
Mordheim: City of the Damned is the first video game adaptation of Games Workshop's cult classic tabletop game Mordheim. Set in the Warhammer World's decimated Empire city, Mordheim: City of the Damned is a turn-based tactical game where you lead warbands into bloody and lethal skirmishes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 13 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.39−93% | 8.5Kreviews | 70% | — | $274.3K |
| $19.99 | 1.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
안한글 미워!
Good old Mordheim! It’s fun to play, but it’s a shame there haven’t been any new releases or a nice overhaul after all these years… I’ve only played one campaign, but I can’t seem to finish it with my mercenaries... It certainly has its flaws, but any Warhammer fan (the real one, not AoS) deserves to dive into it! The atmosphere is spot-on!
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian*languages with full audio support
| $19.99 |
| 577ratings |
| 68% |
| — |
| not modelled |
| $1.99−90% | 273ratings | 66% | #252 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Non è per me questo tipo di gioco.
whoever made the game balance was both drunk and high at the same time when the person made it.
L'idée est là mais les déplacements demandent une précision impossible. les actions en combat changent de place dans la barre à leur guise ce qui amène à réaliser des actions que l'on ne voulait pas tous simplement parce que par exemple l'attaque a échangée de place avec un sort de buff. Egalement, un tas de statistiques qui sont censés être affectés par les augmentations de caractéristiques sont cachées ce qui rend compliqué d'évaluer l'impact réel de l'augmentation de certaines caractéristiques. Enfin, le choix de la caméra n'est à mon avis pas le plus adapté.
I bought this for the turn-based combat and was not disappointed. Forces players to "git gud."
me like
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It's alright. A combination of being outdated, not having talented engineers and designers, and not much effort put into refining it definitely hold the game back. Enemies scale to you, except for unique story line missions, so quick progress upgrading your units and getting additional units is only useful once you decide to tackle the story missions. I find most of the skills pretty boring or irrelevant. Overall, the only "pressure" for doing well and advancing is a requirement to fulfill orders, which honestly isn't hard so far. Could be a really fun brutal game like darkest dungeon or ironman xcom, but only makes you appreciate how well crafted those games are in comparison
Po tylu latach od wydania dalej bawi i nie wygląda źle po części x-com w świecie średniowiecznym fantasy
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $107.5K | 239 | 86% | $19.99 | |
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| $41.8K | 138 | 82% | $9.99 | |
| $78.5K | 2.5K | 88% | $1.67 | |
| $303.4K | 616 | 71% | $19.99 | |
| $189.9K | 686 | 73% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $274.2K | 701 | 93% | $17.99 | |
| $274.2K | 1.3K | 80% | $5.99 | |
| $274.2K | 660 | 68% | $14.99 | |
| $274.2K | 2.4K | 96% | $5.99 | |
| $274.6K | 597 | 78% | $11.99 | |
| $274.1K | 1.1K | 94% | $14.99 |