
The five crew members of the Tulpar are stranded in the empty reaches of space, shrouded in perpetual sunset. God is not watching.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Aug 17 → 27.71/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1492 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I played this because a gorgeous trans girl I was getting drinks with gushed about it while telling me basically nothing about the game. The next time we got drinks I had played it, so we could both gush about it while saying everything about it. I can't promise that playing it will suddenly prompt a gorgeous trans girl to appear in your life who wants to have drinks with you, but if you do play it, you can talk with her about it. Just don't say too much if she hasn't played it too - peak her curiosity, and then talk about it the next time you get drinks. Trust me.
very awesome game i would recomend! i loved when they ate dinner toghether and jimmy took a slice of meat for evreypne to enjoy also anyas candies looked very yummy awesome kawaii game please play it and grab some popcorn game is peak uh horses are attractive apperantly jimmy sucks.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America +4 more
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Необычное повествование, интересные персонажи и затягивающий сюжет - это всё про ротоймоку. Жаль, что игра потеряла былую популярность, хотя, зная, что делают с форс играми, можно посчитать это хорошим событием. У этой замечательной игры есть один минус - переходы. Я из-за этих переходов готов был нокаутировать свой комп, думая, что игра зависла и клиент не отвечает
Unfortunately, it didn't click with me. After finishing the game I felt nothing, and therefore I can't give it a positive review ー from my side, at least. However, it's not (fully) the game's fault ー let me explain. -------------------------------------------------------------- On one hand, it's not the games fault because I: ・ didn't play it in one sitting but over a couple of days, ・ and completely missed cues as well as failed to interpret things. I didn't catch onto what some of the characters were saying or hinting at and therefore understand their actions. For example: [spoiler] I didn't get that Anya was raped by Jimmy until after the game. Only after I watched an explanation video which showed the events in chronological order and explained everything, did I understand that. And that is a VERY crucial thing for the player to know. So, I was constantly thinking "Why?" and "Where does this come from?", and that ruined the game quite a bit. But ー I have to acknowledge that that is my fault. I didn't pay enough attention and think. However, even after watching an explanation video, I still don't understand why Curly just let Jimmy crash the ship. Because he couldn't bear for the whole world to know what happened on the ship under his command? (Like Jimmy said.) If that truly is the reason, then the developers committed a massive error in logic. There is no way he would prefer that over the death of his crew and himself (!). It's just outrageously unbelievable and kills the suspense of disbelief. [/spoiler] On the other hand, the constant back and forth of the story made it harder for me to follow and piece everything together. If they would have played it in order, I think my experience would've been much better. However, I understand that they wanted to have it that way; to make the player work to piece everything together as well as build up suspense in the non-chronological way the events were shown. Thing is, you will lose people along the way through that. And that's what happened to me at least.
2.1 hours of fetch quests, with a few sections with something close to what could be called gameplay. All the scares are jumpscares, and without the uncanniness of the ps1 style graphics I doubt anyone would ever feel even slightly disturbed. And the story. Yes. Indeed.... Yet another "Deep" story. Go find some reddit creepypastas, and most of them is basically just the same as this story... I dont want to spoil anything even though I dont recommend the game, instead I would suggest just finding a youtube video about the game. As I said in the beginning, there is barely any actual gameplay so watching a video is basically the same as playing the game... But the video will be free
Muy buen juego, de lo mejor que ha salido en su año, la forma en la que te cuente y mete en la historia es mega original y atrapante. Recomendado para una noche en la que quieres salir de lo habitual.
It's well written and otherwise plenty competent, but it does not feel as groundbreaking as alot of the hype would lead you to believe.
컬리너무불쌍한데 아이들러 게임 나왔으면좋겠다 컬리키우기 화면한쪽에 컬리키우면서 밥주고 약주고 재활치료하고 정신병치료하고 회복시켜서 다시 사회로돌려보내고싶음
Восхитительная игра со своей атмосферой Для кого то может показаться маленькой по прохождению но за эти 2.5 часа вы полностью вольетесь в сюжет, кому как мне заходят космические хорроры она понравится
The cake was dry and tasteless, and I blame men for it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 89 | 82% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $239.9K | 842 | 88% | $14.99 | |
| — | 0 | — | — | |
| $272K | 1.1K | 84% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9M | 13.2K | 87% | $34.99 | |
| $9M | 12.9K | 94% | $19.99 | |
| $9M | 34.7K | 98% | $19.99 | |
| $8.9M | 4.8K | 69% | $26.99 | |
| $8.9M | 18.1K | 92% | $19.99 | |
| $9M | 30.3K | 94% | $9.99 |