
Mordheim: City of the Damned is the first video game adaptation of Games Workshop's cult classic tabletop game Mordheim. Set in the Warhammer World's decimated Empire city, Mordheim: City of the Damned is a turn-based tactical game where you lead warbands into bloody and lethal skirmishes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 13 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.39−93% | 8.5Kreviews | 70% | — | $274.3K |
| $19.99 | 1.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nichtmal geschenkt. Nicht spielbar. Egal welche Kriegsbande, du bekommst immer aufs Maul. Ich war so blöde und hab noch alle dlcs gekauft. Besser besaufen, oder ins Casino gehen, da sind die Gewinnchancen um ein vielfaches höher
Fun! True to the spirit of the original miniatures game. If you like original Mordheim, you'll like this
Media
Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian*languages with full audio support
| $19.99 |
| 577ratings |
| 68% |
| — |
| not modelled |
| $1.99−90% | 273ratings | 66% | #252 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jeu frustrant. La difficulté est beaucoup trop élevée, et il n'existe pas de réglage de difficulté (mode facile). Les pourcentages de toucher indiqués sont mensongers (avec 75% indiqués, vous avez environ 50% en réel), comme si le programme ne tenait pas compte des coups précédents (programmé avec les pieds, ah non attendez, on me signale que ce serait plutôt la partie sur laquelle on s'assoit...). Sur certaines cartes avec positionnement aléatoire, votre archer commence juste en face d'un gros tank avec une arme à 2 mains. Pas d'option se désengager ou s'enfuir cette fois-ci (pourquoi ? elles existent pourtant). R.I.P. mon pauvre archer... Pourtant je n'ai pas commis d'erreur (sauf celle de jouer à ce jeu). Enfin, la faction des morts-vivants est clairement OP par rapport aux autres.
So the game is trying hard to be X-COM reskinned in a 3rd person mode but fails hard. It's clunky, the combat feels shallow and slow, with characters BARLEY doing any damage to each other -everyones a damage absorbing sponge when they are being stabbed by acid drenched blades. You have to open up a map to study the layout of combat because its in 3rd person so of course you have no idea where you, let alone anyone else is, each segment of the game feels like it takes WAY too long. The turns take forever and every time you miss a target you roll your eyes because you know the fights going to last that much longer. Over all I never been so bored with a game in quite some time. Is it difficult? Yeah, difficult to keep your eyes open during a combat segment. So I gave it some more time, and it only got worse. Once you get past the boring, barley anyone does damage missions, you get swamped with, everyone kills you in three hits missions. Almost everything combat wise is percentage/RNG based. This makes most combat feel too damn random, missing enemies with an over 80 percent hit chance feels cheap, not to mention that I am not sure the mechanics actually work 100 percent of the time. Often when I would place a unit on overwatch an enemy would attack them and there would be no retaliation. The game is unbalanced, probably by design as they do claim it to be hardcore, but that hardcore design feels like they took the dumbest route to making something, "hardcore." That was just to make enemies more powerful than you, the game is poorly designed and I want my money back.
Solid turn-based strategy team-management rpg type thing, as a fan of the GW tabletop game strongly recommend, rarely frustrating
I have never been more tilted by rng, I love this game!
This game is super fun!
Amazing warband game!
This game is way more fun than most of the newer strategy games out today. Get it on sale when you can.
It's not the same feeling as playing original board game but for nostalgia reasons I'm going to give this thumbs up
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $107.5K | 239 | 86% | $19.99 | |
| $67.2K | 166 | 63% | $15.99 | |
| $41.8K | 138 | 82% | $9.99 | |
| $78.5K | 2.5K | 88% | $1.67 | |
| $303.4K | 616 | 71% | $19.99 | |
| $110.2K | 398 | 75% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $274.2K | 701 | 93% | $17.99 | |
| $274.2K | 1.3K | 80% | $5.99 | |
| $274.2K | 660 | 68% | $14.99 | |
| $274.2K | 2.4K | 96% | $5.99 | |
| $274.2K | 616 | 83% | $12.49 | |
| $274K | 890 | 94% | $14.99 |