
It started in your foot. Now it’s in your head. All that remains is the command: GO UP. Meet strange neighbors. Make bad trades. Every ascent teaches you what you should have done differently.
Modeled estimate, not a reported figure. How we estimate →
About
The only thought left is: GO UP.
The building has thirty floors. Your body has problems - hunger, thirst, exhaustion. The infection doesn’t care. It only wants altitude.
Your body is in shambles... but the foot keeps climbing.
The building is not haunted. The people in it are not monsters - and they want things. Junk. Food. Favors. Someone to do something mildly humiliating to their neighbor.
A few of them know things they shouldn't. And maybe what they know has something in common.
You're the only one collecting the pieces.
The building is the same every time you climb it. The neighbors are the same. The trades are the same. The vending machine on the ground floor has the same stock.
What changes is what you know.
Every run, you learn something. A shortcut. A better trade. An item you thought was useless until it saved your life. Slowly, the building starts to make sense.
You’ll know what to do next time.
But your foot isn’t waiting.
MOLDRISE features a full-length original soundtrack, composed by Mike Klubnika, creator of Buckshot Roulette, s.p.l.i.t., and Machine Party.
First-person survival horror. Retro aesthetics. A thirty-floor apartment building with no empty floors and no happy endings.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 475 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's more of an experience rather than a game. I've got 100% achievements, all endings and all dialogue in more or less 3 hours. I really liked it though, and I know quality is better than quantity, but I would've liked to have more. What is undeniable is that the quality is there, trippy visuals and audio, really cool gameplay mechanics and puzzles and memorable characters. I would really like to not recommend it based on length, but I just can't after seeing the level of details. Great game, 8/10. BTW, I'm Spanish, and the Spanish translation is one of the best Spanish translations I've seen with proper jokes and mannerisms
Bit-sized survival horror for a neat price. Although. completed within 3.5 hours, it seems to demand more for a closure.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $113.1K | 196 | 74% | $19.99 | |
| $113.1K | 260 | 60% | $19.99 | |
| $113.1K | 276 | 61% | $14.99 | |
| $113.1K | 156 | 89% | $19.99 | |
| $113.1K | 286 | 48% | $9.99 | |
| $113.2K | 475 | 90% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.2K | 129 | 57% | $7.99 | |
| — | 0 | — | — | |
| $254.8K | 1.5K | 83% | $4.79 | |
| $239.9K | 842 | 88% | $14.99 | |
| $94.8K | 272 | 72% | $7.64 | |
| $56.3K | 194 | 82% | $8.99 |
Languages: English, German, Spanish - Spain, Russian
Hours played at review time, across 477 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Quick horror walking simulator. Interesting concept.
Genuinely really cool and unsettling horror game. LOVED a lot of the psychological elements and hallucinations, and the puzzles are fun as long as you're paying attention to what people are saying. Would highly recommend, unless you're scared of feet or mold, probably. Minus one point for the pineapple on pizza hate D:
Althought its a small game, its a really good one
rotten game for rotten childs
Insanely creative concept, I really wish there were more parts or something because I was on the edge of my seat in this game until I finished it all in one go. I absolutely love the blend of humor, absurdism, and horror in this game. The graphics are wonderful and add to the environment a lot, along with the character development and the side stories. Also, the negative reviews that complain about no save files throughout the game are kind of strange. Why would you want your progress saved every time you die from a checkpoint when you could restart and use what you learned to get closer to the end even faster. Don't listen to them, because this game is just the right amount of punishing. All in all, amazing game and I'm amazed with the overall creativity and uniqueness this game has to offer!
Gutes Spiel, geile Idee btw.
Great game! More profound that it seems. Loved the concept.
THE ROOF, YOU NEED TO GET TO THE ROOF. Trust the voices :) müsst ihr wissen
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