
In a city where information is heavily monitored, couriers called Runners transport sensitive data. In this seemingly utopian paradise, a crime has been committed, & you are being hunted. You are a Runner called Faith and this innovative first-person action-adventure is your story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About


Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 924 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's 2026 and I still run though the singal player campain once in a while, I find myself playing it over Catalyst. With a high resolution monitor the graphics still smack!
best game ever
We call ourselves Runners. We exist on the edge, between the gloss and the reality - The Mirror's Edge.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.7M | 15.9K | 83% | $39.99 | |
| $20.7M | 21.4K | 89% | $29.99 | |
| $20.7M | 18.8K | 86% | $44.99 | |
| $20.6M | 37.4K | 88% | $19.99 | |
| $20.6M | 34.2K | 97% | $8.99 | |
| $20.6M | 80.6K | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 72 | 81% | Free | |
| — | 0 | — | — | |
| $5.9M | 14.1K | 79% | $19.99 | |
| $13.5M | 17.1K | 83% | $29.99 | |
| $67.1K | 151 | 93% | $14.99 | |
| $2K | 9 | 78% | $7.99 |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Czech, Russian*, Polish, Hungarian, Portuguese - Portugal*languages with full audio support
| $19.99 |
| 933ratings |
| 86% |
| #112 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 925 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
horrible level design but the game and the art direction is gorgeous.
Peak game
cool
Mirror's Edge c'était vraiment LE jeu de parkour. Je le recommande, mais son âge se fait un peu ressentir si on a joué à des FPS plus récents. Bien que les sauts, glissades et courses murales étaient top à l'époque, on peut y trouver maintenant une certaine lourdeur qui rend le parkour frustrant par moments. À côté de ça, malgré la direction artistique excellente, éclairant très bien les divers chemins que l'on peut emprunter dans les niveaux, je me suis parfois retrouvé à devoir chercher un peu trop longtemps la suite, et à réapparaitre en boucle, expérience très désagréable qui m'aura finalement fait décrocher le jeu. J'y reviendrai probablement plus tard !
оьоооииоьь
this game is a legend, and the design along with the music creates unbelieavable vibe of "future that never arrived" futuristic style in this game is incredible, and after 17 years this is still fire. definetlely recommended, i remember how i played for the first time in 2012 on my xbox 360 and mirrors edge takes a special place in my heart ♥
The most unfun game i hv ever played
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.