
MORDHAU is a multiplayer medieval slasher. Create your mercenary and fight in brutal battles where you will experience fast paced combat, castle sieges, cavalry charges, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 113.3Kreviews | 80% | — | $52.9M |
| $39.99 | 2.1Kratings | 61% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1036 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
release meeeeee
Затягивает своей боевой и тем что тебя надо научиться переддрачивать задротов
душное гамно
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $52.6M | 82.1K | 79% | $39.99 | |
| $53.2M | 136K | 90% | $29.99 | |
| $52.6M | 30.8K | 67% | $59.99 | |
| $53.7M | 53.4K | 97% | $59.99 | |
| $52.1M | 43.1K | 90% | $34.99 | |
| $53.9M | 102.7K | 85% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $39.5M | 65K | 83% | $24.99 | |
| $0 | 133 | 71% | Free | |
| $30.6M | 29.9K | 72% | $24.99 | |
| $2.9M | 9.9K | 83% | $12.99 | |
| $658.6K | 10.7K | 86% | $3.74 | |
| $36.2K | 684 | 63% | $3.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Simplified Chinese, French, Italian, Portuguese - Portugal, Russian, Korean, Traditional Chinese*languages with full audio support
| $39.99 |
| 740ratings |
| 64% |
| — |
| not modelled |
| $29.99 | — | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
тот самый момент когда в тебя летит бревно
Казнь навального
Mordhau, developed by Triternion, is a multiplayer medieval combat game built around physics-based melee fighting and large battlefield matches. Combat The combat system is the game’s defining feature. Players control attack angles, timing, and movement rather than relying on preset animations. Mechanics such as feints, chambers, morphs, and parries create a combat loop that feels closer to a duel than a typical action game. The learning curve is steep. New players will lose often early on, but the skill ceiling is extremely high. Game Modes Main modes include: Frontline – large objective battles Invasion – siege-style scenarios Duel / Deathmatch servers – skill-focused combat Horde – cooperative survival Large matches are intentionally chaotic. Siege weapons, cavalry, and dozens of players colliding at once produce unpredictable battles. Customization Players build characters using a point-based loadout system that balances weapons, armor weight, and perks. Cosmetic customization is extensive, ranging from realistic knights to intentionally absurd builds. Overall Mordhau delivers one of the deepest melee systems in multiplayer gaming. The barrier to entry is high, but players who invest time in learning the mechanics will find a highly rewarding combat experience. Score: 8.5 / 10
sword
H
graet game!!!!
My first hour was 99% getting my head lopped off by naked bards and 1% accidentally killing a chicken. Still more fun than my actual job. Buy it, if you like pain and glory (mostly pain).
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.