
Pilot the MOLE, a monstrous post-war drilling machine built to descend deep below the Slavic soil. Fix failing systems, follow voices of the dead, and pray you can survive whatever is sharing your coffin. Will the vessel or your mind break first?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Sep 14 → 14.57/day in the week after.
About
MOLE is a psychological horror experience with tactile simulation elements about madness, faith, and the depths we choose to dig. You are the Navigator aboard a deep-bore vessel, a colossal drilling machine. But the crew is gone. The vessel is silent. And the Signal won’t stop calling.
Spiral into your own history as fragments of your memory surface with choices that refuse to stay buried. Interact with the vessel's complex systems, solve diegetic puzzles, and unravel the mystery behind your missing crew.
Keep the vessel alive as you descend into impossible depths at the cost of your sanity eroding.
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.39−20% | 3.8Kreviews | 97% | — | $1.7M |
| $12.99 | 8ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1383 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sort of like Solaris but underground, boasts a very well crafted story. Claustrophobic cassette-futurist drilling vessel set in a fictional post(?)-Soviet country. Minimal instructions or HUD and incredibly tactile gameplay which requires you to learn various operating procedures to ensure the mission is a success. Does a very good job smoothly transitioning between the drill, memories and hallucinations, never feels forced. The game is quite outstanding, worth full price imo, especially if you like other dreary sci-fi experiences such as Iron Lung, Mouthwashing or games by Mike Klubnika (though this game really stands on it's own two feet). ~3hrs long
Made me cry, nearly ♥♥♥♥ myself, and cry again. Repeat process over and over again. Great game!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 6.3K | 84% | $9.99 | |
| $1.7M | 36.3K | 79% | $2.99 | |
| $1.7M | 2K | 55% | $12.49 | |
| $1.7M | 3.5K | 66% | $14.99 | |
| $1.7M | 8.3K | 94% | $5.99 | |
| $1.7M | 4.2K | 85% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $55K | 149 | 89% | $6.99 | |
| $47.3K | 234 | 56% | $14.99 | |
| $2.5K | 28 | 57% | $2.99 | |
| $2K | 31 | 94% | $4.99 | |
| — | 0 | — | — |
Reviews, worldwide (the counter carries no country): 21.57/day in the week to Aug 2 → 36/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Ukrainian
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is a good mix of simulation and linear horror story. It does far more to deliver the story and emotion than most games in this genre. It has good scares and puts plenty of time in build up and release. It is worth the price.
Excellent psychological horror game. No hiding from monsters here.
amazing
i love digging
Абсолютно ничего не ждал от игры, но в итоге получил шикарный триллер в который интересно играть и следить за сюжетом, а умеренная продолжительность в 4.5 часа заканчивает игру ровно в тот момент, когда вы уже готовы устать от всего. Если бы mouthwashing была игрой, то она была бы mole
Juego de terror corto y conciso. Buenas mecánicas, puzles y ambientación. Y algo que no suele ocurrir en este tipo de juegos: la historia se entiende.
It is what it is, and I like everything about it.
A fantastic horror game from beginning to end. Great sound design, pacing, chase scenes and a wild ending. Go in blind and enjoy the ride!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.