
Mold is a beautifully haunting exploration game. Scurry around the decaying sewers as a bug in a dying colony. Collect corpses of your kin to bring to your infected queen, as it is your only purpose.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
The world is decaying. MOLD consumes everything
Explore this rotten world from the perspective of an insignificant worker bug doing what it can to keep its queen alive. Climb through sewer pipes and over the soft mold-covered husks of others like you.
Mold is a beautifully haunting exploration game. Scurry around the decaying sewers as a bug in a dying colony. This game was created by Finley Southwick for Ringling College of Art and Design's Game Art department.
MOLD is a very short narrative and atmospheric collection and exploration game. You can crawl on any surface-- along walls, and ceilings to collect the corpses of your kin to bring to your infected queen, as it is your only purpose as you dodge deadly fungal spores that will result in your grotesque end!
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Quel jeu fantastique, l'histoire est vraiment très profonde, une fois dedans c'est difficile de quitter. J'ai vu beaucoup de jeu avec de superbe histoire (Red Dead Redemption 2, Undertale) mais celui la est vraiment fantasmagorique
La idea del juego me parece fabulosa, el diseño y concepto están muy bien, a falta de pulir controles e interacción del insecto con el ambiente, honestamente me gustaría mucho un juego con desarrollo mucho mas completo similar a esta demo técnica, con gestión de colonias, gestión de nido, y interacción con el medio ambiente a tu alrededor como un insecto(con cada tipo y variedad de las se podrían hacer de las que existen casi tienes infinitas posibilidades), y visualmente trabajado, o si no es tan trabajado, a nivel visual de texturas por lo menos con animaciones e interacción de las patas se adapten al terreno como lo intenta el juego. Me gustaría ver juego de este estilo mucho mas a menudo. Me quede con ganas de mucho mas, recomiendo probar la demo, dura muy poco unos 10 minutos aproximadamente. PD: El insecto se supone que es parecido a una ninfa de cigarra pero como dice la descripción no es un modelo real, porque estas no tienen comportamiento colonial
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is only a few minutes long. I enjoyed it just for the environment design and insect animations. Well made for a student project.
game has a really cool concept. BUT the fps is ahh
Гра Атмосферно бридка, того і запустив) Здивувало що за 10хв пройшов... Управління капець яке криве... з норм управлінням пройшлася би за 5-6хв Оптимізація погана Локація маленька але гарна Як на безплатний фан проект на пару хв, прикольно
Doesn't run very well
Not a whole lot to it, but it's an interesting concept. Glad it's not particularly long, because it controls like garbage. Not super playable on anything below "High" graphics, because "Medium" and "Low" kinda just turn the textures white, which makes it very hard to see. With some tweaks to the graphics and controls, I'd be very interested in a longer version of this with a more fleshed out story.
Incredibly short, but very promising, and I do actually wish there was more than the brief snippet here. My one major gripe is that the optimisation seems to be ♥♥♥♥♥♥♥ horrible, and for some reason setting the graphics to low made the world garishly white and unlike whats shown in the marketing materials. ....but in spite of how ♥♥♥♥♥♥♥ messed up my experience was, I 'd be inetrested to see more, especially if they fixed the optimisation.
runs like ♥♥♥♥ low settings dont even remotely look like the base game
I LOVE this game. Short, sweet, and full of life. (Pun not intended) It is short, but you could genuinely spend hours exploring the hive before you give yourself up to the queen. It is metaphor for both death and an endless cycle, and I believe both can intertwine. It was refreshing getting to play as a non-human character. I really enjoyed all the sound effects from each individual bug, almost like they knew their time of passing was so near. It was a little trouble getting used to the camera, but I persisted. The atmosphere is filled with decay, but we are able to see what remains as humans. (Assuming no bugs have played the game lol.) MOLD is a truly magical experience, allowing us to view the world from a not so different perspective of the insect kingdom where work is more important than individual life.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| $71.3K | 206 | 77% | $11.99 | |
| $23.1K | 370 | 84% | $4.99 | |
| $13.2K | 76 | 87% | $8.99 | |
| $5.3K | 19 | 84% | $9.99 | |
| — | 0 | — | — |