
Moonlighter is an Action RPG with rogue-lite elements that demonstrates two sides of the coin – revealing everyday routines of Will, an adventurous shopkeeper that secretly dreams of becoming a hero.
Most likely between $5.5M and $15.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 81% | approximately $9.1M |
| PlayStation | $23.99 | 87% | — |
| Xbox | $19.99 | 74% | — |
| GOG | $2.99 | 84% | — |
| Nintendo | $24.99 | — |
Cheapest copy: ≈ $0.67 on Xbox · Türkiye (−97%). Compare 47 prices in 15 markets →
Reviews
Themes across 2201 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
legal
Game recommends controller but does not work with controller ?! 🫤🫤 is there some kind of unity bug or something
die Steuerung über die Tastatur ist ein graus, für mich Spielbar wenn dann nur über Controller
玩法就是打怪卖货,前期体验还行 但是同质化严重...高级的地牢就是拿更高数值的装备去打更高数值的怪,机制都不咋变的
good
So I am an idiot, and I am going for all achievements. A few of them are very grindy; specifically the ones for reaching the 3rd floor 10 times in each dungeon, as well as the ones for killing 1000 monsters in each dungeon, and 10,000 monsters total. Even with that grind though, the game still has a cozy and enjoyable feel. I found a few bugs as I played, but nothing gamebreaking. Some gear has different stats than what your UI shows, other times the math of the game acts weird ( for example; 10 base armor + 45 from enchanted composite armor should be 55 armor total... but it shows only 50.) Other times I ran into secret rooms that are impossible to get to, because the holes in the map are blocked off behind walls of boxes. Still a great game. 8/10.
第一次玩这种类型的游戏,感觉非常不错,难度很适合新手,画风也不错
kill smol rock, smol money, kill BIG ROCK... BIG MONEY
Got this game when they made it free and i got to say that it was a really fun experience. I'm not really a fan of roguelikes, prefer a linear game with good story and a definitive end, but playing through this game was a nice surprise.
I really hate games that begin by humiliating the player with almost unbeatable rooms in the tutorial... it really sets an incredibly unpleasant tone that announces you as the player and player character are puny in front of whatever the game decides to throw at you.. immediately shooed me away. i haven't really experience the game as i prefer those that are completely fair and don't randomly kill you outright for whatever fun the devs take from this, so i can't be a proper judge, and i'll give it the benefit of the doubt in assuming it looks good.