
Pilot the MOLE, a monstrous post-war drilling machine built to descend deep below the Slavic soil. Fix failing systems, follow voices of the dead, and pray you can survive whatever is sharing your coffin. Will the vessel or your mind break first?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Sep 14 → 14.57/day in the week after.
About
MOLE is a psychological horror experience with tactile simulation elements about madness, faith, and the depths we choose to dig. You are the Navigator aboard a deep-bore vessel, a colossal drilling machine. But the crew is gone. The vessel is silent. And the Signal won’t stop calling.
Spiral into your own history as fragments of your memory surface with choices that refuse to stay buried. Interact with the vessel's complex systems, solve diegetic puzzles, and unravel the mystery behind your missing crew.
Keep the vessel alive as you descend into impossible depths at the cost of your sanity eroding.
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.39−20% | 3.8Kreviews | 97% | — | $1.7M |
| $12.99 | 8ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1369 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Я БЫ БУРИЛ.
Aesthetics and gameplay were great. The story hit hard, was more heartfelt than I expected. Totally recommend, go in blind.
I bought this day one because I loved the concept. Only getting around to playing it and it's so much better than I thought it would be. My heart was pounding through my chest through it's more heightened horror moments. There are plenty of reviews here that already all out all the great things this game is doing, I'm just here to add another review to help bump it upp to 99% positive. Please play this!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 2.6K | 85% | $29.99 | |
| $1.7M | 6.7K | 92% | $9.99 | |
| $1.7M | 2K | 55% | $12.49 | |
| $1.7M | 3.5K | 66% | $14.99 | |
| $1.7M | 8.3K | 94% | $5.99 | |
| $1.7M | 4.2K | 85% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $54.9K | 140 | 89% | $6.99 | |
| $47.8K | 139 | 52% | $14.99 | |
| $2.5K | 28 | 57% | $2.99 | |
| $2K | 31 | 94% | $4.99 | |
| — | 0 | — | — |
Reviews, worldwide (the counter carries no country): 21.57/day in the week to Aug 2 → 36/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Ukrainian
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
game
Meu deuss que jogo bom !
Good game. The whole sappy, heart-wrenching melodrama didn't really affect me much; the puzzles were fun and not too hard, so they hardly slowed down the gameplay.
A really cool experience. Longer than expected. The athmosphere is nice, the gameplay is more engaging than your typical horror game and the feeling of the "minigames" is great, as you have to do a lot of movements yourself with the mouse in order to interact with their interfaces. Overall a nice experience. Would recommend.
БОЖЕ ЭТО ШИКАРНО
oh wow
制作非常精致的恐怖游戏。美术场景非常有特色,舍去几乎所有常规UI换来极强的代入体验,背景中虚构的掘地机这一巨大设备在各种操作日志上居然出乎意料的完整,甚至给人一种历史上真实存在的错觉,整体游玩非常令人影响深刻。 剧情上,将那种未知的不可名状恐怖感进行极大的弱化,运用了天使恶魔那套蛊惑凡人的叙事方式,毕竟能交流有理智甚至有求于你的东西就不会太恐怖。最终的事件调查环节设置的很好,既做了剧情揭秘,也使得故事完整清晰,没有谜语人真是太好了。 [spoiler] 基本游玩过程中玩家都能感受到和自己对话这个东西不对,但是在剧情上确实很合理,毕竟主角他也绝非常人口牙!我说白了,执念入魔这一块,只有这样杀人不眨眼不滴眼药水的狠人,才能在地下理智丧失大逃杀里脱颖而出。这主角和地下邪神真的是知音难遇了。 M-12上的爷爷破除邪神封印让它能干涉精神,鼹鼠号上的爸爸受蛊惑直接放出邪神,儿子的relic再被邪神当作入侵现实的载体,这一家真是被邪神安排的明明白白的。 [/spoiler]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.