
Momonga is a unique pinball game, where you bounce a flying squirrel through different levels. Enemies, boss fights, exploration - it has all the ingredients of good old action-adventure games, but with flippers!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 70reviews | 54% | — | $7.5K |
| $5.99 | 200ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
⠄⠄⣿⣿⣿⣿⠘⡿⢛⣿⣿⣿⣿⣿⣧⢻⣿⣿⠃⠸⣿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⣿⣿⣿⣿⢀⠼⣛⣛⣭⢭⣟⣛⣛⣛⠿⠿⢆⡠⢿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⠸⣿⣿⢣⢶⣟⣿⣖⣿⣷⣻⣮⡿⣽⣿⣻⣖⣶⣤⣭⡉⠄⠄⠄⠄⠄ ⠄⠄⠄⢹⠣⣛⣣⣭⣭⣭⣁⡛⠻⢽⣿⣿⣿⣿⢻⣿⣿⣿⣽⡧⡄⠄⠄⠄ ⠄⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣶⣌⡛⢿⣽⢘⣿⣷⣿⡻⠏⣛⣀⠄⠄ ⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⡅⣿⠚⣡⣴⣿⣿⣿⡆⠄ ⠄⠄⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠄⣱⣾⣿⣿⣿⣿⣿⣿⠄ ⠄⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠣⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠑⣿⣮⣝⣛⠿⠿⣿⣿⣿⣿⠄ ⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠄
Momonga Pinball Adventures is what looks a lot like a mobile app that's been dumped on Steam as if it was a real PC game (it's not)... it's a cash grab from greedy mobile devs trying to cash in on abandoned app store stuff. The mobile app is a promising and interesting concept, a hybrid of pinball and brickbreaking games like Breakout/Arkanoid. Fling a squirrel as your ball around various grassy looking mini-pinball tables, smash various targets and fling the ball to the exit. The problem is that this high potential concept was completely wasted as a very, very poorly done mobile app instead of being a, well, seriously developed game. Momonga Pinball Adventures is an older mobile app from 2016. It's a venerable 8 years old at the time of this review. From a technical perspective, as a mobile app, this doesn't meet basic minimum requirements that most PC gamers expect as standard. The mobile app features low-polygon "retro" assets with cartoony, mobile app style shader effects, making this look like a barely functional mobile app from 15 years ago. This visual style is a method that lazy devs often use when they have a lack of interest/capability to create highly detailed, high poly models and instead use shader effects to disguise that shortcoming under the name of "art", or "We made it look bad on purpose", which really isn't something gamers should have to put up with. It's unclear why the developers weren't willing to arrange high quality, high polygon count contemporary assets and high resolution textures for the mobile app. It's far below the state of the art visuals gamers expect as a result of their decisions. The controls can't be customised, which will be an annoyance for many, but it can also render the mobile app unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. In fact this is one of the worst parts of this mobile app. Fans of pinball games will be accustomed to using the shift or control keys on either side of the keyboard, but the developers of this mobile app had never seen a PC before or played a PC game, so the paddle controls are locked to the arrow keys. Remember those? They were used for gaming back in 1985. Mobile devs consistently make gaming worse for everyone. Because this is a mobile app, it carries a number of deliberate design deficiencies. Compromises were made to cater to the iPhones that the mobile app was designed for. These are unfortunate handicaps and limitations that PC gamers shouldn't be forced to accept, but it's evident that PC was an afterthought for the iPhone developers who are to blame for this. The mobile app is deficient as a result of these choices, and would have been so much better without the handicaps that designing games for mobile phones forces upon a game. Once more, mobile devs have made gaming worse for everyone. I didn't spend thousands on building a gaming rig just so I could pretend it's an iPhone. I could see evidence it was on mobile phone app stores, but it seems to have been (understandably) removed from those platforms... this is most likely because Google and Apple have quality control, Valve does not. Regardless, for all intents and purposes Momonga Pinball Adventures is effectively a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones and play games that might as well be mobile apps. These technical defects push this mobile app below acceptable standards for any modern PC game. Reviewing SteamDB to check how popular this mobile app was with players reveals a surprise... there's a modest spike in player counts for the mobile app. But this only happened once, around the same time that trading cards were applied to the mobile app... so this is just card idlers getting their cards and moving on. A closer look at the numbers shows the mobile app just has a couple of players every week running up the mobile app and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many mobile apps like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. So, should you buy this mobile app? Is this one of the best of the 110,000+ games on Steam? Momonga Pinball Adventures has the completely unrealistic cash grab price of around $6 USD (Six bucks for a mobile app!!!!), it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. Because this is the kind of game you can just play for free on mobile phones, it's impossible to recommend anyone should pay money for the same experience on Steam. This is also competing with over 14,000 free games available on Steam, many of them far better than this paid product.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Dutch, Italian, Spanish - Spain, Russian, Portuguese - Brazil
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juego divertido en el que el protagonista rueda y lo usas como si fuera un pinball. Está simpático porque juegas a un pinball pero con un modo historia y en terrenos abiertos. Es un juego singular por su combinación de pinball y aventura. Si te gustan los pinball es un juego interesante.
Jogo muito legal mesmo
Kinda glitchy physics, no option to rebind controls, no volume sliders, very repetitive music. Generally pretty janky, but totally playable. BUT it was a fun way to spend an hour and I want to encourage more games like this. If the sequel hook ends up leading somewhere, this could turn into something genuinely great. ALSO though, PLEASE for the love of god make separate and erasable savefiles in a game with a story progression. Just thinking from a speedrunner's perspective, would be cool to be able to start fresh and do an "all challenge" run, not just all levels.
令人血压飙升的小游戏,缺点就是关卡太少了点
The other negative reviews are right. I agree with the other negative reviews. And with the control the final boss is absolute ♥♥♥♥♥♥♥♥
Cute little story, funny characters, and the playing experience is really good.
Fun, quick, and cheap... a perfect game
___▓▓▓▓░░░░░▓▓▓▓░ ___▓▓▓▓▓▓▓░░░▓▓▓▓▓▓░ _▓▓▓▓▓▓▓▓▓▓░▓▓▓▓▓▓▓▓░ _▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓(¯ `:´¯)░ _▓▓▓▓▓▓▓▓▓▓▓▓▓(¯ `·.|/.·´¯)░ _▓▓▓▓▓▓▓▓▓▓▓▓(¯ `·.`(♥).·´ ¯)░ __▓▓▓▓▓▓▓▓▓▓▓▓(_.·´/|`·._)░ ___▓▓▓▓▓▓▓▓▓▓▓▓ (_ .:._)░ _____▓▓▓▓▓▓▓▓▓▓▓▓▓░░░ ░______▓▓▓▓▓▓▓▓▓▓░░░ ░░_______▓▓▓▓▓▓▓░░░ ░░░░_______▓▓▓▓░░░ ░░░░░░______▓▓░░░
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 17.7K | 84% | $19.99 | |
| $1.7M | 5.3K | 96% | $19.99 | |
| $1M | 3.8K | 82% | $7.99 | |
| $933.6K | 2.7K | 85% | $12.34 | |
| $232.6K | 449 | 80% | $19.99 | |
| $104K | 493 | 95% | $9.99 |
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| $7.5K | 81 | 80% | $3.99 | |
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| $7.5K | 165 | 52% | $1.99 | |
| $7.5K | 123 | 96% | $2.99 | |
| $7.5K | 121 | 84% | $2.99 | |
| $7.5K | 74 | 91% | $4.99 |