
Step into Nave, a vast fantasy sandbox world with a player-driven economy, persistent housing, and deep crafting systems. Engage in first-person, full-loot PvP combat with other players and perilous foes. Build, explore, and conquer in an unforgiving world. The land is yours—who will you become?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 5 → 0.71/day in the week after.
About
Seamless cross-server travel enables real-time combat and exploration, offering the longest visibility range in an MMORPG. Players can access any visible location either on foot or via mounts, providing an uninterrupted and immersive gaming experience.
Forge your destiny in the player-driven fantasy world of Mortal Online 2, populated by other players who bring with them their own unique experiences and content. Whether you wish to be an artisan providing masterfully crafted arms and armor, a member of a powerful faction that occupies a region of the world, a tamer training rare and exotic beasts, a highwayman robbing others, or a noble soul seeking to protect the weak from outlaws and beasts—The story of your journey will be written through your actions, and you choose the direction of each chapter.
From the bustling cities of a once-great empire to gloomy volcanic wastelands, frigid ice-capped mountain peaks to sweltering hot jungles full of beasts stalking through the undergrowth, fog-blanketed bamboo forests to dark caverns unexplored for centuries—the world of Mortal Online 2 is huge and brimming with creatures, secrets, resources, and opportunity.
With four races and the option to mix multiple bloodlines within each race, you can forge a character perfectly tailored to your intentions. In addition to deeply customizing your character’s appearance, you can also build your character the way you’d like without the limit of being bound to classes. Invest in a large variety of impactful armor, weapons, and spells. Choose from an extensive list of unique skills and train them to master them—And if your chosen journey leads you down a new path, freely retrain your character as you see fit.
Mortal Online 2 offers you the choice to play the way you want to, whether alone or with others, with an expanding list of content to facilitate different styles of gameplay. Master numerous in-depth professions such as fishing, armor and weapon crafting, alchemy, and butchery; scour dark dungeons for rare spells to add to your collections; construct and furnish your home with a growing list of decorations; pick rare herbs to sell in far away lands for a profit; or gather together a band of like-minded adventurers into a guild and claim a castle. No matter the direction you take, your time in Nave will be unlike any other—entirely your own and always a part of its history.
Mortal Online 2 is a world full of impactful choices and consequences. With the exception of placing your items in a bank, almost everything—from armor to gathered resources—will be dropped on your death. This danger exists not only in the monsters and environmental hazards, but from other players as well. Guilds clash, duels are fought, and some may even take up the role of highwayman—all using real-time directional action combat. In a world shaped by conflict, every skirmish could spark something that changes the history of Nave forever.
The world remains large without fast travel, and if you choose to leave the well-guarded settlements and venture into the wilds—it can be dangerous. Many beings exist to be discovered, powered by a dynamic system allowing them to not always be found in the same spot. Encounter skittish deer-like springboks to gargantuan trolls that can throw fully-armored soldiers like toys. Whether you seek to collect rare items, tame a beast to fight by your side, or hunt down a rare creature, the possibilities presented by the world are many, and growing.
In Mortal Online 2, the actions of the players decide the social landscape and very gameplay environment in which you play. Whether it’s a house you happen upon in the wilderness, a guild who claim ownership over a region, a list of goods and animals available for purchase on a local auction house—Players, just like you, did all of it.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 13.9Kreviews | 60% | — | $11.3M |
| $39.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is great, *when* you can play it. There is a 2+ hour queue to get into the game... If your internet flickers and you get kicked? Queue. If you DC or crash? Queue. If you get home from work? Queue. Do yourself a favor and don't.
Игроков и так мало они " Предлагают купить игру а потом еще подписку каждый месяц " что бы вы смогли играть " ГЕНИАЛЬНО.................
