
Mistfall Hunter is a dark fantasy extraction ARPG. Combine skills, talents, and gear for each class in thrilling combat! Whether you team up or go solo, one thing remains certain—only by fighting your way through can you return with a full haul. Good luck, Gyldhunter.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
The gods have fallen, and the Gyldenmist is consuming the world. Revived by a mysterious girl named Dew, you are thrust into a bleak world to harvest Gyldenblood and mend the shattered Web of Fate.
Scavenge, fight, and extract in a brutal cycle of survival to bring a flicker of hope to this forbidden land.
Mistfall Hunter is a third-person PvPvE extraction ARPG blending bleak dark fantasy aesthetics with intense, visceral action. Step into a forbidden realm consumed by the mist. Caught in a ruthless loop of high-stakes looting, deadly combat, and desperate extractions, you must fight for your life in the shadows to experience the ultimate dark fantasy survival test.
This intricate dark fantasy world hides precious Gyldenblood and forgotten relics. It also serves as a brutal battleground for melee skirmishes against both horrific, corroded creatures and cunning rival Gyldhunters.
Every battle is a deadly gamble where death strips you of all your spoils. To return to the safety of your camp, you must carve a bloody path to a Returner Woodling. Will you secure your hard-earned loot, or risk everything for greater glory? The Web of Fate does not judge. It remembers.
Engage in fluid, third-person action where every strike matters. As a Gyldhunter, string together devastating combos to seize the upper hand in high-stakes PvPvE encounters.
A precision free-aim system adds profound depth to the battlefield—target your enemies' weak points and immerse yourself in the brutal clash of heavy steel and arcane arts.
Deploy a diverse arsenal of tactical items to outsmart your prey, letting split-second reflexes and cunning strategy dictate who survives.
Six distinct classes define your path through the mist, each mastering two unique weapon stances. Adapt to the chaos of the mist by seamlessly swapping fighting styles mid-battle to dominate any encounter.
Dive into deep customization with expansive talent trees, tailoring your loadout using dozens of rare gem affixes and a vast array of active skills.
Break free from rigid class restraints—whether you favor relentless assault, elusive maneuvering, heavy crowd control, or unyielding defense, you define the rules of your hunt.
Stalk the mist as a lone wolf, or band together in a three-player squad. In this hazardous realm, fighting back-to-back with your companions is the surest way to crush towering monstrosities, outmaneuver rival hunting parties, and guarantee a safe extraction.
The rules of survival shift in every season. The battlefield beneath the Gyldenmist constantly mutates, unleashing new classes, forbidden arcana, uncharted zones, and ancient relics to keep the hunt fresh and fiercely competitive.
With zero pay-to-win mechanics and no paid stat boosts, victory is earned in blood—decided solely by your mastery of the hunt.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 17.6Kreviews | 53% | — | $16.3M |
| $24.99 | 4Kratings | 44% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3233 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Combat is a bit junky and somewhat lacks impact, but overall the game is very fun - especially with friends. It can fell kind of meh at the beginning, but it will (probably) grow on you as you progress both in character power/wealth and player skill.
GG
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best CA #63, worst BR #95 · 8 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Spanish - Spain, Russian, Japanese, Traditional Chinese, Korean, French, German, Portuguese - Brazil*languages with full audio support
| $24.99 |
| 3.2Kratings |
| 68% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its fun for 20$.
跟队友一起,搜刮物品,合理均分,也是比较考验沟通与协作能力的。
It was fun at the beginning, but after the nerf, they destroyed everything. Like in every game, they just can't manage to make all classes more or less equally strong. No, they nerf the skills of classes nobody ever plays and completely nerf the main DPS skills of other classes so you can't play that class anymore. It's just stupid how they can't get something like that right. I hope the game dies as fast as possible so the servers shut down. Let's see if they manage to properly nerf the Sorcerer and Shadowstrike or buff Black Arrow again so at least it has a chance against other classes.
This is probably the most tentative positive review I will ever leave, there are definitely some areas which this game needs some work in, but this could actually be a stand out title in the extraction shooter genre, the aesthetic is nice and the visuals are pretty good, however the performance is less than lack-luster, I by no means have a "powerful pc" but I can usually run pretty demanding games with decent graphical settings and this is not one of those games. The combat feels fine, but the skill trees are a great addition and it helps keep all of the classes from feeling all exactly the same. However I have found there are a few classes with tend to be favored a lot more by most players than others, basically not every class feels as powerful or useful as the others which puts players looking for a specific character fantasy in kind of a tough spot, do they chose what they want to play or do they pick whatever is going to be the most effective at actually gathering loot and extracting before someone nukes them? I'm hoping to see more that sets this game apart as I play, to be fair I might feel differently after a few dozen more hours of playing.
Разрабы безмозглые немощи. Вместо нерфа метовых имбовых пекрсов нерфят всех остальных. Баланса 0, мозгов 0
The game needs better MM tools. It's ok.
IF THIS GAME WAST,P .... I WOULDNT WIPE MY DOGS ASS WITH IT.. PISS FIRE DEV THIS SUCKS
I like the game and plan to stick with it until I get bored. It's expected for games to launch with flaws nowadays; development teams often take that risk and postpone fixes for later. I don't have a problem with this, as it has become the industry norm. However, studios need a strict priority plan to determine what can wait and what absolutely must be functional at launch. Launching a PvPvE game with laggy servers was not a smart choice. If the developers don't make the necessary investments quickly, this game will die soon.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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