
Mordheim: City of the Damned is the first video game adaptation of Games Workshop's cult classic tabletop game Mordheim. Set in the Warhammer World's decimated Empire city, Mordheim: City of the Damned is a turn-based tactical game where you lead warbands into bloody and lethal skirmishes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 13 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.39−93% | 8.5Kreviews | 70% | — | $274.3K |
| $19.99 | 1.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 855 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
legau mais é bem complicado jogar ele mas é bom pra passar o tempo
Its just not fun, no matter how much I want it to be, this game is nothing but a disappointing gut punch every single time I try and play it. Its all the difficulty of playing something like Rogue but none of the rewarding decision making processes or nearly half as entertaining game play loops. Its just not fun to have the AI clean house with one single leader unit while your own units are struggling to have the will to live naked alone and afraid always a good 2-3 swings from death. Its like the game wants to do a darkest dungeon style of "well this is supposed to be unfair but thats okay because your being fed fodder to give the flame anyway" but unlike darkest dungeon your group composition is criminally limited early game in mordeheim for all warbands - so your not likely to ever see the more fun units/gear/skills - and the best you can hope for is a lucky string of early game maps that favor your warband not getting hyper ♥♥♥♥♥♥ cuz something spooky ran through the city. Maybe this games only ever meant to be played with friends in pvp style matches but as im not a 40+yo man, I dont have any friends who give a damn about the warhammer universe so I just get the punishing gameplay that is rolling dice against the damned computer...
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $274.4K | 696 | 76% | $12.99 | |
| $274.2K | 701 | 93% | $17.99 | |
| $274.2K | 1.3K | 80% | $9.99 | |
| $274.2K | 660 | 68% | $14.99 | |
| $274.2K | 2.4K | 96% | $5.99 | |
| $274.1K | 453 | 92% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $107.5K | 243 | 86% | $19.99 | |
| $67.2K | 166 | 63% | $15.99 | |
| $41.8K | 132 | 81% | $9.99 | |
| $78.5K | 2.5K | 88% | $1.67 | |
| $303.4K | 616 | 71% | $19.99 | |
| $189.9K | 688 | 73% | $9.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian*languages with full audio support
| $19.99 |
| 577ratings |
| 68% |
| — |
| not modelled |
| $19.99 | 273ratings | 66% | #252 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is probably one of the most underrated games you can probably find. I would give this game an 8.5 out of 10.If you like XCOM, you would like this game, but let me explain why you would like . Do you dislike that it almost feels nothing is happening even when you get that perfect surround on an enemy? Well in more time it actually means something even when you miss constantly. By doing a surround you make the enemy not be able to hit back, so even if you don't kill the enemy, they won't be able to hit you back most of the time.You dislike when the AI gets those lucky runs and it just constantly hits your guys and then they die, while here in Mordheim there's a high chance that they won't die.Though they will suffer from debilitating injuries, but you can play around them.Is more forgiving, yet it's still that Hardcore experience you guys have loved in XCOM. Even in movement phase, you still have a little forgiveness by being able to walk back so you don't make a mistake. In the movement phase, you still have Overwatch and you still have charge.I would recommend it if you're an XCOM fan.Again and again.
tres bon jeu
Okay there has been a review of what others have said that it isn't very single player friendly and how it tries hard to be xcom I havent played that but here is what I think of it. To start I didn't think this would be a turn based game in the first place I got it through a bundle so I only noticed a few pictures and thought this was interesting. I was pleasantly surprised I never got around to games like this but I chalked off my experiences to, "I am a total noob of course I don't know what the wyrdstones are or where all the loot is" The problem I had is after 20 hours of game play I kept noticing things that were bugging me how ridiculous it is to buy things hire troops and skills. I don't do skirmishes because I was again a new player not to mention my butt is getting smacked by AI imagine how bad it will be against real players who have more experience. It gets worse though I kept trying again and again through the single player mode because i want to advance but the game is seemingly against you. AI doesn't care about management of troops AI doesn't care about DLC they just have access to it and AI doesn't care about costs their gear is significantly better than mine and have skills I can not afford half the time they have more than one it is ridiculous to make matters worse is how heavy those penalties are losing a valued troop all because of bad luck. I wish I could have screen recorded the unfairness I am talking about with these chances since when does a 80 percent chance to hit mean a 80 percent chance to miss because that is what happened time and time again I would care less about the losses if they were fair but they aren't game says normal difficulty it should be normal difficulty. Why do they have access to higher resources, skills, and usually more heroes and minions when I started a damn new warband. This game just wants you to grind until you max out your veteran score to actually make it fair standing I don't understand why games with strategy have to be so heavy on the rouge like elements.
Boring
Pretty bad Game but ticks enough Boxes for me
♥♥♥♥♥♥ какой то
spawn in an empty city, run around for 10 minutes, refund. great game
win first battle, eager going for the second, try scouting. got interesting "hard" difficulty mission. think it may not be too difficult. gang on 1 cultist with 3 sister, 2 more prepare for ambush at different location. get wrecked, even one person i gang on into get reinforcement. get wiped out. leader got severed hand 10/10. definitely humbled me from all my tactics game experiences.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.