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Polish, Portuguese - Brazil, Russian, Swedish, Traditional Chinese
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]!Подписка![/h1] Насколько бы ни была игра хороша, пускай даже как недельное приключение потыкаться в бандитов с андедами по скидке, весь опыт закрыт за "слышь, плати!" Если раньше ещё можно было уломать друзей по тем же скидам залететь и освоиться в этой, не самой простой игре, то теперь ты даже окна выбора персонажа не увидишь без подписки. Распродажи распродажами, но готовы ли вы вываливать цену ААА игры раз в пару месяцев, когда и так её купили? Думаю, вопрос риторический [spoiler] за 60 часов я только из стартовой локации вылез, так как осваиваться и щупать базовый функционал придётся именно столько, имхо[/spoiler]
Игра закончена, идея была хороша но Хендри оказался упертым ослом и все уничтожил. Вы не сможете играть в игру соло это факт, даже если вы отбитый хардплей, на первые 1000 нет Новичек не сможет натйи группу, все крупные ру гилдии разбежались, даже рмт хлопци ушли Рынок фабернум и медули пуст, на площади нет тренеровок, там пусто, в остальных городах вообще нет никого. Подземелье и средние споты убивают элементализмом с недосягамых для монстров точек, новичков туда не пустят и близко, все еще мечтающие о старом рмт хлопци вас не подпустят
This is such a bad game for so many reasons. Horrible user interface controls and gumps. Needlessly complex skills system. PVM combat that requires you to have hair trigger reflexes to have a chance at fighting and not dying -- and playing with any sort of latency equals a quick death. Completely non-intuitive learning curve. (Most videos I have had to watch to play the game usually start with "so I have had a lot of people ask me about...".) There's a lot of good ideas in this game but it is executed so poorly that I just don't see any furture for it. I highly do not recommend -- there's so many better game out there. Even a 30+ year old game like Ultima Online still plays better than this.
Я обычный игрок, я просто хочу играть и получать удовольствие, но первый час я просто не мог зайти в игру постоянно сервер вылетает, а потом я просто выйти не мог, обидел малышей из гильдий ....
Let's get the hard part out first. This is not a game for the feint of heart. It pulls you into a false sense of security in Haven (the tutorial island) but does not truly prepare you for the rest of the game, which I would describe as a first person open world fantasy hellscape. Where leaving the safety of (most) cities means you will need to contend with dangerous creatures and, most importantly, blood thirsty players who proudly wear murder counts in the hundreds. But that's part of what makes it charming. Despite the constant stream of ♥♥♥♥ talking and trolling coming from the public chat, this game has a community that truly makes it worth the experience. You'll fight, make friends, make enemies, and everyone, despite the constant streams of literal fecal matter spewing from their mouths, knows they're here to play a fun game. The vast amount of skills can be combined in interesting ways, though many people will try to make you feel dumb for not using "META" builds. And if you're planning on focusing in PvP, they might have a point... to a point. But no matter how you find your fun in this game, you're likely to find it by breaking the mold, even if just a little. I do, of course, have my complaints about the game. I'm a person on the internet after all. The combat is clunKy sometimes, and the directional inputs sometimes feel like they need to be a little more sensitive perhaps. I love that they have lockpicking in now, but they should bring back pickpocketing and breeding from MO1. The game clearly feels unfinished, and should maybe have an EA label on it, andmthat in itself does make the sub feel a little steep, or the box price could come down. But the game is beautiful both graphically and by ambition. I find it fun, even if I sometimes can't leave town without getting gang banged by a group of high skill, well equipped psychopaths who Just want to hear the cries of the weak masses.
You can tell where the game is by looking at the number of players per day. The Game is extremely buggy. Something as simple as dismounting will place your mount either in the sky or underground. I have randomly died without warning, losing everything that I worked for hours on end. I'm usually forgiving and understanding about bugs in a game. However, this game requires a lot of time spent gathering resources, gaining gold. To instantly lose that due to game mechanics/bugs is not ideal. The reason I decided to uninstall: Prior to purchasing a house, I asked the "Help" channel for guidance. I was simply told to just purchase a deed, and place the structure. Which I did. The next day I gathered supplies and equipment to bring to the location, only to find it destroyed. You are unable to rebuild the home once destroyed. Apparently, you are supposed to gather resources and build the home for more hit points. If knowing that I would have been fine. Unfortunately I was not informed of this, and there are no guides. I basically spent hours upon hours of wasted time. I would not recommend the game, even if it was free to play.
wasn't that great when you didnt have to pay a subscription to play........spend your money on another ♥♥♥♥♥♥ game like war thunder like i do.
if you hate yourself, its a pretty decent game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $0 | 1.4K | 60% | Free | |
| $1.6M | 94.4K | 74% | $0.99 | |
| $9.3M | 11.4K | 57% | $29.99 | |
| $1.7M | 5.9K | 68% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.3M | 39.1K | 97% | $12.99 | |
| $11.3M | 17K | 88% | $29.99 | |
| $11.2M | 11.9K | 91% | $24.99 | |
| $11.2M | 12.8K | 89% | $24.99 | |
| $11.3M | 6.6K | 69% | $59.99 | |
| $11.2M | 23.6K | 90% | $19.99 |