
Enjoy realistic driving in the open world. Relaxing cargo deliveries or driving buses and taxis will give you enough money to buy new cars and parts. You can test your driving skills at the race track. It's all about pure driving pleasure!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
"Sometimes the best therapy is a long drive with music"
Drive day & night, pick up hitchhikers, refuel, check engine temperature. Watch out for the cops!
Taxi, Bus, Trucks and much more!
With sophisticated vehicle and tire physics, you can enjoy realistic and challenging driving. Feel the tire grip and burn some tires by drifting! If you are a keyboard player, don't forget to use 'Burnout' when you want to let the rear go sideways. Driving Assist is available for keyboard players and controllers are fully supported.
Enjoy solitude in single-player or have fun with friends in multiplayer mode.
The online leaderboard shows you how fast you are. Autocross is a good way to improve your driving skills.
You can compete with other players on the on-road and off-road tracks, or you can set waypoints and open a street race event.
Create a company and make your own bus/truck route.
Hire an AI driver or other player to work for you.
Open world (24 x 16 Km) with Day & Night cycle
50+ Cars, Trucks and Trailers
Driving with Keyboard, Mouse, Gamepad, Steering wheel
Realistic, yet easy (with the assist feature) driving
Single-player and Multiplayer Mode
Passenger Transportation (Hitchhikers, Taxi, Bus)
Cargo Transportation (Pickup, Trucks, Semi-Trailer)
Special Vehicle Jobs (Police, Tow Truck, Ambulance and more will be added)
Refueling
Replacing car parts
Buying/Renting cars
Blinker, Headlight, Horn, Driving Mode, and Auto-Pilot!
Race
Time attack
Autocross
Online leaderboards
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 996 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its different but not boring
très agreable. bonne physique
Game tells you how to do NOTHING. spent 13 hours trying to get cement. No matter how many times i delivered the stupid lime, the storage said 0/300. Don't waste your time please.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, French, Italian, German, Spanish - Spain, Japanese, Polish, Russian, Simplified Chinese, Swedish, Turkish +5 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
sa
bien
its an awsome game but there are one caviat when you get a route the AI cant get to Megium logging 1 ,2,or 3 i hope that it gets fixed soon
I KEEP FLYING OUT THE CORNER!! AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!!!!!!!!!!!
GTA RP without Rage MP/FiveM and toxic community.
Хорошая игра для чилла
Motor Town is seen as a sandbox game for driving and business simulation. Most people probably think all you do is just drive around, but the reality is that there is a deep economy simulation no matter what mode you play in. In single-player it isn't just about making money, tho that's kind of a big deal too. It's also about controlling various npcs and having a company that manages it all for you. But you have to like know what you're doing in order to really get any cash. Setting up routes to the appropriate places and what not. Multiplayer is more about the personal experience, and the fact that every player is contributing in a similar way that ais would do if they were on singleplayer. In this way, you don't need the ai drivers, but it means you miss out on flowing cash. In single-player, it's more about managing your company and understanding where there is supply and demand. Gone are the singular jobs you'd be doing in multiplayer. Now you manage everything, and have to know where goods are needed vs where to get them from. One mode offers a completely different kind of gameplay depending on how you start or set up. The game doesn't really explain how the supply and demand works I think. Or it doesn't do it very well imo. Because in singleplayer if you don't have enough stuff supplied in an industry, it may produce far fewer or not at all. The benefit to multiplayer is that everyone is doing something, so you don't need to worry about that as much. You just focus on what you're doing or what you want to do. It makes it a more personal experience. Where as singleplayer is more about the management aspect, managing an entire region or regions, potentially with very little to start with. On one hand you have a personal experience where you drive and do things, and on the other you have a more economy driven experience that is less about what you want and more about what's needed. This game offers a lot of options depending on how you want to play or what type of experience you want to have. It is enjoyable, and offers being idle more than some other games out there with deep simulations. If you have been looking for a game where you can do all the things concerning driving, then this is the game to get, because it offers so many options to a driving simulation experience. You enjoy trucking, do trucker jobs, you enjoy buss routes, do bus jobs. At least in multiplayer. In singleplayer you manage the game more as a tycoon than you do with personal experience, as I said above. Either way, whatever mode you choose, you are bound to get something out of this game if you enjoy driving simulation type games, because there's something for everybody here.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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