
Mortanis Prisoners - A survival horror game set in a Third Reich concentration camp where the camp's leadership, upon discovering a planned rebellion, orders the execution of all accomplices. Main protagonist encounter an even more terrifying fate. Will they be able to escape the nightmare?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 31 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Mortanis Prisoners - a survival horror game set in a Third Reich concentration camp where the camp's leadership, upon discovering a planned rebellion, orders the execution of all accomplices. Main protagonist encounter an even more terrifying fate.
Horror atmosphere
Intriguing storyline
Realistic shooting
Puzzles
Inventory management
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 79reviews | 81% | — | $20.9K |
| $5.99−70% | 88ratings | 73% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
In general not bad, but i guess it's only possible to finish if you choose the option unlimited ammuntion before beginning the game. At a certain point i had no clue to progress without bullets.
Игра короткая и жуткая, как мой писюн. Прошел первый раз за два часа, и то потому что поймал в моменте тупняк, не мог найти проход. Второе прохождение, на якобы гига сложности, пролетело за час, в чем сложность я так и не понял. Жалко, что разработчики не смогли выдавить побольше игры из себя, ведь атмосферкой и внезапными мобами из-за угла, она может дать просраться.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Вот вроде что-то от Resident evil, что-то от Silent hill. Геймплей и сеттинг с загрузочными экранами(портал в 2003) - квинтэссенция игр "тех лет", и она действительно пугает. И вроде с таким набором всего самого хорошего, создается экзистенциальный шок когда видишь анимации вообще всего живого… От монстров и теней, до главной героини, просто омерзительно. В голове всплывает вопрос: "Это просто плохо сделанная игра, или хорошая игра с закосом под старину на анимациях которых сэкономили". И учитывая что мне понравились головоломки, стрельба, сюжет, стиль, да вообщем то игра эта мне понравилась. Мне не дает покоя данный вопрос, о нем прям думать не хочется. Итог: •Анимации Г0BN0. •Игра топ.
Con sus defectos, me gustó mucho Eternal Evil de estos desarrolladores. Aunque he disfrutado Mortanis Prisoners, es muy inferior y mucho más corto. El juego es un mini-Resident Evil en el edificio central de un campo de concentración, convertido en un limbo/purgatorio del que nuestra alma busca la salida mientras matamos monstruos, resolvemos algunos puzzles y leemos las notas de la (irrelevante) historia. Si estás acostumbrado a los indies de formato Resident Evil y lo compras con bastante descuento, no está mal para pasar un rato sin pretensiones.
For people that would remember, pretty close concept than the first Alone in The Dark, it has no challenging / frustrating (depends on the point of view) parts like Outlast, is more like exploration and cross puzzle solving within a dark environment resembling Alone in the dark. I have to agree with some reviews about a huge miss opportunity within the story, very little is told when the concept itself is great and a lot more could have been done to show / tell a deeper story and even more so a bit more to the end of the game. Said all of the above is still a very enjoyable game at a very reasonable price, some very well made locations which one does not mind having to backtrack to solve the various puzzles to finish the game. Did not come across any bug or any part that would make you want to drop the game.
Ничего особого, но атмосферно. Головоломки совсем простые, прям детские. Мобы с точки зрения противника никакущие. С афк у меня ушло 3 часа, а так контента на 1.5-2 часа. Перепроходить точно желания не возникнет, ибо нового ничего не встретишь. Единственное, что напрягло - почему я не могу сразу взять канистру и статуэтки? Зачем этот симулятор курьера? Я два раза проходил мимо канистры и 10 раз мимо статуэток. Можно было б дать возможность сразу их забрать и положить в ящик. Патронов в избытке, если хоть немного способен попадать, проблем не возникнет. Но нож это полный треш) Еле заковырял одного моба, больше не доставал В целом выше среднего. Спасибо, что ничего не забагалось.
I wish there was a middle thumb option, like, eh? It's fine, the price is fine, the puzzles aren't anything special, it's more to do with just hunting down the items you need to complete it. I like that despite the game's area being small, they keep it interesting by changing the environment over the course of the play-through. Very middle of the road kind of game, I feel like I agree with some of the other reviews I've read in that it doesn't seem to have too much "soul" if that makes any sense, like it was rushed over perfected. Nothing notable or negative visually, in story telling, or in game-play. Overall it's just alright, I don't think you'd be missing anything if you skipped it, but if you like the devs and what you see, supporting them could lead to future games that are much better. So, maybe wait for a sale?
Данная игра примерно на одном уровне с предыдущим проектом данного разработчика Hangman's Rope, который был такой же непродолжительный. Если ждёте чего-то подобного Eternal Evil, то этого не получите. Я не разочарован, потому что приобретал её ещё в раннем доступе по более приятной цене, чем нынешняя. Ничего не буду здесь выделять в качестве плюсов и минусов, т.к. проект получился довольно средний. В общем, если хотите поддержать разработчика, то можете приобрести.
下記に実況動画を投稿しています。(全Part.3) 本作を購入するか検討中の方は、参考にして頂ければと思います。 [url=https://youtu.be/iLm_00Q2qkY] https://youtu.be/iLm_00Q2qkY [/url] (和訳付き) [hr][/hr] 【ゲーム概要】 一人称視点のサバイバルホラー。 ナチス・ドイツ時代の強制収容所に勤める主人公Justina。 反逆組織のメンバーであることがバレ、人体実験送りになってしまった。 そして、暗く寒い場所で目覚めた彼女だったが... 【備考】 ・サイレントヒル風 ―回避スキルがないタイプ ・英語の読解力は必須 ―ドキュメント多め、主人公もちょくちょく喋る ―謎解きのヒントもドキュメント内にある 【感想】 〇ストーリー ―ドキュメントが主。強制収容所で何が起こったのかを中心にしっかり展開 〇作中の雰囲気 ―サイレントヒルを彷彿とさせるマップデザイン ―得体の知れなさがある世界観 〇クリーチャーデザイン ―ゾンビのようでゾンビではない、でも人っぽい質感 ―世界観もあって、正体を考察したくなる 〇ゲームバランス ―意外と難しくない、程よい感じ ―頻繁に弾薬が落ちているので、弾切れの心配はあまりない △ゲーム本編を通して経験する世界については、背景などが語られていない ―元の世界における、強制収容所以外の背景も展開して欲しかった
A Decent Indie Effort with Room to Grow If you're looking for a quick, low-stakes experience, Mortanis Prisoners isn't a bad way to spend an afternoon—provided you go in with the right expectations. It feels very much like a small-scale passion project, and while it has its charms, there are some significant pacing issues that keep it from being a "must-play" at full price. The Breakdown: The Pacing: The movement speed is a major hurdle. The "run" button basically just gets you to a standard walking speed, and the regular walk is painstakingly slow. Without a jump mechanic, traversing the environment can feel like a bit of a chore. The Challenge: To put it bluntly, it's very easy. The enemies don't offer much in the way of engagement or threat, and you’ll likely breeze through the content without much resistance. Gameplay & Feel: It’s a slow-burn experience. While it’s not "bad," it definitely needs more polish on the enemy variety and player mobility to make the gameplay loop feel truly rewarding. Final Thoughts: I’m not mad I bought it, and I’m not mad I played it—I actually knocked out 100% of the achievements in about 5 hours. It’s a fine little project, but it’s hard to recommend at a higher price point. Pro Tip: Limit yourself from picking this up until it’s under $5. At that price, it’s a fair trade for a few hours of gameplay.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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