
Pilot the MOLE, a monstrous post-war drilling machine built to descend deep below the Slavic soil. Fix failing systems, follow voices of the dead, and pray you can survive whatever is sharing your coffin. Will the vessel or your mind break first?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
MOLE is a psychological horror experience with tactile simulation elements about madness, faith, and the depths we choose to dig. You are the Navigator aboard a deep-bore vessel, a colossal drilling machine. But the crew is gone. The vessel is silent. And the Signal won’t stop calling.
Spiral into your own history as fragments of your memory surface with choices that refuse to stay buried. Interact with the vessel's complex systems, solve diegetic puzzles, and unravel the mystery behind your missing crew.
Keep the vessel alive as you descend into impossible depths at the cost of your sanity eroding.
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.39−20% | 3.6Kreviews | 97% | — | $1.7M |
| $12.99 | 8ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1360 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Определённо советую игру очень атмосферная игра проходится быстро всего 3 часа но это были прекрасные 3 часа сюжет сделан хорошо и крайне интересно подан так же мне понравилась вся эта механика с теми же щетками с настройкой бура в общем советую купить не пожалеете
нот бэд
crazy game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 4.2K | 85% | $14.99 | |
| $1.7M | 6.7K | 92% | $9.99 | |
| $1.7M | 2.6K | 85% | $29.99 | |
| $1.7M | 2K | 55% | $12.49 | |
| $1.7M | 3.2K | 89% | $19.99 | |
| $1.7M | 8.3K | 94% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $54.7K | 149 | 89% | $6.99 | |
| $47.8K | 139 | 52% | $14.99 | |
| $2.5K | 28 | 57% | $2.99 | |
| $2K | 31 | 94% | $4.99 | |
| — | 0 | — | — |
Reviews, worldwide (the counter carries no country): 21.57/day in the week to Aug 2 → 36/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Ukrainian
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
First time i had fun in a long time, ngl i would like to see a dlc or mod only with digging part
Short and sweet. Good puzzles and story.
jb
its good
こわい ジャンプスケアとチェイス要素あり ホラー苦手だけどストーリーの面白さでなんとか最後までやり切れた
Amazing game. Great story, environment, graphics, sound all of it. Felt like I was watching a play from inside a drill machine or my crazy mind. It's a 4 hour game, but it's extremely worth it, especially for that price. Wanted more honestly, good times.
[h1]A Horror Game That Truly Caught Me Off Guard[/h1] I am normally not someone who plays many horror games, but MOLE impressed me in the best possible way. The atmosphere is unsettling without relying entirely on cheap jumpscares, and operating the different parts of the drilling vessel makes the experience feel much more interactive than a typical horror walking simulator. Turning valves, pulling levers, managing machinery, and solving puzzles aboard the vessel helped pull me deeper into its strange and increasingly disturbing world. The story was easily the highlight for me. It is genuinely interesting, unexpectedly deep, and caught me completely off guard several times. I strongly recommend reading the documents and paying attention to the environmental details, because they provide important context and make the eventual payoff much more powerful. It took me around four hours to complete, which felt like a good length for this kind of experience. It never overstayed its welcome, yet it still gave the story enough time to develop properly. For the price, I absolutely believe it is worth the money. Even after finishing MOLE, I found myself thinking about its story, themes, and what everything really meant. It is the kind of horror game that leaves something behind after the credits rather than simply trying to scare you and then disappearing from your mind. If you enjoy psychological horror, mysterious stories, unusual environments, and games that trust you to put certain pieces together yourself, I can absolutely recommend MOLE. [b]Keep digging. Surely nothing terrible has ever happened by doing that.[/b]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.