядывать в офис. Там за деньги можно купить улучшения, открыть новые точки и продвинуть свой бизнес. Торговые места тоже можно улучшать. Можно разместить рекламу, сканер, украсить прилавок и т.д. Фургоны можно перекрашивать и улучшать до грузовиков, в которых помещается намного больше. Попробуйте выполнить все 60 заданий, открыть 40 различных продуктов и напитков, получить все 20 достижений. Почувствуйте себя удачливым бизнесменом!
eğlenceli bi oyun
Simple game, reminds me of Lemonade Tycoon - fixed locations, linear development, no challenge apart from the game modes themselves. Investors are a nice addition but don't offer complexity. No replayability. Cute little game - if you take it for 2 bucks, it worth the deal.
Actually not a simulation of business but a casual game.. You'll always do the same thing for hours. Buy it only if you little little game, but not for 7.99$
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Casual game; Not really good or bad. In this game, you have to select which food you serve in which area and at which price. You get the opportunity to buy upgrade and change the color of the food truck to attract more customers. But that's where the big problem is: you don't get a tutorial or hint. --> You get NO feedback or hint about the things you propose. Customers don't say anything - for example that's it's too expensive, or that they didn't like the meals proposed or that i proposed too many units of that item. You get NO advises or confirmation the items you selected are the right one. You can only see how many items have been sold that day for each meal and ONLY if you click on the truck. This info is only one truck at a time and for a short/limited period of time. Thus, the variations in sales are very little so it's hard to notice if they really dislike that meal or not. On top of it, the sales naturally varies with the weather (Sunny, Cloud, Rain) and the day of the week so you have to wait similar days to really compare - making it very grindy and quite random. Also good placements are not necessary "logical"; I could see that expensive food can be sold more easily at the airport --> Who spend a huge amount of monney to eat in an airport ?? You can finish the game quite easily but getting that 50k sales / day achievement is a nightmare and it's quite unfortunate to play a mangement game... in a complete random way. PS: If someone makes a guide, please tell me :D
A casual simulator game with lot of similarity with a business, but so simple that children will understand if they play it. It is great for someone starting their first simulation management games. Lot of unique content that indicate where the developer came from. Also I agree that the interface need a bit of polishing.
simple casual good business sim game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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