
Enjoy realistic driving in the open world. Relaxing cargo deliveries or driving buses and taxis will give you enough money to buy new cars and parts. You can test your driving skills at the race track. It's all about pure driving pleasure!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
"Sometimes the best therapy is a long drive with music"
Drive day & night, pick up hitchhikers, refuel, check engine temperature. Watch out for the cops!
Taxi, Bus, Trucks and much more!
With sophisticated vehicle and tire physics, you can enjoy realistic and challenging driving. Feel the tire grip and burn some tires by drifting! If you are a keyboard player, don't forget to use 'Burnout' when you want to let the rear go sideways. Driving Assist is available for keyboard players and controllers are fully supported.
Enjoy solitude in single-player or have fun with friends in multiplayer mode.
The online leaderboard shows you how fast you are. Autocross is a good way to improve your driving skills.
You can compete with other players on the on-road and off-road tracks, or you can set waypoints and open a street race event.
Create a company and make your own bus/truck route.
Hire an AI driver or other player to work for you.
Open world (24 x 16 Km) with Day & Night cycle
50+ Cars, Trucks and Trailers
Driving with Keyboard, Mouse, Gamepad, Steering wheel
Realistic, yet easy (with the assist feature) driving
Single-player and Multiplayer Mode
Passenger Transportation (Hitchhikers, Taxi, Bus)
Cargo Transportation (Pickup, Trucks, Semi-Trailer)
Special Vehicle Jobs (Police, Tow Truck, Ambulance and more will be added)
Refueling
Replacing car parts
Buying/Renting cars
Blinker, Headlight, Horn, Driving Mode, and Auto-Pilot!
Race
Time attack
Autocross
Online leaderboards
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 996 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like mototr town and i find that you have lots options with the castamisabelity of the vehicle.
Great Potential
excellent jeu avec un gameplay varié et une economie incroyable !
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $6M | 15.1K | 93% | $11.99 | |
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| $426.9M | 943.9K | 97% | $19.99 | |
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| $402.8K | 1.2K | 48% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.3M | 3.3K | 62% | $21.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, French, Italian, German, Spanish - Spain, Japanese, Polish, Russian, Simplified Chinese, Swedish, Turkish +5 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
driving
Think American Truck Simulator or ETS, but polygonal art style and an rpg with a lot of jobs and economic simulator rolled into one. It's amazing, best played multiplayer with a lot of mates on a dedicated server, and I've played it for 32 hours in the two days I've owned the game. Seriously, buy it. You won't regret it. Look at the hours some of these people have put into this game.
xojciec nie dal blika na ta gierke
I've had this game for 3 days and I have already dumped over 40 hours into it, it's everything I want out of ATS and ETS2 in one place, and the graphics aren't all that bad and if you can find yourself a good community to play with it's endless fun.
Fun driving game with a wide range of different things to try. One day you can try racing your new hotrod on a track or at the drag strip ( the physics are really good ) next you can try to build and automate your business or just zoom around on your motorbike or offroad hill climber. Highly recomended.
GOATED
After playing this game over the course of a few days I have to say i really like the concept. But I think the mission system could really use some work when it comes to transporting goods. right now waiting to get the right destination for your contract AND be able to pull the right amount you need to fill your bed gets very tedious. What i would recomend would be as follows. A. When your picking up a load at industry A, instead of the list of missions we have now, let us pick a destination and have the game tell you what the current price for that location would be. B. Give a slider to be able to fill the amount of cargo your willing to transport. only let the slider go as far as the bed as space for OR how much inventory the industry has. C. Use the spreadsheet/data that the game would already have to calculate the payout of the mission already in game. so hopefully your not rebuilding anything on the back end. hopefully. Either way a solution needs to be found cause this is supper tedious to do right now.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.