
Monstrum 2 is a survival horror game for 2-5 players, set inside the procedurally-generated sea labyrinth - Sparrowlock. Join a team of prisoners evading the terrors within whilst figuring out how to escape, or become one of the deadly monstrosities whose only goal is to hunt them down.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's not worth it for now, but it has a lot of potential, the open beta was a lot of fun for me at least, I recommend taking a look at the launch of the game or in another beta in the future.
I really like this game. At the core of it, I feel it's fun. There are a variety of items to pick up and use, but not enough to really be overwhelmed. Some of the objectives have mini environmental puzzles. There are 3 killers available, which isn't that much but enough to make each game feel different and interesting. If you're lucky/good, you could juke killers with items like camera/fire extinguisher and vault over/slide under holes. That being said, there are numerous issues in the game like: I feel game is very heavily balanced to letting killer win given how much survivors need to do and the time limit they have to do it, graphics and animation are unpolished (can characters have hair please?), ladders are broken, and lobbies can glitch out (i.e., 5 survivors and can't start game). I've pre-purchased this game on Humble and I'll wait to see if Steam Charts shows enough players playing before I activate it though. I sure hope so though :) PS: I have 1176 hours (as of now) logged for Dead by Daylight and I still recommend Monstrum 2 as being a good asymmetric pvp game alternative
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is fun but need more work, there are several bugs that need fixing and re-working the animations in general. Monsters need a little work on them as there is no need to play any other monster than Brute since he can 1-shot the prisoners, thus leaving the others abandoned. The game has a future and i'm sure as hell will get it, had few laughs while playing it and actually enjoyed it. Take your time and don't rush and it'll end up nicely.
This game is a total BOREFEST!! The monster is gay and not scary. The mission you have to do is boring and dumb. Only a simple minded pube faced couch sack would actually have fun playing this BORING game. Play the 1st game not this piece of poopy. The devs are like "WOOOAAAAHHWAAA IT HAS MULTIPLAYER GUYS PLAY WITH ALL YOUR FRIENDS AND HAVE A GREAT TIME MULTIPLAYER MULTIPLAYER U CAN BE SCARY MONSTER AND SCARE UR FRIENDS WOOOOOOAAAAHAAAAWAWAWAA!!!!!!!!"
Grandes recuerdos del Monstrum 1. Este juego mantiene la esencia y con las novedades en el cooperativo hace que pueda ser un gran juego
Gutes Game, macht am meisten Laune mit Leuten im Team. Es währe cool wenn es die möglichkeit gäbe sich mit anderen per Voice zu unterhalten. DIe Voice kann man dabei aber so abstimmen das sie nur über einen bestimmten bereich geht wie z.b. bei normalen Funkgeräten. Das wiederum würde z.b. spiel lassen für ein neues Monster was die Funk oder Radiowellen abfangen kann zur Ortung. Desweiteren gibt es einen kleinen Punkt bei Bahgra wenn er sich an die decke Heftet könnte die Geräuschkulisse dafür etwas dezenter sein. Bugs sind bisher keine wirklich aufgefallen, ausser Schreib und Übersetzungsfehler in die Deutsche Sprache, das sollte allerdings beim open Release dann verschwunden sein schätze ich. An sich ein sehr gelungenes Team und Taktik Game was eine menge ausbau Potenzial hat für neue Maps und Monter.
♥♥♥♥
一時間ほどプレイしてみたけど、アジア鯖には人がほとんどいないためヨーロッパやアメリカ鯖まで行ってやらんといけない。 あとは、囚人が近くに居るだけでチェイス判定になるっぽく壁の先に居ても音楽が鳴ってしまう。そのため囚人側は隠れるという行動そのものが悪手になってしまうというのが結構モンスター側をやってて思った。あとモンスター側は囚人の行動を妨害していかないといけないのだが、その目的オブジェクトがどこにあるかわからないためにどこを巡回すればいいかが慣れてこないとわからない。 囚人側はほとんど(三体中二体)のモンスターから一撃喰らっただけで残機が一個減ってしまうので慎重に立ち回らなければいけないが隠れる行為そのものが悪手になってしまうため積極的に動かねばならないが近くに行くだけでモンスター側が壁越しでも音楽の有無で探知できてしまうため積極的に動いても場合によっては悪手になりかねない。といったゲームバランスに仕上がっている。 まだまだβなのでそういったところは未発達のためこれからに期待できる面白いゲームではあった。 ……人にはお勧めはできないけどね
Great fun! For only being in early access this game shows so much promise. Having multiple enemies available before launch is rare, really glad that was added! This is a very welcome addition to the original take of Monstrum. It feels like the survival horror genre needs more games like this! The changing of the environment and puzzles keeps the games interesting and exciting. The movement feels really fluid. The slide and running feels really great to use. You feel really powerful playing as the monster which is exactly what I want to feel when I'm playing. The puzzles are a good level of challenging and help set the pace of the game well. Having multiple escape options really adds a lot to the experience as well. I'm looking forward to seeing the improvements that come out in the near future! A must have if you like the survival horror genre!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 373 | 52% | — | |
| $650 | 7 | 43% | $4.99 | |
| — | 0 | — | — | |
| $1.4M | 2.7K | 63% | $19.99 | |
| $154K | 697 | 83% | $9.99 | |
| $140.5K | 437 | 86% | $11.99 |