
Mordheim: City of the Damned is the first video game adaptation of Games Workshop's cult classic tabletop game Mordheim. Set in the Warhammer World's decimated Empire city, Mordheim: City of the Damned is a turn-based tactical game where you lead warbands into bloody and lethal skirmishes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 13 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.39−93% | 8.5Kreviews | 70% | — | $274.3K |
| $19.99 | 1.5Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
similar to the table top.
Solid turn-based strategy team-management rpg type thing, as a fan of the GW tabletop game strongly recommend, rarely frustrating
เกมเล่นยากไปหน่อย แต่เล่นไปเรื่อยๆ จะเข้าใจและสนุกเอง เหมือนเล่นบอร์ดเกมคราสสิคของ warhammer fantasy
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian*languages with full audio support
| $19.99 |
| 577ratings |
| 68% |
| — |
| not modelled |
| $1.99−90% | 273ratings | 66% | #252 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
seems fun great concept sadly the roll system is just broken I've had max hit chance missed I've had 88% chance of success or higher on all my units on any given thing the game makes a roll on and ill succeed once if I'm lucky having 88% chance means missing less then 1/4th because of very basic math guess what devs 75% hit chance means i miss once out of 4 attacks so by basic deduction 88% means I miss less often then that but I'll be lucky to do min damage on the once and a blue moon hit I got in I got 32 hours I only lasted that long cause 1 it acts like darkest dungeon so I just assumed extreme difficulty fine i play dark souls and have played battletoads as a little kid but when it comes exclusively from you failing everything you do its not a hard game its a a mean game it tricks you into thinking success is possible by lying about your success chance on anything 2 customization which sucks and no color combo your into for fantasy characters will work cause everyone has this bright sand color on everything and you can't change it some classes and outfits have 80+ color options and they all suck I love Warhammer stuff but besides dawn of war 1 and modded gladius I can't find a single Warhammer fantasy or 40k game that isn't the hottest most broken and/or stupidly implemented game which sucks cause that means fantasy fans are out of luck no decent game exists for them if you like mordheim like anything else warhammer out there just play the boardgames and tabletops
L'IA adverse triche tellement que ça en est risible. 95% = 5% quand c'est important visiblement. Puis on ne parlera pas des randoms unités de base adverse qui tape du 90 quand les tiennes tape du 20... L'équilibrage est puant, c'est ultra répétitif, la seul stratégie consiste à prendre à 4v1 un adversaire pour espérer un combat équitable... Sauf si c'est un vampire, qui va réussir à vous 4v1 du coup puisque vos personnages chercherons simplement à fuir... Ouep... En 4v1, super logique. A fuir. Loin.
skaven supremacy
Чудесная игра! Так ярко мебель подо мной не горела никогда. Из-за такого зарева соседи вызывали пожарные расчеты! Кому не жалко нервных клеток, вырванных волос и горящих кресел рекомендую однозначно!
Hi, Just discovered this game in 2025, was looking for this squad turn based in real view mode, and was deciding between Mordheim and Necromunda. Chose this one for the feel of the warbands, even if Necromunda seems better looking. Just started playing, only 16 hours, leveled one each of the 4 base warbands to level 2 for now, so the members are only level 1 mostly with a few level 2. It isnt an easy game, need to be very careful, I strongly advise to do the four combat tutorials to start to learn about mechanics. Our units at start get taken out of action real quick, and getting injuries on team can be disastrous, got a marksman who lost one arm at first injury....Restarted a new warband. Moving around the maps with climb or jump interactions isnt easy either, you lose health/action quite a few times trying to get across. Ideally need to gang up on one enemy after another. You can be ambushed around a corner or shot at from a window, so need to scout ahead slowly and find them before they jump on you. Be prepared to accept that % chances shown can be in your favour or not...if you dont like RNG, can become hard to like this game as injuries can be crippling. You cannot save when you want, it is autosave, so consequences are very important. Dont forget to pick up the wyrdstones as much as possible, from ground or enemy's loot as you need a certain amount to deliver to your boss.
Awesome
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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