
Can you sound like an animal well enough to survive? Moo Who is a multiplayer voice-mimicry party game where animal players hide among NPCs, and make animal sounds into their mic before hunters figure out who is fake.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Moo Who? is a multiplayer voice-mimicry party game where animal players hide among NPC herds while hunters try to figure out who is fake.
Every animal player must use their microphone to mimic their assigned species.
Moo like a cow. Cluck like a chicken. Oink like a pig. Baa like a sheep.
Just make it believable enough to survive.
You can’t hide silently forever.
When the sound-pressure moment begins, make your animal sound before it is too late. If you fail, buzzing flies will appear around you and make your location easier for hunters to spot.
Hunters carry a shotgun, but every shot matters.
Shoot the wrong animal and you waste your chance. Shoot the real player and the hunters get closer to victory.
Play online with 2–8 players in short, chaotic matches full of panic, suspicion, fake confidence, wrong accusations, and terrible animal sounds.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Turkish, Arabic
Engagement
Reviews
Themes across 202 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am not only writing this review down for people who consider buying this game but to enlighten people about what drama is currently going on too. Currently a literal copy of this game, called "hide and moo" made by some scumbag people, claims "moo who" game is a copy of their product. This is not the case. Not only this is a lie, by a little research on the internet you can confirm for yourselves that the case is literally the opposite. Moo who is the original game. There are probably honest people in the reviews who didn't find the game fun. But if one looks closely, most of the reviews which also claims this game is a fraud/gen ai, are made my suspicious profiles. For example one of the profiles has a nickname of completely unrelated twitch streamer, claims to be that person, which is not true. Most of the accounts may look real because of high game counts whilst they really don't play 99% of them and probably bought accounts too. In short, black sea studios who made the hide and moo game are scumbags. Those thieves disgust me. They should never be out in public. Have you own opinion people, don't believe everything you see in the internet (including my review), do your own research. You will get to truth.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 202 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hard Pass on this game, played with some friends last night and the following morning I find out they used AI AND stole the idea from another company/game called 'Hide and Moo'. It's the EXACT SAME GAME and these people completely stole their work and used AI for a quick profit. I understand this type of game isn't something new or completely revolutionary, and this is a kind of game that shouldn't take too much time or skill to make. But it just shows the lack of intelligence these people have 🤷♀️ If you need to use AI to make a simple Hide and Seek style game, maybe stick to paint by numbers since you need your hand held for everything.
Didn't realize the devs used generative AI to make parts of the game. No interest in supporting Gen AI. Refund requested. Play Hide and Moo instead. Same exact game minus the generative AI.
This game was AI vibe coded and it SHOWS. The gameplay is buggy, the UI is designed in only a way an AI would, there's absolutely no soul in it. On top of that they're botting reviews. If you wanna play a terrible friendslop of the month coded by devs who probably used Claude for everything, take your swing. But 30 mins is all I could muster of playing this actual garbage.
I would rather play minecraft with mods than this dog crap game. everything is made by ai and the whole game sucks.
Good idea not good execution and the use of AI doesn’t belong in gaming
Game is apparently vibe coded, and as such a buggy mess...
game was fun for 30 minutes and the whole game is clearly coded by ai because it looks like a mobile game shooter. wouldnt really play again unless randomized spawns get into the game, more maps, and actual graphics because the mobile shooter graphics arent it. I would be happier if the game was maybe a dollar or free for what you get.
Received the game for free and regret streaming it or giving it any attention. Why? [h1]The game was made with (apparently) gen AI and [b]STOLE[/b] the idea from another company/game called Hide and Moo. [/h1] While I dislike gen Ai being used for things, the stealing factor makes me the most mad. I could go into detail about my other dislikes with the game, but anything positive is completely nullified by the fact that this game was entirely ripped to overshadow another company that made the game with more effort and less bugs than this game was. Go buy and play Hide and Moo over this slop.
The Hide and Moo was released later and given a much less effort overall compared to this version, get this version instead
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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