
Monaco: What's Yours Is Mine is a single player or co-op heist game. Assemble a crack team of thieves, case the joint, and pull off the perfect heist.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−80% | 3.8Kreviews | 93% | — | $311K |
| $14.99 | 410ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Howdy again. I beat the game and I am pretty mixed in it. It has great style and very tight gameplay but it is very coop focused. Sadly there were no lobbies open when I was playing so I solo’d the game which is possible but very hard on the last few levels. Annoyingly the game says it has 2 “acts” for the story but it is really just the same levels in act 1 remixed and much harder. I don’t think I can recommend this game unless you were playing coop and even then you should like stealth games like Payday. Thanks for the game!
If I could I would give it a Mixed, but can't... Not the worst game, but nothing special... A bit odd, not too much fun alone, not too much fun with friends... Maybe only get it if it on a HUUUGE sale but even then... maybe just reconsider it
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 808 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An overrated flash game. Story is interesting (and deserved a much better game); gameplay is bad. It was "balanced" in the most unimaginative ways, e.g., slowing down player actions, copy/pasting way too many enemies and traps, generally screwing up what could have been a reasonable design by making it so cheaty. Fun if you enjoy running around in a panic and laughing like a moron with friends, but after 30 minutes the newness wears off and you realize you're playing a janky cat-and-mouse game posing as an interesting heist game.
Sexaco
Great fun with a group, but the servers are pretty much dead so ya just gotta play IRL with folks
game is dead
Solid co-op heist game with a decent blend of stealth and chaos. Good in short bursts.
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Michael Scofield simulator
Monaco Monte Carlo
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $80.5K | 185 | 64% | $10.49 | |
| $2.4K | 10 | 100% | $7.99 | |
| $5.9M | 12.8K | 95% | $14.99 | |
| $2M | 4.2K | 80% | $19.99 | |
| $229.8K | 484 | 90% | $14.99 | |
| $10.4K | 36 | 72% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $311K | 1K | 85% | $9.99 | |
| $311.1K | 2K | 98% | $9.99 | |
| $311.3K | 611 | 90% | $12.99 | |
| $310.6K | 712 | 94% | $19.99 | |
| $310.6K | 436 | 85% | $19.99 | |
| $311.5K | 753 | 80% | $12.99 |