
Mordheim: City of the Damned is the first video game adaptation of Games Workshop's cult classic tabletop game Mordheim. Set in the Warhammer World's decimated Empire city, Mordheim: City of the Damned is a turn-based tactical game where you lead warbands into bloody and lethal skirmishes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 13 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.39−93% | 8.5Kreviews | 70% | — | $274.3K |
| $19.99 | 1.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 855 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mordheim: City of the Damned – A Forgotten Gem of Tactical Strategy "Mordheim: City of the Damned" is a game that managed to carve out a unique space in the tactical RPG genre, delivering an experience that is as rewarding as it is punishing. Based on the classic tabletop game by Games Workshop, it immerses players in the grim and perilous streets of the eponymous city, where survival hinges on cunning strategy, precise planning, and a willingness to embrace chaos. With over 523 hours invested in this masterpiece, I can confidently say that "Mordheim" offers a deeply engaging experience for those willing to embrace its steep learning curve. Each skirmish feels like a delicate dance of risk and reward. From managing the injuries and madness of your warband members to scavenging for precious wyrdstone amid collapsing ruins, the game keeps you on edge in the best possible way. The tactical depth is one of Mordheim’s greatest strengths. Every decision counts—whether you're customizing your warband, planning your next ambush, or deciding whether to retreat from a losing battle. The permadeath mechanic and permanent injuries add emotional weight to every encounter, creating an attachment to your units that few other games manage to replicate. Visually, the game captures the dark, gothic atmosphere of Warhammer's Old World perfectly. The ruined city of Mordheim is dripping with character, from its eerie architecture to the haunting sound design. However, while the atmosphere is impeccable, some technical issues—such as occasional bugs and outdated visuals—remind players of the game's modest budget. The greatest tragedy, however, lies in the game's abandonment by its developers. The lack of post-launch support and DLC left many players longing for more content to expand the already rich world. A sequel or even updates to refine the gameplay could have elevated "Mordheim" into a legendary status within the genre. Unfortunately, as it stands, the game feels like an unfinished tale, with untapped potential that may never see the light of day. Despite its flaws, "Mordheim: City of the Damned" remains a unique and deeply satisfying experience. For those who enjoy challenging tactical RPGs and can tolerate the occasional rough edge, this game is an unmissable journey into darkness. It’s a shame that the developers have left it behind, but for those who venture into the cursed city, the memories of countless battles and hard-won victories will linger long after the credits roll.
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian*languages with full audio support
| $19.99 |
| 577ratings |
| 68% |
| — |
| not modelled |
| $19.99 | 273ratings | 66% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
While a bit janky in the controls and UI, it's a really fun game
das Spiel ist ein bisschen in die Jahre gekommen aber für einen der mit Strategiespielen nicht viel am Hut hat und meistens von der Steuerung überfordert ist von solchen Spielen kam eigentlich sehr gut in dieses Spiel rein
MORDHEIM 2 PLS !!!
Great game! Grueling and absolutely brutal.
Das Spiel an sich Mega kann man gut Stunden mit Tot schlagen, ABER kann das Game einen auch Ultra schnell in den Wahnsinn treiben. Für Neulinge kann es abschrecken weil man am Anfang nicht so ganz durchblickt, am besten vielleicht Tutorial am Anfang schauen um rein zu kommen. Und lasst euch nicht von der RNG abschrecken in diesem Spiel sie ist manchmal echt hart Lächerlich aber macht dann trotzdem Laune, auch wenn man das verlangen hat in den Bildschirm zu boxen xD
[h1]Só jogue se tiver alta tolerância a RNG[/h1] Eita joguinho mais filh0 da put@ viu. Faz uns 15 anos que só jogo qualquer jogo que eu inicio nos níveis mais altos de dificuldade, mas isso daqui é brincadeira. Faz Darkest Dungeon parecer absolutamente justo o tanto que esse jogo simplesmente escala a dificuldade e te arregaça do nada enquanto você tá evoluindo seus personagens. Apesar da história base legal e mundo de Warhammer, acredito que o que fizeram com esse jogo é simplesmente abusar da punição para falar que o jogo é hardcore, enquanto muitas mecânicas são só esquisitas e um conjunto de sistemas para nerfar seus bonecos enquanto a tela toda tenta te matar, e na maioria das vezes um boneco só da warband adversária vai rasgar teu herói e mais 2, só por que No geral, é um jogo de tática um pouco mais lento e que traz um clima sombrio com trilha sonora forte e condizente. O warband é seu grupo de guerreiros que fazem parte de uma facção em Mordheim, uma cidade que já viveu prosperidade e alegria até que [strike]a nação do fogo atacou, e tudo isso mudou[/strike], a ganância e luxúria se instauraram e a cidade uma vez próspera, hoje é lar de facções de bandidos, demônios, ratos, freiras malucas e tudo o que há de bom, se degladiando para conquistar Mordheim, a cidade dos condenados. O mais legal é você poder customizar o nome, cores e até a biografia do seu grupo, mas ai o bixo morre em uma luta ou fica amputado e você manda ele pra casa do chapéu e perde tudo. Na maior parte das vezes você vai jogar contra Warbands mais fortes que a sua, se tiver alta tolerância a RNG e a ter suas esperanças e personagens serem destruídos, jogue este jogo, você vai gostar.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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