
Save Monster High and join the Boo Crew by creating your authentic monster self in this spooktacular mystery adventure!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 10 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 25 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−65% | 107reviews | 77% | — | $32.1K |
| $39.99 | 105ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Je me suis bien amusée sur ce jeu! Petit 100% atteint en 12h, si vous aimez Monster High et les jeux de plateformes, ça vaut le coup! Le jeu est évidemment très accessible pour les plus jeunes (et les moins doués d'entre nous haha) Une histoire qui casse pas trois pattes à un canard, comme dans l'univers Monster High en général... Mais c'est un réel plaisir de se balader dans l'école! Je recommande tout de même de prendre le jeu en solde
I liked this game but not for the full price! Wait for a sale! The camerea movement of the game was from time to time a bit annoying and the game graphics in generell aren´t the best. Keep in mind that this one is a game for children so the game in generell isn´t very hard to beat. I enjoyed it because it made me feel pretty nostalgic since I played a lot of games like this whene I was a kid (back then on the ps 1 and 2) and I think little me would had loved this game back then. So if your looking for a chill game and are a Monster High fan this game is for you!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic*, Danish, Dutch*, Finnish, Japanese, Korean, Norwegian +6 more
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Too boring for a game that is not cheap. And the graphics looks like a PS1 game.
เกมดี สำหรับคนชอบ monster high (gen 3) gameplay โอเคร แต่แอบน่าเบื่อ เอาอะไรมากเกมมันทำมาให้เด็กเล่นได้ (ถ้าคุณชอบ monster high แนะนำให้ซิ้อ แต่บอกไว้ก่อนว่าตัวะครหลักมีน้อยมากแค่ 7 ตัว )
Primero que nada, no es mejor que monster high new ghoul in school (me encantaria volver a jugarlo), hay muy pocas razas para elegir, la personalización es mínima a diferencia de MH New ghoul, además es muy fea la ropa no da para hacer buenos conjuntos. La jugabilidad buena, el único limitante es el mapa que se mueve mucho y me desorientaba a veces, la historia es corta, poco tiempo de juego. Spoiler, al final del juego te manda a los créditos y luego a la pantalla de inicio, si vuelves a entrar te devuelve a la ultima misión nuevamente, ósea no puedes seguir explorando si terminas la misión principal. Algo que note es la inclusividad, lenguaje inclusivo y todo, no me molesta, pero siendo tan "woke" no puedes hacerte un personaje con el tipo de cuerpo de Draculaura, la única especial parece ser ella, todos los demás son delgados. Si quieres buscas algo como Monster High de antaño aquí no lo encontraras, si quieres nuevos aires juégalo pero cómpralo en oferta por lo menos que este a 5 dólares porque full Price no lo vale, mejor ahorras y te compras el hello kitty islands.
Monster High™ Skulltimate Secrets™ is a lighthearted and welcoming action-adventure platformer that translates the Monster High brand into an interactive experience built around exploration, self-expression, and gentle mystery solving. Developed by Petoons Studio and Casual Brothers Ltd., and published by Outright Games Ltd., the game is clearly designed with younger players and fans of the franchise in mind. Rather than focusing on combat or high difficulty, it emphasizes creativity, accessibility, and a playful sense of discovery, inviting players to experience Monster High as a living, explorable space rather than a backdrop for fast-paced action. The adventure begins with the creation of a custom monster student, allowing players to shape their character’s look and abilities in a way that reflects Monster High’s core message of individuality. This customization system is more than just a cosmetic novelty, as it reinforces the game’s themes of self-expression and belonging. Once enrolled, players are introduced to the iconic halls of Monster High, where familiar characters serve as friendly guides and allies. The story unfolds as a simple but engaging mystery involving sealed rooms and hidden secrets scattered throughout the school, providing a clear motivation for exploration without burdening the experience with heavy narrative complexity. Gameplay centers on platforming and collectible hunting, offering a relaxed and forgiving loop that encourages curiosity over precision. Players navigate classrooms, corridors, and hidden areas, jumping across gaps, avoiding simple hazards, and unlocking new traversal abilities that gradually open previously inaccessible spaces. These abilities add variety to movement and give a satisfying sense of progression, even if they remain mechanically straightforward. Objectives are clearly signposted, and the game avoids punishing mistakes, making it easy for newcomers to enjoy without frustration. While experienced players may find the challenges minimal, the design succeeds in maintaining a steady, approachable rhythm. Exploration is further rewarded through the collection of various items that unlock outfits, accessories, and upgrades. Fashion and personalization play a major role in the experience, reinforcing Monster High’s “be yourself” philosophy. Unlocking new looks and customizing the protagonist becomes a key motivator, often more compelling than simply advancing the story. This focus on style and creativity helps differentiate the game from more traditional platformers and makes it especially appealing to fans who enjoy expressing personality through visual choices rather than mechanical optimization. Visually, the game captures the Monster High aesthetic with bold colors, stylized character models, and environments that balance spooky motifs with a playful tone. The school itself feels lively and welcoming, filled with visual details that reward exploration even when areas repeat structural elements. Animations are expressive enough to convey character charm, and while the presentation doesn’t push technical boundaries, it remains consistent and appealing throughout. Audio elements complement the visuals with upbeat music and friendly voice work, helping to maintain an energetic yet cozy atmosphere. That said, the game’s simplicity is both its greatest strength and its most notable limitation. Level design and objectives tend to repeat, and the overall adventure can be completed in a relatively short amount of time. Camera behavior and movement can occasionally feel stiff, and players looking for deeper mechanics or more varied challenges may find the experience lacking in long-term engagement. However, these shortcomings are largely a byproduct of the game’s clear focus on accessibility rather than ambition. In the end, Monster High™ Skulltimate Secrets™ succeeds as a charming, kid-friendly adventure that faithfully reflects the spirit of its franchise. It offers a safe, colorful, and creative space where players can explore, customize, and uncover secrets at their own pace. While it may not satisfy those seeking depth or difficulty, it delivers exactly what it sets out to provide: a fun, approachable, and stylish journey through Monster High that celebrates individuality, friendship, and spooky fun in equal measure. Rating: 7/10
Cute simple and straight forward game. Love it, wish for more game play
גדלתי על מונסטר היי אז היה לי ממש כיף לחזור לבית הספר לפגוש שוב את הדמויות ולהיכנס מחדש לעולם הזה המשחקיות די פשוטה אבל זה ממש לא הפריע לי תהיו עצמכם תהיו ייחודיים תהיו מפלצות
j'ai aimé le jeux mais selon moi il est un peu court, car hormis les quelques quêtes secondaires, il y a seulement peu de chose a faire dans la quête principale. Sinon j'aime bcp les graphismes et le fait de retrouver nos perso favoris. De plus la personnalisation du personnage est vrm incroyable !!!!
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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