
Moonrise Fall is an atmospheric exploration puzzle game about a boy who finds himself lost in a supernatural forest after losing both parents in a car crash. Put your detective skills to the test. Unravel the mysteries of the forest and photograph the strange creatures (cryptids) that reside there.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.75/day in the week to Jul 17 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Explore... Investigate... Photograph... A Hidden World
Moonrise Fall is an atmospheric exploration puzzle game about a boy who finds himself lost in a supernatural forest after losing both parents in a car crash. Put your detective skills to the test. Armed with a clue-filled journal, a camera, and a lantern, he must unravel the mysteries of the forest and photograph the strange creatures that reside there. Moonrise Fall is a brain-teaser-filled world mixed with classic adventuring, exploration, and collecting. A surreal, understated experience about loss and finding new life inspired by real-life experiences. Uncover locations like caves, mines, a lumber mill, and otherworldly locales at your own pace. Discover why the boy has been trapped in this strange place and by whom.
"It’s a little like Henry David Thoreau’s Walden crossed with an opium dream."
Matthew J. @infinitywaltz
Detective: Put your observational and puzzle-solving skills to the test.
Explore an immersive world: Rain pours, wind blows, leaves fall, insects buzz, the sun sets, the moon rises, and more in this handcrafted world.
Night and day cycle: The world seamlessly changes between 5 times of day on its own or at your control.
Photograph: Use the clues of the journal to discover and photograph the strange creatures (cryptids) of the forest. Check back to the journal anytime to see your photo collection.
Investigate: Uncover many secrets, including a cipher to translate an unknown language and the messages it conceals.
Kalimba: A playable in-game instrument which can be played at the flick of a stick. Play the correct song to call down rain, summon the wind, and more.
Music: Features an original score as well as a music system that generates different layers of music and mixes to ensure no two playthroughs are the same.
Puzzler: Explore varied locations that bring their own unique puzzles to solve.
Discover: Unearth multiple Easter Eggs and behind-the-scenes info.
"This independent game is really special."
Contains some scary, intense, and dramatic images/elements.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 116 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game with stunning visuals really held back by pace. When you first start the game you walk, then you walk, you walk some more and boom! You've finished the game. Moonrise fall has beautiful pixel art, it has great sound design, atmosphere is stunning. For those things alone it is hard for me to give negative review but here I am. The main issue of the game is pacing, the character movement speed is sluggish, there are fast travels but you still need to walk to the next room and that takes foooooorever. Story. Well is exists. It is very cryptic, game won't explain much, you need to figure it out on your own. Well, you have a lot of time to think about it while walking! But with so little puzzle pieces my mind was wandering somewhere else, thinking... What can I eat for dinner? Was that girl in school flirting with me??? Maybe you will get hooked up by the story, I did not. I understood the message behind the story, but it should've been flashed out a bit more to captivate the player. Yes the opening cutscene is nice, but after starting the game there are more questions than answers. There is some nice environmental story telling, but it wasn't enough for me, maybe it would if the game would not be such a walking simulator. Puzzles are simple and sometimes nice, but get old very quick. In one location you need to finish like 10 screens of the same fricking puzzle, it doesn't even get harder, just longer. If you understood the mechanic after the first screen you will finish all 10 without any issues. I would not complain about this as much if it weren't for the fact that those puzzles are also turtle speed. You do the puzzle solution, then wait for what feels like forever for the solution to apply, you can't do anything else than wait. Where is the challenge in that? Or is the challenge not getting bored during the whole process, well I failed it for sure. Collectibles in this game are not fun to look for, most of them are not hidden at all, some are hidden pretty well and the map won't help you finding them, if you missed one you either use a guide, or go through all locations again hopefully finding them. Did I mention you walk with a snail speed? Photographing creatures is nice and refreshing, to take a photo you need to fulfill some special need, then the creature shows up, those can vary and are really fun. Though once again the snail factor is thrown here, to take a photo you need to finish slow boring minigame. Just let me take the photo please, it's not a challenge, it's a chore. If you like very and I mean veeeery slow, exploration games with cryptic story, you might like it. Otherwise don't bother, the game will bore you really quick. Of course if you got it for free give it a try!
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $9.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 117 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Beautiful, atmospheric puzzle game about loss and healing. Great art, lovely music, emotional story. Perfect for a quiet weekend.
Им говорят "игра - скучная пиксельная парaша же, oxуительные истории, что просто дoeбали, туда ходи, сюда броди. Подборка про гoвнo, про какую-то xyйню, мaлафью.", а они "это артхаус, ты не понимаешь, быдло..."
Awesome!
Nudna gierka
Questo gameplay non è un granchè , troppo camminare lentamente e fotografare creature senza che esse interagiscono. Anche se la grafica non è male e nemmeno le colonne sonore.
A quiet little game that nails its mood from the first minute. The pixel art forest feels alive, rain and wind and the day/night cycle all doing a lot to make the place feel real. Wandering around with just a lantern and a camera, hunting down cryptids, is genuinely relaxing.
走路小游戏,探索,走路还有bug
Oyunun grafikleri, atmosferi ve müziği çok güzel. Ancak oyun akışı oldukça yavaş ve belli bir noktadan sonra sıkıcı hale geliyor. Oyunda asıl mesele zorluk derecesinden ziyade, deneme yanılma yoluyla zaman kaybetmek. Harita, içeriğe göre çok büyük olduğundan, boş alanlarda dolaşarak çok zaman harcıyorsunuz. Tüm haritalarda seviye tasarımının aynı olması da biraz sıkıcı oluyor. Genel olarak bakıldığında, oyun ortalama ve gelişir.
领的免费的游戏,打发一下时间。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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